Player Matchup

Neith
Neith
botoka_08
Neith
Level 5
God Stats
5W - 7L
1,431 SR
Queue Stats
5W - 10L
1,293 Elo+
Party 1
Ah Puch
Ah Puch
fischy jr
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,267 Elo+
Solo
The Morrigan
The Morrigan
itaygl
The Morrigan
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 20L
1,269 Elo+
Solo
Guan Yu
Guan Yu
mavrhzwnh
Guan Yu
Level 6
God Stats
4W - 3L
1,864 SR
Queue Stats
6W - 11L
1,299 Elo+
Party 1
Merlin
Merlin
rosemannmarcel8-
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,176 Elo+
Solo
Team Averages
Level 8
1,559 SR
1,260 Elo+

VS

Team Averages
Level 30
1,448 SR
1,408 Elo+
Chaac
Chaac
D1zYDISASTER503
Chaac
Level 11
God Stats
9W - 4L
1,654 SR
Queue Stats
18W - 18L
1,464 Elo+
Party 2
Janus
Janus
KIDDKILLEMALL
Janus
Level 16
God Stats
2W - 8L
1,265 SR
Queue Stats
15W - 20L
1,432 Elo+
Party 2
Artemis
Artemis
Screamingmalaki
Artemis
Level 88
God Stats
2W - 2L
1,638 SR
Queue Stats
12W - 7L
1,595 Elo+
Party 2
Olorun
Olorun
Twonimus88
Olorun
Level 25
God Stats
31W - 28L
1,444 SR
Queue Stats
277W - 342L
1,273 Elo+
Solo
Cthulhu
Cthulhu
turkypingpongboi
Cthulhu
Level 8
God Stats
3W - 2L
1,240 SR
Queue Stats
13W - 18L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
botoka_08
Neith
14
1 / 8 / 2
8,820
882
5,310
13,897
4,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
fischy jr
Ah Puch
14
0 / 2 / 2
8,791
879
9,434
8,321
3,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
itaygl
The Morrigan
15
0 / 8 / 1
8,699
870
2,191
13,120
5,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
mavrhzwnh
Guan Yu
15
6 / 7 / 0
10,747
1,075
7,515
14,262
12,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 13 / 5
10,077
1,008
7,908
17,918
7,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

108

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 23
11,079
1,108
8,573
10,146
6,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 0 / 16
10,674
1,067
12,866
6,146
2,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
26 / 3 / 7
14,676
1,468
29,589
11,707
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Twonimus88
Olorun
17
3 / 1 / 17
10,253
1,025
6,076
6,097
2,512
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 15
9,717
972
3,040
8,532
6,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
116
7
Kills
38
38
Deaths
7
10
Assists
78
Player
Kills
Deaths
Assists
KDA
W
2
2
23
6.75
W
6
0
16
14
W
26
3
7
9.83
W
Olorun
Twonimus88
Olorun
3
1
17
11.5
L
Neith
botoka_08
Neith
1
8
2
0.25
L
Ah Puch
fischy jr
Ah Puch
0
2
2
0.5
L
The Morrigan
itaygl
The Morrigan
0
8
1
0.06
L
Guan Yu
mavrhzwnh
Guan Yu
6
7
0
0.86
L
0
13
5
0.19
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,358
Damage
60,144
67,518
Taken
42,628
32,681
Mitigated
22,271
2,310
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,573
3,099
0
2,265
10,146
6,153
0
3,419
6,727
0
20,768
W
12,866
2,277
0
634
6,146
2,124
0
3,722
2,424
25,843
0
W
29,589
19,613
0
608
11,707
4,542
0
5,260
6,447
0
43,227
W
Olorun
Twonimus88
Olorun
6,076
2,343
745
2,799
6,097
2,512
0
2,702
3,395
18,604
0
L
Neith
botoka_08
Neith
5,310
1,931
0
374
13,897
4,994
0
2,835
11,062
0
8,856
L
Ah Puch
fischy jr
Ah Puch
9,434
337
0
298
8,321
3,051
0
3,780
4,541
38,004
0
L
The Morrigan
itaygl
The Morrigan
2,191
246
0
0
13,120
5,288
0
3,844
9,198
13,907
0
L
Guan Yu
mavrhzwnh
Guan Yu
7,515
1,524
394
1,244
14,262
12,297
0
4,458
9,804
0
13,708
L
7,908
1,236
0
0
17,918
7,051
0
7,065
10,853
24,997
0
W
3,040
355
0
193
8,532
6,940
0
4,430
4,102
12,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
56,399
126
Minions Killed
175
3
Camps Cleared
5
804,666
Distance Traveled
906,785
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,079
1,108
28
3
2
195,702
1
W
Janus
10,674
1,067
33
3
2
181,263
0
W
Artemis
14,676
1,468
40
4
0
170,288
0
W
Olorun
10,253
1,025
25
3
1
162,079
0
L
Neith
8,820
882
8
1
0
163,619
0
L
Ah Puch
8,791
879
50
5
1
140,622
0
L
The Morrigan
8,699
870
25
3
0
150,538
2
L
Guan Yu
10,747
1,075
9
1
2
218,141
0
L
Merlin
10,077
1,008
34
3
0
131,746
0
W
Cthulhu
9,717
972
49
5
0
197,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role