Player Matchup

Khepri
Khepri
DarioDestructorp
Khepri
Level 18
God Stats
19W - 12L
1,665 SR
Queue Stats
99W - 121L
1,362 Elo+
Party 2
Chaac
Chaac
SIrCreek
Chaac
Level 24
God Stats
10W - 14L
1,319 SR
Queue Stats
244W - 271L
1,334 Elo+
Solo
Merlin
Merlin
gorkius19
Merlin
Level 16
God Stats
3W - 2L
1,582 SR
Queue Stats
31W - 43L
1,295 Elo+
Party 2
Neith
Neith
新了个仙仙
Neith
Level 6
God Stats
1W - 2L
1,292 SR
Queue Stats
1W - 4L
1,146 Elo+
Solo
Janus
Janus
灰喵才不是坏狗勾
Janus
Level 14
God Stats
1W - 5L
1,277 SR
Queue Stats
26W - 42L
1,438 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,315 Elo+

VS

Team Averages
Level 21
1,414 SR
1,365 Elo+
Ymir
Ymir
BillyBrah93
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 137L
1,421 Elo+
Solo
Nike
Nike
JayBEANR
Nike
Level 14
God Stats
3W - 6L
1,312 SR
Queue Stats
25W - 44L
1,266 Elo+
Solo
Olorun
Olorun
SHMONEYTEAM23
Olorun
Level 25
God Stats
6W - 5L
1,295 SR
Queue Stats
8W - 8L
1,298 Elo+
Party 1
Nu Wa
Nu Wa
sailorkimura
Nu Wa
Level 27
God Stats
52W - 33L
1,592 SR
Queue Stats
96W - 92L
1,474 Elo+
Solo
Kukulkan
Kukulkan
shmoneyteam22
Kukulkan
Level 13
God Stats
16W - 9L
1,370 SR
Queue Stats
21W - 17L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 5
11,297
869
8,391
21,671
8,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
SIrCreek
Chaac
17
3 / 11 / 4
11,387
876
12,275
23,312
22,107
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
gorkius19
Merlin
17
1 / 7 / 7
10,806
831
8,560
16,924
6,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 6
11,452
881
9,818
16,826
5,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 2 / 7
11,794
907
20,358
17,159
5,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 22
12,368
951
6,193
14,442
17,878
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
18
0 / 6 / 17
11,179
860
6,532
14,536
9,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
10 / 4 / 9
13,033
1,003
18,320
15,444
6,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 0 / 11
15,279
1,175
27,192
9,148
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
shmoneyteam22
Kukulkan
20
10 / 0 / 19
14,156
1,089
33,279
10,127
4,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
12
Kills
33
33
Deaths
12
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
L
4
11
5
0.59
W
Nike
0
6
17
1.42
W
10
4
9
3.63
L
Chaac
SIrCreek
Chaac
3
11
4
0.45
L
Merlin
gorkius19
Merlin
1
7
7
0.64
W
11
0
11
16.5
W
Kukulkan
shmoneyteam22
Kukulkan
10
0
19
19.5
L
2
2
6
2.5
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,402
Damage
91,516
95,892
Taken
63,697
47,725
Mitigated
42,768
5,093
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,193
1,413
0
457
14,442
17,878
0
8,542
5,900
11,628
0
L
8,391
2,078
0
234
21,671
8,469
0
19,329
2,342
14,458
0
W
Nike
6,532
2,061
0
0
14,536
9,551
0
8,100
6,436
0
18,141
W
18,320
12,196
0
4,295
15,444
6,885
0
9,424
6,020
30,796
0
L
Chaac
SIrCreek
Chaac
12,275
5,013
0
1,948
23,312
22,107
0
20,471
2,841
0
33,637
L
Merlin
gorkius19
Merlin
8,560
1,619
0
0
16,924
6,161
0
15,482
1,442
27,111
0
W
27,192
7,254
0
1,582
9,148
3,914
0
5,026
4,122
78,691
0
W
Kukulkan
shmoneyteam22
Kukulkan
33,279
4,621
0
678
10,127
4,540
0
6,217
3,910
53,965
0
L
9,818
3,782
0
2,911
16,826
5,269
0
15,121
1,705
0
54,512
L
20,358
909
0
0
17,159
5,719
0
14,581
2,578
62,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,736
Gold Earned
66,015
295
Minions Killed
242
5
Camps Cleared
10
1,030,756
Distance Traveled
1,044,647
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,368
951
15
1
1
185,979
0
L
Khepri
11,297
869
6
0
0
171,526
0
W
Nike
11,179
860
21
2
1
153,542
3
W
Olorun
13,033
1,003
20
2
0
222,650
0
L
Chaac
11,387
876
32
2
2
190,041
0
L
Merlin
10,806
831
44
3
1
204,137
1
W
Nu Wa
15,279
1,175
134
10
8
236,938
1
W
Kukulkan
14,156
1,089
52
4
0
245,538
0
L
Neith
11,452
881
102
8
1
189,348
3
L
Janus
11,794
907
111
9
1
275,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role