Player Matchup

Bellona
Bellona
Empshadow121
Bellona
Level 18
God Stats
18W - 11L
1,603 SR
Queue Stats
20W - 16L
1,645 Elo+
Solo
Nemesis
Nemesis
InnerHate4077
Nemesis
Level 27
God Stats
16W - 17L
1,308 SR
Queue Stats
194W - 272L
1,362 Elo+
Solo
Hera
Hera
LitePhantom7
Hera
Level 27
God Stats
84W - 58L
1,583 SR
Queue Stats
109W - 87L
1,463 Elo+
Party 1
Merlin
Merlin
Mal5
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,369 Elo+
Solo
Neith
Neith
Stevvyboy
Neith
Level 27
God Stats
23W - 18L
1,630 SR
Queue Stats
93W - 82L
1,447 Elo+
Party 1
Team Averages
Level 25
1,525 SR
1,457 Elo+

VS

Team Averages
Level 23
1,344 SR
1,334 Elo+
Horus
Horus
Brownploy
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
MadElCrack
Tsukuyomi
Level 29
God Stats
3W - 4L
1,322 SR
Queue Stats
55W - 45L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Zaizo1989
Nu Wa
Level 28
God Stats
6W - 9L
1,355 SR
Queue Stats
163W - 168L
1,426 Elo+
Solo
Medusa
Medusa
kekertgf
Medusa
Level 7
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 3L
1,037 Elo+
Solo
Sun Wukong
Sun Wukong
slaugtherking35
Sun Wukong
Level 22
God Stats
29W - 43L
1,266 SR
Queue Stats
62W - 90L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Empshadow121
Bellona
16
4 / 6 / 2
10,748
512
14,369
21,778
16,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
13
1 / 8 / 2
8,616
410
3,169
17,660
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 6 / 2
11,159
531
13,727
17,832
5,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Mal5
Merlin
14
2 / 6 / 2
9,106
434
10,493
11,580
4,004
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Stevvyboy
Neith
14
3 / 7 / 4
9,433
449
7,758
15,848
5,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brownploy
Horus
19
10 / 1 / 8
13,421
639
16,249
22,757
26,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
MadElCrack
Tsukuyomi
17
8 / 8 / 10
11,156
531
16,923
21,181
10,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Zaizo1989
Nu Wa
19
14 / 2 / 5
12,109
577
24,650
14,064
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
kekertgf
Medusa
4
0 / 1 / 0
6,186
295
258
1,408
403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
slaugtherking35
Sun Wukong
15
0 / 4 / 5
8,971
427
4,454
13,515
8,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
16
Kills
32
33
Deaths
16
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
Brownploy
Horus
10
1
8
14
L
Bellona
Empshadow121
Bellona
4
6
2
0.83
L
Nemesis
1
8
2
0.25
L
6
6
2
1.17
W
Tsukuyomi
MadElCrack
Tsukuyomi
8
8
10
1.63
L
Merlin
Mal5
Merlin
2
6
2
0.5
L
Neith
Stevvyboy
Neith
3
7
4
0.71
W
Nu Wa
Zaizo1989
Nu Wa
14
2
5
8.25
W
Medusa
kekertgf
Medusa
0
1
0
0
W
Sun Wukong
slaugtherking35
Sun Wukong
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,516
Damage
62,534
84,698
Taken
72,925
36,443
Mitigated
52,845
20,636
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Brownploy
Horus
16,249
4,832
1,725
5,199
22,757
26,721
464
5,483
17,274
14,796
55,910
L
Bellona
Empshadow121
Bellona
14,369
2,208
0
4,023
21,778
16,654
100
8,168
13,258
10,086
48,264
L
Nemesis
3,169
1,130
0
2,585
17,660
5,667
0
4,532
12,830
0
46,365
L
13,727
3,771
573
6,051
17,832
5,058
1,627
5,665
11,974
79,581
0
W
Tsukuyomi
MadElCrack
Tsukuyomi
16,923
3,323
0
4,090
21,181
10,744
2,040
6,914
14,267
0
69,066
L
Merlin
Mal5
Merlin
10,493
1,171
0
1,842
11,580
4,004
782
5,041
6,223
43,263
0
L
Neith
Stevvyboy
Neith
7,758
3,990
99
5,463
15,848
5,060
1,579
3,280
12,372
0
47,958
W
Nu Wa
Zaizo1989
Nu Wa
24,650
5,335
342
3,661
14,064
6,036
199
7,393
6,671
67,466
0
W
Medusa
kekertgf
Medusa
258
90
0
0
1,408
403
145
815
593
0
1,333
W
Sun Wukong
slaugtherking35
Sun Wukong
4,454
775
243
2,809
13,515
8,941
2,084
6,206
7,309
0
38,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
51,843
441
Minions Killed
380
0
Camps Cleared
0
1,761,482
Distance Traveled
1,697,952
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,421
639
106
5
0
408,970
7
L
Bellona
10,748
512
102
5
0
413,104
1
L
Nemesis
8,616
410
73
3
0
332,223
0
L
Hera
11,159
531
136
6
0
358,367
0
W
Tsukuyomi
11,156
531
87
4
0
440,889
3
L
Merlin
9,106
434
65
3
0
311,153
0
L
Neith
9,433
449
65
3
0
346,635
0
W
Nu Wa
12,109
577
84
4
0
366,649
3
W
Medusa
6,186
295
4
0
0
67,399
0
W
Sun Wukong
8,971
427
99
5
0
414,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role