Player Matchup

Loki
Loki
JFlanagan19
Loki
Level 128
God Stats
14W - 14L
1,516 SR
Queue Stats
60W - 73L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
MysTicVibeZz17
Kukulkan
Level 27
God Stats
79W - 87L
1,454 SR
Queue Stats
94W - 115L
1,320 Elo+
Party 2
Fenrir
Fenrir
rocketrampage69
Fenrir
Level 93
God Stats
76W - 63L
1,645 SR
Queue Stats
203W - 252L
1,502 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,402 Elo+

VS

Team Averages
Level 38
1,366 SR
1,303 Elo+
Sobek
Sobek
EscachoMC
Sobek
Level 39
God Stats
3W - 1L
1,299 SR
Queue Stats
57W - 57L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
Lunnhe
Danzaburou
Level 26
God Stats
55W - 51L
1,505 SR
Queue Stats
98W - 117L
1,349 Elo+
Party 1
Merlin
Merlin
soliitariio08
Merlin
Level 49
God Stats
9W - 16L
1,295 SR
Queue Stats
60W - 113L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
9,147
610
5,114
5,324
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
1 / 1 / 3
8,686
579
5,763
3,314
1,275
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 0 / 4
9,582
639
1,972
7,710
5,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EscachoMC
Sobek
12
1 / 1 / 2
8,745
583
2,528
4,536
2,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Lunnhe
Danzaburou
13
2 / 0 / 1
9,446
630
6,507
8,138
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
8,548
570
3,186
4,109
1,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
4
Kills
3
3
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
EscachoMC
Sobek
1
1
2
2
L
3
2
1
1.75
W
Danzaburou
Lunnhe
Danzaburou
2
0
1
2.5
L
Kukulkan
1
1
3
2.5
L
0
0
4
2
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,849
Damage
12,221
16,348
Taken
16,783
8,561
Mitigated
6,774
3,989
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
EscachoMC
Sobek
2,528
49
0
681
4,536
2,901
0
2,205
2,331
3,970
0
L
5,114
844
682
1,340
5,324
2,016
0
2,129
3,195
0
32,741
W
Danzaburou
Lunnhe
Danzaburou
6,507
2,154
0
2,854
8,138
2,743
0
2,723
5,415
0
35,870
L
Kukulkan
5,763
650
0
240
3,314
1,275
0
1,420
1,894
38,308
0
L
1,972
362
0
1,727
7,710
5,270
0
2,165
5,545
0
14,711
W
3,186
0
879
798
4,109
1,130
0
835
3,274
48,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
26,739
159
Minions Killed
173
0
Camps Cleared
0
748,207
Distance Traveled
728,903
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,745
583
8
1
0
274,042
3
L
Loki
9,147
610
47
3
0
275,621
4
W
Danzaburou
9,446
630
73
5
0
256,800
6
L
Kukulkan
8,686
579
92
6
0
223,463
3
L
Fenrir
9,582
639
20
1
0
249,123
2
W
Merlin
8,548
570
92
6
0
198,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role