Player Matchup

Ares
Ares
BIG X360II
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,518 Elo+
Party 2
Susano
Susano
DeathAwaitsFourU
Susano
Level 141
God Stats
53W - 40L
1,600 SR
Queue Stats
392W - 358L
1,552 Elo+
Solo
Izanami
Izanami
Fr-xsh
Izanami
Level 44
God Stats
19W - 15L
1,558 SR
Queue Stats
255W - 249L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
SIXFIGGA209
Baron Samedi
Level 68
God Stats
8W - 11L
1,529 SR
Queue Stats
212W - 234L
1,440 Elo+
Party 2
Nemesis
Nemesis
SeanJon
Nemesis
Level 22
God Stats
8W - 4L
1,768 SR
Queue Stats
46W - 30L
1,595 Elo+
Party 1
Team Averages
Level 60
1,591 SR
1,528 Elo+

VS

Team Averages
Level 78
1,639 SR
1,587 Elo+
Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Gursh
Arachne
Level 108
God Stats
5W - 3L
1,551 SR
Queue Stats
46W - 20L
1,567 Elo+
Party 3
Gilgamesh
Gilgamesh
INeverWinSolo
Gilgamesh
Level 17
God Stats
10W - 5L
1,700 SR
Queue Stats
39W - 17L
1,732 Elo+
Party 3
Danzaburou
Danzaburou
Kilikuh
Danzaburou
Level 102
God Stats
6W - 2L
1,718 SR
Queue Stats
44W - 20L
1,646 Elo+
Party 3
Nu Wa
Nu Wa
hxrmen
Nu Wa
Level 119
God Stats
0W - 1L
1,727 SR
Queue Stats
47W - 24L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,853
527
2,483
8,317
4,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
8 / 1 / 2
8,548
658
7,785
8,479
4,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Fr-xsh
Izanami
12
0 / 1 / 1
6,600
508
3,624
5,772
1,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SIXFIGGA209
Baron Samedi
11
1 / 3 / 4
6,603
508
5,981
7,331
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SeanJon
Nemesis
12
3 / 1 / 2
7,011
539
3,477
5,948
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 7 / 1
5,198
400
1,622
7,058
2,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Gursh
Arachne
12
5 / 1 / 1
7,133
549
5,276
8,561
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
INeverWinSolo
Gilgamesh
8
0 / 3 / 0
4,898
377
3,710
7,572
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Kilikuh
Danzaburou
11
0 / 0 / 1
5,766
444
4,965
5,282
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Nu Wa
hxrmen
Nu Wa
11
1 / 3 / 3
6,443
496
4,670
6,776
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
6
6
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
1
0.07
W
2
0
2
3
W
8
1
2
9
W
Izanami
Fr-xsh
Izanami
0
1
1
0.5
L
Arachne
Gursh
Arachne
5
1
1
5.5
L
Gilgamesh
INeverWinSolo
Gilgamesh
0
3
0
0
L
Danzaburou
Kilikuh
Danzaburou
0
0
1
0.5
W
Baron Samedi
SIXFIGGA209
Baron Samedi
1
3
4
1
W
Nemesis
SeanJon
Nemesis
3
1
2
4
L
Nu Wa
hxrmen
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
20,243
35,847
Taken
35,249
15,213
Mitigated
11,867
13,113
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,622
600
0
992
7,058
2,617
0
0
7,058
17,598
0
W
2,483
495
371
2,640
8,317
4,392
0
501
7,730
18,762
0
W
7,785
1,973
0
3,429
8,479
4,374
224
2,139
6,254
0
45,636
W
Izanami
Fr-xsh
Izanami
3,624
1,988
0
1,987
5,772
1,751
0
372
5,352
0
54,000
L
Arachne
Gursh
Arachne
5,276
3,291
0
3,932
8,561
3,437
0
1,775
6,623
0
40,724
L
Gilgamesh
INeverWinSolo
Gilgamesh
3,710
932
0
1,836
7,572
2,265
0
2,515
4,987
0
14,789
L
Danzaburou
Kilikuh
Danzaburou
4,965
1,096
0
2,564
5,282
1,393
177
497
4,777
0
43,483
W
Baron Samedi
SIXFIGGA209
Baron Samedi
5,981
56
138
1,994
7,331
2,797
440
2,524
4,617
36,948
0
W
Nemesis
SeanJon
Nemesis
3,477
1,127
0
2,554
5,948
1,899
0
256
5,602
0
34,996
L
Nu Wa
hxrmen
Nu Wa
4,670
1,165
0
1,300
6,776
2,155
0
3,150
3,340
37,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
29,438
426
Minions Killed
262
0
Camps Cleared
0
1,274,015
Distance Traveled
1,116,856
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,198
400
25
2
0
208,673
0
W
Ares
6,853
527
36
3
0
239,303
3
W
Susano
8,548
658
104
8
0
261,591
3
W
Izanami
6,600
508
116
9
0
246,924
7
L
Arachne
7,133
549
72
6
0
270,341
4
L
Gilgamesh
4,898
377
25
2
0
237,082
0
L
Danzaburou
5,766
444
71
5
0
194,427
2
W
Baron Samedi
6,603
508
81
6
0
236,522
2
W
Nemesis
7,011
539
89
7
0
289,675
3
L
Nu Wa
6,443
496
69
5
0
206,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role