Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
EVILais
Scylla
Level 160
God Stats
4W - 3L
1,654 SR
Queue Stats
829W - 828L
1,535 Elo+
Solo
Nu Wa
Nu Wa
KiN3iLA
Nu Wa
Level 119
God Stats
4W - 2L
1,151 SR
Queue Stats
303W - 276L
1,554 Elo+
Party 1
Ra
Ra
eRNeSToCuBeR
Ra
Level 156
God Stats
3W - 2L
1,499 SR
Queue Stats
439W - 432L
1,476 Elo+
Solo
Cthulhu
Cthulhu
mentalninja5
Cthulhu
Level 86
God Stats
6W - 2L
1,687 SR
Queue Stats
430W - 446L
1,536 Elo+
Solo
Team Averages
Level 133
1,498 SR
1,520 Elo+

VS

Team Averages
Level 113
1,442 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
Denenberg
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,663 SR
Queue Stats
12W - 18L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Hronius
Kukulkan
Level 122
God Stats
0W - 4L
1,176 SR
Queue Stats
145W - 152L
1,475 Elo+
Solo
Yemoja
Yemoja
WannaMe
Yemoja
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
485W - 463L
1,482 Elo+
Solo
Nike
Nike
didijau
Nike
Level 149
God Stats
5W - 9L
1,370 SR
Queue Stats
494W - 457L
1,553 Elo+
Solo
Cupid
Cupid
wowfroillaq
Cupid
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
7 / 1 / 9
12,080
929
26,455
11,236
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
EVILais
Scylla
18
8 / 3 / 7
11,070
852
14,409
10,695
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
KiN3iLA
Nu Wa
15
3 / 6 / 11
10,045
773
7,031
12,661
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 10
8,858
681
5,006
10,609
9,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mentalninja5
Cthulhu
18
2 / 4 / 15
11,401
877
11,027
21,437
25,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Denenberg
Ah Muzen Cab
16
2 / 3 / 8
8,784
676
8,736
13,079
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Hronius
Kukulkan
16
5 / 6 / 7
9,626
740
20,315
12,421
5,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
WannaMe
Yemoja
15
1 / 4 / 11
8,447
650
7,841
11,725
5,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
didijau
Nike
15
2 / 5 / 9
8,367
644
7,259
18,339
18,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 2 / 8
9,620
740
11,035
13,287
5,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
59
20
Kills
16
16
Deaths
20
52
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
9
11.5
L
Ah Muzen Cab
Denenberg
Ah Muzen Cab
2
3
8
2
W
Scylla
EVILais
Scylla
8
3
7
3.83
L
Kukulkan
Hronius
Kukulkan
5
6
7
1.42
W
Nu Wa
KiN3iLA
Nu Wa
3
6
11
1.42
L
Yemoja
WannaMe
Yemoja
1
4
11
1.63
L
Nike
didijau
Nike
2
5
9
1.3
W
0
2
10
2.5
W
Cthulhu
mentalninja5
Cthulhu
2
4
15
2.38
L
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,928
Damage
55,186
66,638
Taken
68,851
52,839
Mitigated
39,471
21,513
Healing
34,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
26,455
707
2,125
2,341
11,236
6,849
1,169
4,466
6,770
56,820
0
L
Ah Muzen Cab
Denenberg
Ah Muzen Cab
8,736
1,232
638
2,935
13,079
5,219
171
11,917
926
0
27,657
W
Scylla
EVILais
Scylla
14,409
1,130
2,454
1,743
10,695
4,629
1,276
4,728
5,967
32,112
0
L
Kukulkan
Hronius
Kukulkan
20,315
237
1,884
1,412
12,421
5,016
64
11,043
1,087
40,199
0
W
Nu Wa
KiN3iLA
Nu Wa
7,031
1,831
1,353
774
12,661
6,082
2,067
4,083
8,578
13,423
0
L
Yemoja
WannaMe
Yemoja
7,841
913
9,859
2,597
11,725
5,154
0
11,282
81
12,812
0
L
Nike
didijau
Nike
7,259
161
1,200
3,834
18,339
18,654
0
16,295
1,620
0
16,590
W
5,006
362
6,054
3,269
10,609
9,696
294
5,659
4,950
9,903
0
W
Cthulhu
mentalninja5
Cthulhu
11,027
170
0
1,400
21,437
25,583
35
9,220
12,217
22,074
0
L
11,035
4,723
4,632
5,148
13,287
5,428
744
11,623
1,209
0
29,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,454
Gold Earned
44,844
179
Minions Killed
154
0
Camps Cleared
0
1,259,101
Distance Traveled
1,220,487
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,080
929
78
6
0
262,896
3
L
Ah Muzen Cab
8,784
676
54
4
0
246,906
0
W
Scylla
11,070
852
37
3
0
261,958
2
L
Kukulkan
9,626
740
43
3
0
248,808
0
W
Nu Wa
10,045
773
10
1
0
230,167
0
L
Yemoja
8,447
650
10
1
0
226,971
0
L
Nike
8,367
644
13
1
0
258,668
2
W
Ra
8,858
681
20
2
0
254,021
1
W
Cthulhu
11,401
877
34
3
0
250,059
3
L
Cupid
9,620
740
34
3
0
239,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role