Player Matchup

Discordia
Discordia
DeMoNiiAkKz
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 191L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
LordMxrgxn
Gilgamesh
Level 67
God Stats
8W - 10L
1,427 SR
Queue Stats
145W - 169L
1,447 Elo+
Solo
Odin
Odin
Oo-Vulgrim-oO
Odin
Level 68
God Stats
7W - 6L
1,636 SR
Queue Stats
349W - 395L
1,375 Elo+
Solo
Bacchus
Bacchus
TheSouillon
Bacchus
Level 89
God Stats
4W - 5L
1,354 SR
Queue Stats
259W - 302L
1,399 Elo+
Solo
Medusa
Medusa
destructor046
Medusa
Level 121
God Stats
5W - 8L
1,476 SR
Queue Stats
380W - 390L
1,429 Elo+
Solo
Team Averages
Level 83
1,479 SR
1,410 Elo+

VS

Team Averages
Level 76
1,493 SR
1,440 Elo+
Horus
Horus
Mrbeanbadger
Horus
Level 84
God Stats
37W - 29L
1,373 SR
Queue Stats
307W - 331L
1,411 Elo+
Solo
Ymir
Ymir
Nadass23
Ymir
Level 45
God Stats
26W - 39L
1,394 SR
Queue Stats
190W - 255L
1,346 Elo+
Solo
Vulcan
Vulcan
Sylvanus
Vulcan
Level 68
God Stats
6W - 5L
1,693 SR
Queue Stats
36W - 38L
1,539 Elo+
Party 1
Izanami
Izanami
gamerbrother000
Izanami
Level 28
God Stats
65W - 59L
1,534 SR
Queue Stats
180W - 200L
1,455 Elo+
Party 1
Awilix
Awilix
zZeuss42
Awilix
Level 155
God Stats
2W - 1L
1,472 SR
Queue Stats
91W - 92L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeMoNiiAkKz
Discordia
17
2 / 6 / 5
10,671
485
9,539
14,498
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
LordMxrgxn
Gilgamesh
18
1 / 7 / 4
10,762
489
9,922
20,176
13,836
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 9 / 5
10,907
496
7,857
16,781
12,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TheSouillon
Bacchus
13
2 / 4 / 3
10,066
458
5,372
12,358
6,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 2 / 3
12,891
586
16,072
19,931
8,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
10,964
498
9,243
17,615
13,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
3
0 / 2 / 0
6,408
291
489
2,880
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Vulcan
Sylvanus
Vulcan
20
10 / 3 / 8
13,257
603
26,908
15,832
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 6 / 0
13,232
601
8,712
18,019
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
zZeuss42
Awilix
19
13 / 5 / 5
12,609
573
18,185
17,174
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
18
Kills
28
28
Deaths
18
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
DeMoNiiAkKz
Discordia
2
6
5
0.75
L
Gilgamesh
LordMxrgxn
Gilgamesh
1
7
4
0.43
W
3
2
3
2.25
W
Ymir
0
2
0
0
L
3
9
5
0.61
W
Vulcan
Sylvanus
Vulcan
10
3
8
4.67
L
Bacchus
TheSouillon
Bacchus
2
4
3
0.88
L
10
2
3
5.75
W
2
6
0
0.33
W
Awilix
zZeuss42
Awilix
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,762
Damage
63,537
83,744
Taken
71,520
46,839
Mitigated
37,557
21,689
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DeMoNiiAkKz
Discordia
9,539
806
143
4,039
14,498
5,790
0
6,385
8,113
67,425
0
L
Gilgamesh
LordMxrgxn
Gilgamesh
9,922
3,698
0
4,315
20,176
13,836
817
4,047
16,129
0
66,415
W
9,243
4,854
815
4,680
17,615
13,679
534
1,193
16,422
0
62,230
W
Ymir
489
245
99
964
2,880
1,102
0
722
2,158
2,544
0
L
7,857
1,715
0
1,661
16,781
12,082
465
5,061
11,720
0
57,462
W
Vulcan
Sylvanus
Vulcan
26,908
8,202
394
2,991
15,832
7,888
246
6,324
9,508
109,634
0
L
Bacchus
TheSouillon
Bacchus
5,372
180
0
1,242
12,358
6,693
336
6,932
5,426
22,620
0
L
16,072
9,052
234
10,055
19,931
8,438
818
4,972
14,959
0
100,168
W
8,712
6,708
0
6,623
18,019
7,250
2,620
645
17,374
0
115,384
W
Awilix
zZeuss42
Awilix
18,185
7,768
0
162
17,174
7,638
0
6,027
11,147
0
87,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,297
Gold Earned
56,470
521
Minions Killed
626
0
Camps Cleared
0
1,880,681
Distance Traveled
1,621,310
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,671
485
110
5
0
382,683
8
L
Gilgamesh
10,762
489
118
5
0
388,004
1
W
Horus
10,964
498
123
6
0
395,384
1
W
Ymir
6,408
291
3
0
0
56,756
0
L
Odin
10,907
496
93
4
0
415,882
1
W
Vulcan
13,257
603
173
8
0
432,345
0
L
Bacchus
10,066
458
28
1
0
311,719
0
L
Medusa
12,891
586
172
8
0
382,393
1
W
Izanami
13,232
601
207
9
0
329,086
0
W
Awilix
12,609
573
120
5
0
407,739
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role