Player Matchup

Mercury
Mercury
Fnatic_ZaXer
Mercury
Level 14
God Stats
2W - 11L
1,221 SR
Queue Stats
118W - 138L
1,278 Elo+
Solo
Nemesis
Nemesis
Kalaitan
Nemesis
Level 5
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 3L
1,392 Elo+
Solo
Guan Yu
Guan Yu
KingPika12
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,674 Elo+
Solo
Merlin
Merlin
QuePerezapf
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 47L
1,446 Elo+
Solo
Xing Tian
Xing Tian
koldcheese
Xing Tian
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 175L
1,442 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,446 Elo+

VS

Team Averages
Level 19
1,397 SR
1,354 Elo+
Cthulhu
Cthulhu
Akira Kurusu482
Cthulhu
Level 25
God Stats
6W - 7L
1,531 SR
Queue Stats
58W - 79L
1,326 Elo+
Party 1
Bastet
Bastet
I Diabl0 I6966
Bastet
Level 23
God Stats
2W - 2L
1,253 SR
Queue Stats
67W - 43L
1,551 Elo+
Solo
Medusa
Medusa
Mannothot074423
Medusa
Level 8
God Stats
1W - 0L
1,309 SR
Queue Stats
6W - 7L
1,386 Elo+
Solo
The Morrigan
The Morrigan
NotAtTheTop
The Morrigan
Level 35
God Stats
6W - 5L
1,391 SR
Queue Stats
79W - 123L
1,301 Elo+
Party 1
Thor
Thor
VioMaid
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fnatic_ZaXer
Mercury
8
2 / 5 / 0
5,132
513
1,786
6,533
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Kalaitan
Nemesis
7
0 / 5 / 1
4,510
451
1,465
6,386
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
KingPika12
Guan Yu
7
2 / 6 / 1
4,568
457
1,978
7,715
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
8
2 / 3 / 0
5,063
506
1,977
4,577
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
koldcheese
Xing Tian
7
1 / 2 / 0
4,821
482
2,062
8,218
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,679
568
3,320
5,601
3,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 1
6,355
636
3,639
5,088
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 0 / 3
6,288
629
8,173
2,829
1,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
NotAtTheTop
The Morrigan
10
6 / 3 / 0
6,326
633
4,152
4,477
1,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thor
VioMaid
Thor
8
4 / 3 / 3
5,540
554
3,151
4,138
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
21
21
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Mercury
Fnatic_ZaXer
Mercury
2
5
0
0.4
W
4
0
1
4.5
L
Nemesis
Kalaitan
Nemesis
0
5
1
0.1
L
Guan Yu
KingPika12
Guan Yu
2
6
1
0.42
W
6
0
3
7.5
W
The Morrigan
NotAtTheTop
The Morrigan
6
3
0
2
L
Merlin
2
3
0
0.67
W
Thor
VioMaid
Thor
4
3
3
1.83
L
Xing Tian
koldcheese
Xing Tian
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,268
Damage
22,435
33,429
Taken
22,133
12,799
Mitigated
8,956
5,275
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,320
483
0
2,134
5,601
3,609
633
1,288
4,313
21,805
0
L
Mercury
Fnatic_ZaXer
Mercury
1,786
465
0
1,148
6,533
1,772
0
1,773
4,560
0
17,790
W
3,639
1,347
0
975
5,088
1,487
0
233
4,855
0
36,918
L
Nemesis
Kalaitan
Nemesis
1,465
552
0
333
6,386
1,966
0
1,046
5,218
0
13,865
L
Guan Yu
KingPika12
Guan Yu
1,978
295
235
1,577
7,715
3,655
0
0
7,715
0
7,665
W
8,173
3,589
0
0
2,829
1,267
547
274
2,465
0
29,716
W
The Morrigan
NotAtTheTop
The Morrigan
4,152
1,418
0
1,507
4,477
1,434
27
1,744
2,733
22,409
2,196
L
Merlin
1,977
402
0
500
4,577
1,239
0
1,472
2,951
22,614
0
W
Thor
VioMaid
Thor
3,151
372
0
47
4,138
1,159
148
500
3,518
0
12,978
L
Xing Tian
koldcheese
Xing Tian
2,062
374
0
1,482
8,218
4,167
148
1,376
6,572
10,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
30,188
132
Minions Killed
249
0
Camps Cleared
0
947,112
Distance Traveled
927,222
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,679
568
46
5
0
184,555
0
L
Mercury
5,132
513
42
4
0
212,579
1
W
Bastet
6,355
636
83
8
0
197,194
2
L
Nemesis
4,510
451
29
3
0
195,564
1
L
Guan Yu
4,568
457
7
1
0
175,877
2
W
Medusa
6,288
629
57
6
0
192,306
0
W
The Morrigan
6,326
633
44
4
0
156,439
0
L
Merlin
5,063
506
41
4
0
171,195
3
W
Thor
5,540
554
19
2
0
196,728
1
L
Xing Tian
4,821
482
13
1
0
191,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role