Player Matchup

Awilix
Awilix
AquaDiscotekaa
Awilix
Level 24
God Stats
6W - 3L
1,829 SR
Queue Stats
269W - 290L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Hunnet
Kukulkan
Level 6
God Stats
7W - 5L
1,635 SR
Queue Stats
22W - 19L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Nuudah
Danzaburou
Level 109
God Stats
1W - 0L
1,486 SR
Queue Stats
49W - 46L
1,411 Elo+
Party 1
Izanami
Izanami
OnePiece7002
Izanami
Level 16
God Stats
6W - 7L
1,430 SR
Queue Stats
11W - 18L
1,263 Elo+
Solo
Loki
Loki
xMcLovin23_
Loki
Level 28
God Stats
20W - 12L
1,162 SR
Queue Stats
69W - 68L
1,296 Elo+
Solo
Team Averages
Level 37
1,508 SR
1,390 Elo+

VS

Team Averages
Level 18
1,519 SR
1,421 Elo+
Sol
Sol
JESUSdurito
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
ReverseCreed
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,256 Elo+
Party 2
Mercury
Mercury
braxtonbighead
Mercury
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 81L
1,264 Elo+
Party 2
Fenrir
Fenrir
iwilltouchyou
Fenrir
Level 22
God Stats
1W - 2L
1,661 SR
Queue Stats
23W - 22L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
wwwsdddfrdfrdfrd
Tsukuyomi
Level 8
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 4
11,267
663
11,197
9,295
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Hunnet
Kukulkan
14
0 / 4 / 4
8,523
501
3,703
7,735
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Nuudah
Danzaburou
17
9 / 4 / 2
10,723
631
11,718
13,743
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
OnePiece7002
Izanami
14
4 / 3 / 6
9,048
532
7,093
9,403
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 5
8,981
528
7,817
9,246
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,919
466
5,641
9,680
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
ReverseCreed
Ao Kuang
10
0 / 5 / 2
6,597
388
2,037
8,906
2,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 9 / 1
6,732
396
2,065
12,572
4,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
11 / 4 / 1
10,981
646
16,437
16,551
10,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
11
0 / 6 / 1
7,075
416
2,480
12,577
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
30
Kills
15
16
Deaths
31
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
W
Kukulkan
Hunnet
Kukulkan
0
4
4
0.5
L
2
7
2
0.43
W
Danzaburou
Nuudah
Danzaburou
9
4
2
2.5
W
Izanami
OnePiece7002
Izanami
4
3
6
2.33
L
Ao Kuang
ReverseCreed
Ao Kuang
0
5
2
0.2
L
2
9
1
0.28
L
11
4
1
2.88
L
Tsukuyomi
0
6
1
0.08
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,528
Damage
28,660
49,422
Taken
60,286
19,526
Mitigated
23,561
8,838
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,197
3,673
0
875
9,295
4,103
0
2,311
6,801
0
86,165
W
Kukulkan
Hunnet
Kukulkan
3,703
837
0
686
7,735
2,995
358
477
7,168
48,958
0
L
5,641
993
0
2,168
9,680
2,400
158
474
9,206
24,969
0
W
Danzaburou
Nuudah
Danzaburou
11,718
5,920
0
3,909
13,743
5,928
4,488
2,066
11,505
0
63,443
W
Izanami
OnePiece7002
Izanami
7,093
4,702
0
1,617
9,403
3,339
2,993
1,211
8,072
0
41,491
L
Ao Kuang
ReverseCreed
Ao Kuang
2,037
642
0
1,137
8,906
2,431
600
0
8,906
20,741
0
L
2,065
873
138
1,005
12,572
4,043
537
1,811
10,761
0
17,974
L
16,437
5,316
0
4,752
16,551
10,658
406
701
15,850
0
44,382
L
Tsukuyomi
2,480
403
0
2,137
12,577
4,029
0
717
11,860
0
34,307
W
7,817
2,370
0
1,751
9,246
3,161
1,459
995
8,198
0
43,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,542
Gold Earned
39,304
483
Minions Killed
289
0
Camps Cleared
0
1,533,219
Distance Traveled
1,459,906
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,267
663
130
8
0
378,191
1
W
Kukulkan
8,523
501
98
6
0
282,555
0
L
Sol
7,919
466
54
3
0
313,810
0
W
Danzaburou
10,723
631
97
6
0
296,792
0
W
Izanami
9,048
532
86
5
0
280,031
4
L
Ao Kuang
6,597
388
49
3
0
239,352
0
L
Mercury
6,732
396
27
2
0
294,837
4
L
Fenrir
10,981
646
79
5
0
292,418
0
L
Tsukuyomi
7,075
416
80
5
0
319,489
1
W
Loki
8,981
528
72
4
0
295,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role