Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BzKid
Artemis
Level 147
God Stats
5W - 6L
1,580 SR
Queue Stats
289W - 325L
1,512 Elo+
Party 2
Scylla
Scylla
Cinderello
Scylla
Level 143
God Stats
7W - 14L
1,477 SR
Queue Stats
1,173W - 1,170L
1,390 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SoftHand
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
326W - 294L
1,443 Elo+
Party 2
Merlin
Merlin
Цaрь
Merlin
Level 107
God Stats
28W - 25L
1,594 SR
Queue Stats
920W - 984L
1,420 Elo+
Party 1
Team Averages
Level 109
1,530 SR
1,453 Elo+

VS

Team Averages
Level 68
1,457 SR
1,443 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
HisSister
Erlang Shen
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 97L
1,474 Elo+
Party 3
Zhong Kui
Zhong Kui
Not T4GZz
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Danzaburou
Danzaburou
RotesNashorn
Danzaburou
Level 17
God Stats
4W - 4L
1,283 SR
Queue Stats
80W - 72L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
2 / 7 / 29
13,444
747
9,679
27,669
31,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
BzKid
Artemis
20
9 / 2 / 23
13,362
742
25,590
15,784
7,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Cinderello
Scylla
19
9 / 4 / 22
13,094
727
18,528
15,082
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
SoftHand
Ah Muzen Cab
20
11 / 2 / 25
14,502
806
24,561
15,625
6,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Цaрь
Merlin
20
11 / 4 / 21
13,676
760
21,669
18,289
7,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
7 / 8 / 7
12,816
712
24,773
17,599
7,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
 
Sun Wukong
18
0 / 8 / 8
10,753
597
7,452
20,237
15,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
HisSister
Erlang Shen
18
1 / 9 / 11
11,142
619
9,722
23,678
26,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Not T4GZz
Zhong Kui
19
7 / 12 / 0
12,252
681
18,670
32,224
32,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
RotesNashorn
Danzaburou
18
2 / 5 / 5
10,687
594
11,093
15,137
6,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
48
42
Kills
17
19
Deaths
42
120
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
7
29
2.36
L
Nu Wa
 
Nu Wa
7
8
7
1.31
L
Sun Wukong
 
Sun Wukong
0
8
8
0.5
W
Artemis
BzKid
Artemis
9
2
23
10.25
W
Scylla
Cinderello
Scylla
9
4
22
5
L
Erlang Shen
HisSister
Erlang Shen
1
9
11
0.72
L
Zhong Kui
Not T4GZz
Zhong Kui
7
12
0
0.58
L
Danzaburou
RotesNashorn
Danzaburou
2
5
5
0.9
W
Ah Muzen Cab
SoftHand
Ah Muzen Cab
11
2
25
11.75
W
Merlin
Цaрь
Merlin
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,027
Damage
71,710
92,449
Taken
108,875
60,270
Mitigated
88,179
32,464
Healing
30,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,679
678
261
4,800
27,669
31,787
176
10,749
16,920
22,147
0
L
Nu Wa
 
Nu Wa
24,773
4,351
2,927
4,419
17,599
7,038
105
7,771
9,828
54,115
0
L
Sun Wukong
 
Sun Wukong
7,452
925
1,768
3,878
20,237
15,685
0
10,157
10,080
0
23,114
W
Artemis
BzKid
Artemis
25,590
8,025
748
3,168
15,784
7,755
3,968
9,019
6,765
0
53,073
W
Scylla
Cinderello
Scylla
18,528
1,781
2,772
3,034
15,082
6,027
598
6,478
8,604
33,132
0
L
Erlang Shen
HisSister
Erlang Shen
9,722
3,279
2,310
3,930
23,678
26,663
0
10,403
13,275
0
21,661
L
Zhong Kui
Not T4GZz
Zhong Kui
18,670
1,558
1,407
4,334
32,224
32,285
0
13,372
18,852
34,926
0
L
Danzaburou
RotesNashorn
Danzaburou
11,093
4,861
1,599
3,538
15,137
6,508
655
8,173
6,964
0
27,659
W
Ah Muzen Cab
SoftHand
Ah Muzen Cab
24,561
5,422
2,314
4,480
15,625
6,834
1,144
8,028
7,061
0
62,469
W
Merlin
Цaрь
Merlin
21,669
1,075
6,149
4,738
18,289
7,867
895
9,169
9,120
59,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,078
Gold Earned
57,650
264
Minions Killed
211
0
Camps Cleared
0
1,492,158
Distance Traveled
1,412,661
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,444
747
35
2
0
313,518
0
L
Nu Wa
12,816
712
53
3
0
296,867
3
L
Sun Wukong
10,753
597
23
1
0
299,845
0
W
Artemis
13,362
742
64
4
0
325,913
2
W
Scylla
13,094
727
41
2
0
294,687
0
L
Erlang Shen
11,142
619
28
2
0
297,356
0
L
Zhong Kui
12,252
681
50
3
0
221,754
1
L
Danzaburou
10,687
594
57
3
0
296,839
3
W
Ah Muzen Cab
14,502
806
72
4
0
319,807
0
W
Merlin
13,676
760
52
3
0
238,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role