Player Matchup

Kukulkan
Kukulkan
Bronze III
Gleeboy
Kukulkan
Bronze III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Norixxx
Cthulhu
Bronze III
Level 129
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 6L
1,500 MMR
Party 2
Neith
Neith
Platinum I
ZokiTheBest
Neith
Platinum I
Level 88
God Stats
34W - 35L
1,650 SR
Queue Stats
260W - 268L
2,008 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,570 SR
1,669 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,450 SR
1,509 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
BakuraBiceps
Horus
Silver I
Level 69
God Stats
1W - 3L
1,350 SR
Queue Stats
18W - 22L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gleeboy
Kukulkan
12
1 / 7 / 1
8,151
627
6,751
8,687
3,314
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Norixxx
Cthulhu
11
0 / 4 / 1
7,251
558
7,799
14,725
12,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 1
8,052
619
8,234
9,586
3,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshPersephoneThothAthenaTiamat

VS

Bans
SobekAnhurGaneshaHou YiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 0 / 6
9,867
759
11,458
7,689
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
13
4 / 1 / 8
9,500
731
10,465
13,908
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 7
9,416
724
5,246
14,274
13,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
6
10
W
Danzaburou
 
Danzaburou
4
1
8
8
W
2
1
7
5.5
L
Kukulkan
Gleeboy
Kukulkan
1
7
1
0.21
L
Cthulhu
Norixxx
Cthulhu
0
4
1
0.13
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
27,169
32,998
Taken
35,871
19,223
Mitigated
22,454
1,536
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,458
49
5,121
3,604
7,689
3,422
382
3,759
3,930
46,210
0
W
Danzaburou
 
Danzaburou
10,465
3,672
0
3,677
13,908
5,992
2,437
6,673
7,235
0
48,544
W
5,246
2,176
2,896
4,056
14,274
13,040
0
4,118
10,156
0
10,371
L
Kukulkan
Gleeboy
Kukulkan
6,751
653
0
0
8,687
3,314
0
3,273
5,414
35,088
0
L
Cthulhu
Norixxx
Cthulhu
7,799
503
72
30
14,725
12,613
0
5,564
9,161
22,741
0
L
8,234
3,784
0
1,434
9,586
3,296
0
2,621
6,965
0
34,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,454
Gold Earned
28,783
146
Minions Killed
157
0
Camps Cleared
0
606,746
Distance Traveled
710,489
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,867
759
66
5
0
281,474
5
W
Danzaburou
9,500
731
84
6
0
202,747
2
W
Horus
9,416
724
7
1
0
226,268
3
L
Kukulkan
8,151
627
85
7
0
186,307
0
L
Cthulhu
7,251
558
12
1
0
222,418
0
L
Neith
8,052
619
49
4
0
198,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role