Player Matchup

Medusa
Medusa
ARsome29
Medusa
Level 129
God Stats
4W - 1L
1,540 SR
Queue Stats
186W - 204L
1,441 Elo+
Party 1
Cabrakan
Cabrakan
flemingoX3
Cabrakan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 136L
1,368 Elo+
Party 1
Vulcan
Vulcan
pizzamansion
Vulcan
Level 128
God Stats
5W - 3L
1,169 SR
Queue Stats
182W - 196L
1,490 Elo+
Party 1
Team Averages
Level 121
1,403 SR
1,433 Elo+

VS

Team Averages
Level 86
1,681 SR
1,560 Elo+
Hercules
Hercules
Cheesewedge420
Hercules
Level 133
God Stats
24W - 16L
1,623 SR
Queue Stats
729W - 523L
1,599 Elo+
Party 2
Olorun
Olorun
Zalb3
Olorun
Level 21
God Stats
1W - 2L
1,791 SR
Queue Stats
26W - 40L
1,411 Elo+
Party 2
Mulan
Mulan
tomiscool123
Mulan
Level 104
God Stats
6W - 4L
1,629 SR
Queue Stats
298W - 263L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARsome29
Medusa
19
11 / 7 / 6
14,481
805
27,870
16,938
8,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
flemingoX3
Cabrakan
16
3 / 2 / 10
13,430
746
7,520
14,526
20,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
19
6 / 5 / 11
13,140
730
25,459
9,596
6,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 3 / 10
12,471
693
9,599
28,673
33,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Zalb3
Olorun
12
2 / 10 / 8
10,132
563
7,021
17,983
5,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
11 / 7 / 3
13,182
732
15,402
25,313
27,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
20
Kills
14
14
Deaths
20
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
ARsome29
Medusa
11
7
6
2
L
Hercules
1
3
10
2
L
Olorun
Zalb3
Olorun
2
10
8
0.6
W
Cabrakan
flemingoX3
Cabrakan
3
2
10
4
W
Vulcan
6
5
11
2.3
L
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,849
Damage
32,022
41,060
Taken
71,969
34,686
Mitigated
66,850
1,955
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ARsome29
Medusa
27,870
15,430
0
385
16,938
8,030
1,559
2,075
14,539
0
72,255
L
Hercules
9,599
1,941
0
7,870
28,673
33,849
0
13,300
15,373
0
39,269
L
Olorun
Zalb3
Olorun
7,021
3,466
935
5,118
17,983
5,993
265
9,130
8,853
27,660
0
W
Cabrakan
flemingoX3
Cabrakan
7,520
1,381
0
1,370
14,526
20,400
287
3,431
10,871
28,245
0
W
Vulcan
25,459
10,529
0
200
9,596
6,256
276
1,515
7,931
76,907
0
L
15,402
364
0
6,032
25,313
27,008
280
10,549
14,764
0
49,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
35,785
204
Minions Killed
163
0
Camps Cleared
0
947,220
Distance Traveled
849,792
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,481
805
78
4
0
299,156
3
L
Hercules
12,471
693
44
2
0
334,338
3
L
Olorun
10,132
563
39
2
0
230,656
1
W
Cabrakan
13,430
746
27
2
0
300,006
2
W
Vulcan
13,140
730
99
6
0
348,058
4
L
Mulan
13,182
732
80
4
0
284,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role