Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dinke01
Ah Puch
Level 124
God Stats
16W - 6L
1,708 SR
Queue Stats
129W - 126L
1,534 Elo+
Party 1
Bastet
Bastet
azartos
Bastet
Level 68
God Stats
1W - 0L
1,305 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 2
Apollo
Apollo
louisos
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 2
Team Averages
Level 103
1,502 SR
1,473 Elo+

VS

Team Averages
Level 98
1,521 SR
1,450 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Divinefox60fps
Fenrir
Level 115
God Stats
12W - 18L
1,501 SR
Queue Stats
334W - 340L
1,456 Elo+
Solo
Thanatos
Thanatos
GiocoDiMano
Thanatos
Level 60
God Stats
13W - 17L
1,510 SR
Queue Stats
92W - 111L
1,483 Elo+
Solo
Sol
Sol
MRFIVIX
Sol
Level 45
God Stats
5W - 5L
1,593 SR
Queue Stats
197W - 229L
1,375 Elo+
Solo
Ganesha
Ganesha
reignbowforrest
Ganesha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 224L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
6 / 0 / 0
7,515
752
6,132
4,859
2,369
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
9
1 / 0 / 2
5,133
513
3,356
4,487
4,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Dinke01
Ah Puch
12
3 / 1 / 1
6,840
684
5,550
5,780
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
azartos
Bastet
9
2 / 1 / 2
5,792
579
2,773
7,716
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
louisos
Apollo
9
2 / 1 / 2
5,455
546
3,465
6,763
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 3 / 0
5,234
523
5,683
5,415
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 0
4,161
416
1,548
6,946
1,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
GiocoDiMano
Thanatos
9
2 / 1 / 0
5,677
568
3,634
7,927
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
10
0 / 3 / 1
5,741
574
3,014
6,249
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
4,793
479
1,602
6,058
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
3
3
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
0
6
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
Skadi
 
Skadi
1
3
0
0.33
W
Ah Puch
Dinke01
Ah Puch
3
1
1
3.5
L
0
6
0
0
L
Thanatos
GiocoDiMano
Thanatos
2
1
0
2
L
Sol
0
3
1
0.17
W
Bastet
azartos
Bastet
2
1
2
3
W
Apollo
louisos
Apollo
2
1
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
15,481
29,605
Taken
32,595
11,876
Mitigated
9,016
15,605
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,132
1,813
0
2,966
4,859
2,369
0
0
4,859
0
43,936
W
Kuzenbo
 
Kuzenbo
3,356
1,569
0
1,890
4,487
4,078
29
1,111
3,376
13,121
0
L
Skadi
 
Skadi
5,683
2,133
417
1,019
5,415
1,208
0
1,601
3,814
0
33,807
W
Ah Puch
Dinke01
Ah Puch
5,550
423
0
3,899
5,780
1,790
636
2,705
3,075
35,780
0
L
1,548
205
0
1,165
6,946
1,248
0
0
6,946
0
13,349
L
Thanatos
GiocoDiMano
Thanatos
3,634
1,057
0
7,069
7,927
2,024
0
1,227
6,616
0
28,549
L
Sol
3,014
1,013
0
2,494
6,249
1,967
0
3,923
2,010
33,248
0
W
Bastet
azartos
Bastet
2,773
1,068
0
2,775
7,716
2,001
0
309
7,407
0
28,964
W
Apollo
louisos
Apollo
3,465
2,340
576
3,499
6,763
1,638
0
491
6,272
0
28,496
L
1,602
236
0
2,018
6,058
2,569
0
1,755
4,303
12,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
25,606
331
Minions Killed
268
0
Camps Cleared
0
953,143
Distance Traveled
879,453
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,515
752
93
9
0
194,323
2
W
Kuzenbo
5,133
513
18
2
0
193,206
2
L
Skadi
5,234
523
91
9
0
156,506
2
W
Ah Puch
6,840
684
90
9
0
180,430
0
L
Fenrir
4,161
416
20
2
0
148,228
1
L
Thanatos
5,677
568
76
8
0
210,164
1
L
Sol
5,741
574
74
7
0
179,511
4
W
Bastet
5,792
579
63
6
0
210,360
3
W
Apollo
5,455
546
67
7
0
174,824
4
L
Ganesha
4,793
479
7
1
0
185,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role