Player Matchup

Chang'e
Chang'e
Asier800
Chang'e
Level 16
God Stats
2W - 6L
1,179 SR
Queue Stats
42W - 48L
1,412 Elo+
Solo
Thanatos
Thanatos
Commando243392
Thanatos
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
8W - 36L
1,398 Elo+
Solo
Chernobog
Chernobog
Okletsgo4651
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,133 Elo+
Solo
Neith
Neith
anarxikoulhs
Neith
Level 26
God Stats
27W - 25L
1,528 SR
Queue Stats
52W - 65L
1,400 Elo+
Solo
Ra
Ra
obikenobiboy
Ra
Level 30
God Stats
6W - 5L
1,609 SR
Queue Stats
23W - 21L
1,451 Elo+
Solo
Team Averages
Level 17
1,413 SR
1,359 Elo+

VS

Team Averages
Level 16
1,605 SR
1,355 Elo+
Bakasura
Bakasura
Bouloukos7
Bakasura
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,376 Elo+
Solo
Ra
Ra
Not T4GZz
Ra
Level 26
God Stats
1W - 2L
1,701 SR
Queue Stats
3W - 9L
1,087 Elo+
Solo
Arachne
Arachne
cALL_mE_wEASEL
Arachne
Level 17
God Stats
11W - 12L
1,826 SR
Queue Stats
40W - 47L
1,741 Elo+
Solo
Discordia
Discordia
doppelgaynger
Discordia
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 33L
1,326 Elo+
Solo
Loki
Loki
walti69552
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asier800
Chang'e
20
7 / 8 / 12
15,235
1,088
27,158
27,704
10,513
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
18
2 / 10 / 8
12,173
870
2,811
17,824
6,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Okletsgo4651
Chernobog
20
3 / 10 / 15
13,800
986
18,439
22,232
8,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 13 / 10
13,405
958
19,577
28,685
10,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 3 / 10
15,109
1,079
28,180
22,906
8,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bouloukos7
Bakasura
19
2 / 8 / 18
12,604
900
8,328
25,503
14,831
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
14 / 3 / 19
16,912
1,208
36,303
24,506
12,187
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 6 / 22
14,533
1,038
23,006
28,389
16,123
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
doppelgaynger
Discordia
20
6 / 0 / 21
14,960
1,069
18,786
6,870
2,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 6 / 11
15,204
1,086
23,392
17,557
7,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
134
23
Kills
43
44
Deaths
23
55
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Asier800
Chang'e
7
8
12
1.63
W
Bakasura
Bouloukos7
Bakasura
2
8
18
1.38
L
Thanatos
2
10
8
0.6
W
14
3
19
7.83
L
Chernobog
Okletsgo4651
Chernobog
3
10
15
1.05
L
4
13
10
0.69
W
8
6
22
3.17
W
Discordia
doppelgaynger
Discordia
6
0
21
16.5
L
7
3
10
4
W
13
6
11
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,165
Damage
109,815
119,351
Taken
102,825
44,964
Mitigated
53,742
26,268
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Asier800
Chang'e
27,158
2,707
3,783
5,791
27,704
10,513
0
13,187
14,167
61,110
0
W
Bakasura
Bouloukos7
Bakasura
8,328
6,658
0
727
25,503
14,831
0
12,907
12,596
0
10,727
L
Thanatos
2,811
1,808
0
1,617
17,824
6,980
0
9,282
7,834
0
11,554
W
36,303
2,707
2,830
8,019
24,506
12,187
0
13,351
11,155
77,844
0
L
Chernobog
Okletsgo4651
Chernobog
18,439
9,739
0
1,263
22,232
8,178
0
9,986
12,031
0
42,719
L
19,577
10,613
0
2,870
28,685
10,876
0
13,882
14,453
0
57,467
W
23,006
14,659
0
3,070
28,389
16,123
0
15,837
12,552
0
38,119
W
Discordia
doppelgaynger
Discordia
18,786
1,858
566
1,372
6,870
2,987
0
1,741
5,129
58,537
0
L
28,180
2,118
5,339
5,605
22,906
8,417
0
8,752
13,749
75,758
0
W
23,392
7,193
0
0
17,557
7,614
0
11,502
6,055
0
37,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,722
Gold Earned
74,213
319
Minions Killed
256
11
Camps Cleared
7
1,173,994
Distance Traveled
1,265,415
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,235
1,088
79
6
7
249,746
1
W
Bakasura
12,604
900
15
1
0
211,008
0
L
Thanatos
12,173
870
16
1
0
220,440
1
W
Ra
16,912
1,208
116
8
2
287,386
0
L
Chernobog
13,800
986
42
3
1
225,867
1
L
Neith
13,405
958
55
4
2
197,212
0
W
Arachne
14,533
1,038
23
2
1
271,309
0
W
Discordia
14,960
1,069
88
6
0
244,640
1
L
Ra
15,109
1,079
127
9
1
280,729
0
W
Loki
15,204
1,086
14
1
4
251,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role