Player Matchup

Gilgamesh
Gilgamesh
SebasaurasRex
Gilgamesh
Level 81
God Stats
2W - 4L
1,669 SR
Queue Stats
135W - 138L
1,624 Elo+
Party 2
Janus
Janus
TSGLucky
Janus
Level 126
God Stats
8W - 11L
1,567 SR
Queue Stats
134W - 129L
1,621 Elo+
Party 2
Ne Zha
Ne Zha
TSGZarack
Ne Zha
Level 117
God Stats
4W - 2L
1,749 SR
Queue Stats
132W - 132L
1,625 Elo+
Party 2
Team Averages
Level 108
1,662 SR
1,623 Elo+

VS

Team Averages
Level 99
1,502 SR
1,470 Elo+
Baron Samedi
Baron Samedi
Crazy Uncle Kev
Baron Samedi
Level 62
God Stats
9W - 8L
1,497 SR
Queue Stats
102W - 137L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
R0NATHAN
Cthulhu
Level 106
God Stats
59W - 58L
1,590 SR
Queue Stats
613W - 648L
1,489 Elo+
Party 1
Tyr
Tyr
TRexPhantom
Tyr
Level 129
God Stats
7W - 12L
1,418 SR
Queue Stats
623W - 640L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SebasaurasRex
Gilgamesh
16
4 / 8 / 7
12,834
611
15,445
27,941
32,881
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
TSGLucky
Janus
19
6 / 5 / 3
13,894
662
24,407
13,105
5,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
TSGZarack
Ne Zha
16
1 / 8 / 10
12,785
609
16,494
20,725
9,711
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crazy Uncle Kev
Baron Samedi
18
2 / 6 / 15
13,651
650
13,092
16,214
12,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
R0NATHAN
Cthulhu
17
2 / 2 / 14
14,135
673
13,878
26,520
28,074
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
17 / 3 / 4
16,418
782
20,889
24,245
20,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
11
Kills
21
21
Deaths
11
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crazy Uncle Kev
Baron Samedi
2
6
15
1.58
W
Cthulhu
R0NATHAN
Cthulhu
2
2
14
4.5
L
Gilgamesh
SebasaurasRex
Gilgamesh
4
8
7
0.94
W
17
3
4
6.33
L
Janus
TSGLucky
Janus
6
5
3
1.5
L
Ne Zha
TSGZarack
Ne Zha
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,346
Damage
47,859
61,771
Taken
66,979
48,255
Mitigated
60,691
7,923
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crazy Uncle Kev
Baron Samedi
13,092
1,948
3,281
4,853
16,214
12,436
1,357
4,941
11,183
53,637
0
W
Cthulhu
R0NATHAN
Cthulhu
13,878
497
2,084
5,315
26,520
28,074
352
12,324
13,596
47,694
0
L
Gilgamesh
SebasaurasRex
Gilgamesh
15,445
2,871
0
2,109
27,941
32,881
51
14,937
13,004
0
36,933
W
20,889
3,822
0
8,168
24,245
20,181
1,366
7,142
16,623
0
58,222
L
Janus
TSGLucky
Janus
24,407
1,982
196
1,726
13,105
5,663
942
4,881
8,224
89,669
0
L
Ne Zha
TSGZarack
Ne Zha
16,494
5,103
0
3,892
20,725
9,711
48
7,152
13,573
0
55,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
44,204
222
Minions Killed
198
0
Camps Cleared
0
1,102,678
Distance Traveled
1,188,735
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,651
650
66
3
0
332,667
0
W
Cthulhu
14,135
673
57
3
0
419,076
2
L
Gilgamesh
12,834
611
29
1
0
359,608
3
W
Tyr
16,418
782
75
4
0
436,992
0
L
Janus
13,894
662
150
7
0
386,106
2
L
Ne Zha
12,785
609
43
2
0
356,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role