Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Awaran
Hercules
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 70L
1,296 Elo+
Party 2
Izanami
Izanami
CãrpeNoctum
Izanami
Level 26
God Stats
14W - 12L
1,419 SR
Queue Stats
66W - 58L
1,432 Elo+
Solo
Ah Puch
Ah Puch
RedCher_TV
Ah Puch
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 104L
1,324 Elo+
Solo
Thanatos
Thanatos
SneakSnekk
Thanatos
Level 23
God Stats
10W - 12L
1,368 SR
Queue Stats
120W - 132L
1,454 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,401 Elo+

VS

Team Averages
Level 15
1,534 SR
1,429 Elo+
Sun Wukong
Sun Wukong
Venvil
Sun Wukong
Level 15
God Stats
12W - 19L
1,374 SR
Queue Stats
31W - 34L
1,410 Elo+
Party 1
Sobek
Sobek
bedom
Sobek
Level 23
God Stats
9W - 6L
1,522 SR
Queue Stats
67W - 68L
1,348 Elo+
Solo
Kukulkan
Kukulkan
caliguri91
Kukulkan
Level 8
God Stats
3W - 2L
1,551 SR
Queue Stats
10W - 10L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
palmerita69
Ao Kuang
Level 23
God Stats
8W - 5L
1,726 SR
Queue Stats
60W - 62L
1,432 Elo+
Party 1
Neith
Neith
wuowuowuow
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
4 / 4 / 8
9,388
469
6,231
12,961
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Awaran
Hercules
15
2 / 5 / 1
9,128
456
5,021
11,929
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
CãrpeNoctum
Izanami
15
7 / 6 / 5
10,135
507
14,215
17,068
5,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
RedCher_TV
Ah Puch
12
2 / 8 / 3
7,698
385
3,741
10,840
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SneakSnekk
Thanatos
15
4 / 7 / 5
9,705
485
12,344
18,485
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Venvil
Sun Wukong
16
4 / 2 / 7
10,832
542
8,872
12,564
9,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
bedom
Sobek
14
4 / 4 / 5
9,782
489
4,342
11,996
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
caliguri91
Kukulkan
16
9 / 4 / 7
11,048
552
14,047
11,378
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
palmerita69
Ao Kuang
20
11 / 1 / 3
12,107
605
14,479
15,988
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
13
2 / 8 / 12
8,780
439
12,269
10,554
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
19
Kills
30
30
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
4
8
2
L
Hercules
Awaran
Hercules
2
5
1
0.5
L
Izanami
CãrpeNoctum
Izanami
7
6
5
1.58
L
Ah Puch
RedCher_TV
Ah Puch
2
8
3
0.44
L
Thanatos
SneakSnekk
Thanatos
4
7
5
0.93
W
Sun Wukong
Venvil
Sun Wukong
4
2
7
3.75
W
Sobek
bedom
Sobek
4
4
5
1.63
W
Kukulkan
caliguri91
Kukulkan
9
4
7
3.13
W
Ao Kuang
palmerita69
Ao Kuang
11
1
3
12.5
W
Neith
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,552
Damage
54,009
71,283
Taken
62,480
30,045
Mitigated
33,318
22,486
Healing
20,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,231
515
719
1,719
12,961
9,760
164
5,533
7,254
12,204
0
L
Hercules
Awaran
Hercules
5,021
1,267
64
2,381
11,929
4,665
0
4,016
7,883
0
47,133
L
Izanami
CãrpeNoctum
Izanami
14,215
10,590
0
6,510
17,068
5,396
1,833
7,633
9,249
0
69,170
L
Ah Puch
RedCher_TV
Ah Puch
3,741
911
0
631
10,840
3,416
0
7,716
2,894
20,663
0
L
Thanatos
SneakSnekk
Thanatos
12,344
4,518
0
10,462
18,485
6,808
0
7,310
11,135
0
49,575
W
Sun Wukong
Venvil
Sun Wukong
8,872
1,366
0
4,773
12,564
9,484
3,102
1,774
10,790
0
55,573
W
Sobek
bedom
Sobek
4,342
248
429
3,852
11,996
8,870
807
2,493
9,503
32,364
0
W
Kukulkan
caliguri91
Kukulkan
14,047
1,845
0
1,114
11,378
4,737
876
2,490
8,888
57,856
0
W
Ao Kuang
palmerita69
Ao Kuang
14,479
6,413
256
8,995
15,988
6,725
84
1,441
14,547
103,614
0
W
Neith
12,269
6,640
0
1,046
10,554
3,502
539
1,774
8,780
0
29,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
52,549
328
Minions Killed
482
0
Camps Cleared
0
1,599,034
Distance Traveled
1,694,506
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,388
469
8
0
0
372,671
1
L
Hercules
9,128
456
98
5
0
362,638
1
L
Izanami
10,135
507
106
5
0
294,753
5
L
Ah Puch
7,698
385
35
2
0
224,377
2
L
Thanatos
9,705
485
81
4
0
344,595
0
W
Sun Wukong
10,832
542
113
6
0
300,383
4
W
Sobek
9,782
489
48
2
0
363,703
4
W
Kukulkan
11,048
552
126
6
0
333,586
2
W
Ao Kuang
12,107
605
159
8
0
381,422
1
W
Neith
8,780
439
36
2
0
315,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role