Player Matchup

Odin
Odin
DonCupra
Odin
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
360W - 360L
1,576 Elo+
Solo
Vamana
Vamana
GrubyMefisto
Vamana
Level 129
God Stats
15W - 11L
1,634 SR
Queue Stats
131W - 130L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HUTEKS
Morgan Le Fay
Level 29
God Stats
0W - 3L
1,470 SR
Queue Stats
28W - 28L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
Slavhik
Jing Wei
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 140L
1,454 Elo+
Party 1
Set
Set
ZeRou01
Set
Level 29
God Stats
13W - 23L
1,385 SR
Queue Stats
75W - 83L
1,441 Elo+
Party 1
Team Averages
Level 54
1,498 SR
1,503 Elo+

VS

Team Averages
Level 41
1,351 SR
1,441 Elo+
Sun Wukong
Sun Wukong
GeorgeFloyddlol
Sun Wukong
Level 60
God Stats
3W - 1L
1,285 SR
Queue Stats
367W - 464L
1,296 Elo+
Party 2
Horus
Horus
ItsSylvain
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 87L
1,732 Elo+
Solo
Anubis
Anubis
ThunderJaxX
Anubis
Level 46
God Stats
9W - 4L
1,241 SR
Queue Stats
11W - 7L
1,210 Elo+
Solo
Chronos
Chronos
Xryphh
Chronos
Level 28
God Stats
3W - 6L
1,125 SR
Queue Stats
96W - 138L
1,322 Elo+
Party 2
Nemesis
Nemesis
dvshn
Nemesis
Level 31
God Stats
8W - 7L
1,606 SR
Queue Stats
120W - 105L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
5 / 4 / 4
11,094
584
12,114
13,168
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
16
2 / 4 / 0
10,171
535
12,685
20,063
7,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
HUTEKS
Morgan Le Fay
13
2 / 7 / 3
8,253
434
10,546
12,281
3,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Slavhik
Jing Wei
12
3 / 11 / 4
8,449
445
9,301
15,480
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
10
3 / 8 / 2
7,878
415
6,083
13,504
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeorgeFloyddlol
Sun Wukong
18
2 / 3 / 4
10,436
549
11,368
16,462
11,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
16
8 / 3 / 16
11,016
580
15,502
18,520
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
15
10 / 5 / 8
10,370
546
15,943
13,841
7,187
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Xryphh
Chronos
16
6 / 4 / 7
10,178
536
7,019
12,498
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
dvshn
Nemesis
19
8 / 1 / 6
11,597
610
8,398
13,128
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
15
Kills
34
34
Deaths
16
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Odin
5
4
4
1.75
W
Sun Wukong
GeorgeFloyddlol
Sun Wukong
2
3
4
1.33
L
Vamana
2
4
0
0.5
L
Morgan Le Fay
HUTEKS
Morgan Le Fay
2
7
3
0.5
W
Horus
8
3
16
5.33
L
Jing Wei
Slavhik
Jing Wei
3
11
4
0.45
W
Anubis
10
5
8
2.8
W
Chronos
Xryphh
Chronos
6
4
7
2.38
L
Set
3
8
2
0.5
W
Nemesis
dvshn
Nemesis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,729
Damage
58,230
74,496
Taken
74,449
27,501
Mitigated
47,647
10,387
Healing
22,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
12,114
2,609
0
1,172
13,168
8,427
301
5,044
8,124
827
68,350
W
Sun Wukong
GeorgeFloyddlol
Sun Wukong
11,368
2,627
0
7,135
16,462
11,816
810
471
15,991
0
69,291
L
Vamana
12,685
5,808
0
5,642
20,063
7,543
0
4,867
15,196
0
70,487
L
Morgan Le Fay
HUTEKS
Morgan Le Fay
10,546
1,825
0
730
12,281
3,011
108
4,496
7,785
42,916
0
W
Horus
15,502
5,956
965
5,077
18,520
16,912
590
5,742
12,778
3,161
39,590
L
Jing Wei
Slavhik
Jing Wei
9,301
6,206
0
105
15,480
4,349
210
5,711
9,769
0
28,382
W
Anubis
15,943
2,476
0
5,482
13,841
7,187
972
3,763
9,928
47,761
0
W
Chronos
Xryphh
Chronos
7,019
1,861
0
2,398
12,498
4,887
918
725
11,473
61,201
0
L
Set
6,083
3,232
0
2,738
13,504
4,171
754
3,555
9,949
0
25,076
W
Nemesis
dvshn
Nemesis
8,398
3,808
0
1,763
13,128
6,845
1,957
268
12,710
0
87,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,845
Gold Earned
53,597
403
Minions Killed
492
0
Camps Cleared
0
1,773,631
Distance Traveled
1,810,508
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,094
584
127
7
0
383,216
2
W
Sun Wukong
10,436
549
117
6
0
348,671
1
L
Vamana
10,171
535
140
7
0
358,094
3
L
Morgan Le Fay
8,253
434
49
3
0
344,988
1
W
Horus
11,016
580
35
2
0
353,796
3
L
Jing Wei
8,449
445
36
2
0
376,835
2
W
Anubis
10,370
546
79
4
0
289,284
1
W
Chronos
10,178
536
109
6
0
375,582
0
L
Set
7,878
415
51
3
0
310,498
2
W
Nemesis
11,597
610
152
8
0
443,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role