Player Matchup

Sobek
Sobek
Platinum II
CapitanTello
Sobek
Platinum II
Level 119
God Stats
3W - 1L
1,645 SR
Queue Stats
216W - 215L
1,856 MMR
Solo
Pele
Pele
Gold III
Icey_Gaverio
Pele
Gold III
Level 111
God Stats
4W - 7L
1,651 SR
Queue Stats
124W - 126L
1,607 MMR
Party 1
Chang'e
Chang'e
Gold I
Mistiblucue
Chang'e
Gold I
Level 85
God Stats
2W - 0L
1,563 SR
Queue Stats
38W - 33L
1,886 MMR
Solo
Chiron
Chiron
Platinum I
StatusAndChase2
Chiron
Platinum I
Level 55
God Stats
22W - 11L
1,772 SR
Queue Stats
34W - 20L
2,010 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
pataoh
Sun Wukong
Platinum III
Level 160
God Stats
8W - 9L
1,673 SR
Queue Stats
339W - 336L
1,756 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,661 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,517 SR
1,823 MMR
Nu Wa
Nu Wa
Diamond V
CiventoZe
Nu Wa
Diamond V
Level 145
God Stats
2W - 4L
1,451 SR
Queue Stats
151W - 147L
1,885 MMR
Solo
Bakasura
Bakasura
Platinum III
Flamedog670
Bakasura
Platinum III
Level 127
God Stats
0W - 1L
1,541 SR
Queue Stats
257W - 240L
1,856 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Olenmuna
Danzaburou
Platinum III
Level 126
God Stats
15W - 14L
1,577 SR
Queue Stats
94W - 80L
1,883 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Xx-13-elnino-xX
Cabrakan
Platinum IV
Level 157
God Stats
12W - 12L
1,660 SR
Queue Stats
256W - 264L
1,798 MMR
Solo
Achilles
Achilles
Platinum V
Z a w a r u
Achilles
Platinum V
Level 121
God Stats
5W - 5L
1,358 SR
Queue Stats
367W - 357L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 16
13,849
462
8,893
31,382
45,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 5 / 6
17,088
570
26,594
30,272
15,923
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Mistiblucue
Chang'e
20
3 / 7 / 13
14,302
477
14,930
24,267
11,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 5
18,676
623
22,804
29,662
12,209
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
pataoh
Sun Wukong
20
4 / 6 / 12
16,193
540
26,557
39,338
43,694
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatAthenaSetGilgameshNemesis

VS

Bans
PersephoneKaliCu ChulainnGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CiventoZe
Nu Wa
20
6 / 4 / 5
15,378
513
29,989
16,509
6,116
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Flamedog670
Bakasura
20
4 / 8 / 9
14,107
470
15,025
31,425
18,503
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Olenmuna
Danzaburou
20
5 / 3 / 5
14,976
499
22,956
21,558
9,205
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
16
0 / 11 / 10
11,512
384
16,336
32,412
39,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Z a w a r u
Achilles
20
8 / 5 / 8
15,180
506
28,543
34,011
40,950
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
60
30
Kills
23
23
Deaths
31
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
L
Nu Wa
CiventoZe
Nu Wa
6
4
5
2.13
L
Bakasura
Flamedog670
Bakasura
4
8
9
1.06
W
13
5
6
3.2
W
Chang'e
Mistiblucue
Chang'e
3
7
13
1.36
L
Danzaburou
Olenmuna
Danzaburou
5
3
5
2.5
W
9
4
5
2.88
L
Cabrakan
0
11
10
0.45
L
Achilles
Z a w a r u
Achilles
8
5
8
2.4
W
Sun Wukong
pataoh
Sun Wukong
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,778
Damage
112,849
154,921
Taken
135,915
128,699
Mitigated
114,754
71,803
Healing
40,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,893
1,061
0
10,811
31,382
45,451
432
9,441
21,369
32,977
0
L
Nu Wa
CiventoZe
Nu Wa
29,989
4,999
0
3,312
16,509
6,116
1,095
1,867
14,261
131,527
0
L
Bakasura
Flamedog670
Bakasura
15,025
12,175
0
9,776
31,425
18,503
244
4,446
26,809
0
123,896
W
26,594
8,158
0
5,161
30,272
15,923
2,527
9,543
20,061
0
141,927
W
Chang'e
Mistiblucue
Chang'e
14,930
679
11,520
9,143
24,267
11,422
954
8,870
14,756
102,004
0
L
Danzaburou
Olenmuna
Danzaburou
22,956
10,618
0
7,902
21,558
9,205
944
4,488
16,829
0
118,941
W
22,804
10,797
1,103
14,966
29,662
12,209
6,831
10,101
19,192
0
211,466
L
Cabrakan
16,336
1,560
0
7,340
32,412
39,980
0
10,040
21,686
51,863
0
L
Achilles
Z a w a r u
Achilles
28,543
8,792
0
12,101
34,011
40,950
0
5,392
27,403
1,924
102,701
W
Sun Wukong
pataoh
Sun Wukong
26,557
5,327
0
19,099
39,338
43,694
2,213
7,819
30,239
862
117,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,108
Gold Earned
71,153
916
Minions Killed
787
0
Camps Cleared
0
2,852,527
Distance Traveled
2,779,823
44
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,849
462
45
2
0
623,170
7
L
Nu Wa
15,378
513
223
7
0
553,418
11
L
Bakasura
14,107
470
184
6
0
595,764
1
W
Pele
17,088
570
185
6
0
587,929
10
W
Chang'e
14,302
477
177
6
0
552,062
14
L
Danzaburou
14,976
499
175
6
0
551,480
6
W
Chiron
18,676
623
302
10
0
534,654
12
L
Cabrakan
11,512
384
33
1
0
503,031
4
L
Achilles
15,180
506
172
6
0
576,130
3
W
Sun Wukong
16,193
540
207
7
0
554,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role