Player Matchup

Cupid
Cupid
HiItIsDaniel
Cupid
Level 25
God Stats
61W - 29L
1,761 SR
Queue Stats
320W - 192L
1,627 Elo+
Party 1
Thor
Thor
Jehulid
Thor
Level 26
God Stats
6W - 4L
1,813 SR
Queue Stats
116W - 99L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
Kermit184
Baron Samedi
Level 28
God Stats
130W - 73L
1,542 SR
Queue Stats
537W - 363L
1,543 Elo+
Party 1
Ares
Ares
Pigleton1
Ares
Level 32
God Stats
40W - 10L
1,900 SR
Queue Stats
462W - 299L
1,611 Elo+
Party 1
The Morrigan
The Morrigan
cloudlad
The Morrigan
Level 38
God Stats
57W - 51L
1,451 SR
Queue Stats
813W - 707L
1,540 Elo+
Party 1
Team Averages
Level 30
1,694 SR
1,556 Elo+

VS

Team Averages
Level 24
1,617 SR
1,502 Elo+
Olorun
Olorun
FAQQOD
Olorun
Level 16
God Stats
2W - 2L
1,841 SR
Queue Stats
24W - 19L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Fierce NH
Baron Samedi
Level 29
God Stats
211W - 209L
1,506 SR
Queue Stats
216W - 223L
1,458 Elo+
Solo
Susano
Susano
GORDtitzzz
Susano
Level 29
God Stats
24W - 26L
1,550 SR
Queue Stats
185W - 215L
1,519 Elo+
Solo
Cthulhu
Cthulhu
KiEnSMitE
Cthulhu
Level 19
God Stats
12W - 12L
1,526 SR
Queue Stats
46W - 43L
1,483 Elo+
Party 2
Tyr
Tyr
TheZinh
Tyr
Level 28
God Stats
22W - 11L
1,665 SR
Queue Stats
541W - 525L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 20
13,416
1,220
23,215
13,371
6,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Jehulid
Thor
18
5 / 3 / 22
11,900
1,082
9,702
8,119
3,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Kermit184
Baron Samedi
20
8 / 2 / 28
13,168
1,197
21,895
10,451
6,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
12 / 2 / 26
13,990
1,272
20,098
21,326
26,089
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
cloudlad
The Morrigan
19
6 / 1 / 21
12,192
1,108
15,209
9,014
4,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FAQQOD
Olorun
17
3 / 8 / 6
11,936
1,085
16,612
16,436
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Fierce NH
Baron Samedi
18
0 / 9 / 9
11,209
1,019
14,609
21,207
8,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
GORDtitzzz
Susano
17
3 / 11 / 4
11,157
1,014
9,431
27,813
11,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
KiEnSMitE
Cthulhu
15
3 / 6 / 3
10,440
949
7,929
12,879
6,892
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
16
3 / 8 / 3
11,496
1,045
6,217
19,254
8,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
37
42
Kills
12
12
Deaths
42
117
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
FAQQOD
Olorun
3
8
6
0.75
L
Baron Samedi
Fierce NH
Baron Samedi
0
9
9
0.5
L
Susano
GORDtitzzz
Susano
3
11
4
0.45
W
11
4
20
5.25
W
Thor
Jehulid
Thor
5
3
22
5.33
W
Baron Samedi
Kermit184
Baron Samedi
8
2
28
11
L
Cthulhu
KiEnSMitE
Cthulhu
3
6
3
0.75
W
Ares
12
2
26
12.5
L
Tyr
3
8
3
0.56
W
The Morrigan
cloudlad
The Morrigan
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,119
Damage
54,798
62,281
Taken
97,589
47,380
Mitigated
41,627
8,474
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
FAQQOD
Olorun
16,612
8,088
235
2,799
16,436
6,493
0
9,120
7,316
56,453
0
L
Baron Samedi
Fierce NH
Baron Samedi
14,609
1,779
1,610
3,677
21,207
8,710
0
12,803
8,404
44,783
0
L
Susano
GORDtitzzz
Susano
9,431
742
0
77
27,813
11,360
0
14,761
13,052
0
26,180
W
23,215
17,417
318
1,812
13,371
6,915
0
8,046
5,325
0
61,721
W
Thor
Jehulid
Thor
9,702
1,791
0
0
8,119
3,726
0
5,579
2,540
0
27,386
W
Baron Samedi
Kermit184
Baron Samedi
21,895
2,588
2,251
3,987
10,451
6,509
0
5,893
4,558
46,176
0
L
Cthulhu
KiEnSMitE
Cthulhu
7,929
341
576
0
12,879
6,892
0
8,452
4,427
17,345
0
W
Ares
20,098
1,009
0
0
21,326
26,089
0
13,574
7,752
32,541
0
L
Tyr
6,217
298
0
3,007
19,254
8,172
0
12,066
7,188
0
14,608
W
The Morrigan
cloudlad
The Morrigan
15,209
1,687
0
106
9,014
4,141
0
6,058
2,956
25,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,666
Gold Earned
56,238
236
Minions Killed
203
12
Camps Cleared
6
1,076,001
Distance Traveled
905,596
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,936
1,085
72
7
2
175,582
0
L
Baron Samedi
11,209
1,019
58
5
2
175,170
0
L
Susano
11,157
1,014
35
3
2
236,659
0
W
Cupid
13,416
1,220
90
8
3
198,272
0
W
Thor
11,900
1,082
37
3
1
188,256
0
W
Baron Samedi
13,168
1,197
56
5
1
232,388
0
L
Cthulhu
10,440
949
16
1
0
157,887
0
W
Ares
13,990
1,272
30
3
0
242,723
0
L
Tyr
11,496
1,045
22
2
0
160,298
1
W
The Morrigan
12,192
1,108
23
2
7
214,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role