Player Matchup

Tiamat
Tiamat
HrvatskiChild
Tiamat
Level 47
God Stats
12W - 25L
1,336 SR
Queue Stats
46W - 61L
1,411 Elo+
Solo
Bellona
Bellona
MLCOCALIFAS
Bellona
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 26L
1,312 Elo+
Solo
Ares
Ares
enorm_bob
Ares
Level 34
God Stats
7W - 2L
1,884 SR
Queue Stats
134W - 157L
1,416 Elo+
Party 2
Ullr
Ullr
king_lion370
Ullr
Level 66
God Stats
14W - 15L
1,511 SR
Queue Stats
53W - 63L
1,369 Elo+
Solo
Medusa
Medusa
leemaringo
Medusa
Level 38
God Stats
9W - 4L
1,910 SR
Queue Stats
205W - 205L
1,457 Elo+
Party 2
Team Averages
Level 49
1,628 SR
1,393 Elo+

VS

Team Averages
Level 62
1,476 SR
1,385 Elo+
Tyr
Tyr
Kurrenxy
Tyr
Level 54
God Stats
8W - 18L
1,398 SR
Queue Stats
40W - 87L
1,277 Elo+
Party 1
Loki
Loki
ODST6327
Loki
Level 43
God Stats
2W - 2L
1,700 SR
Queue Stats
29W - 17L
1,484 Elo+
Party 3
Yemoja
Yemoja
PandoranLegend95
Yemoja
Level 24
God Stats
14W - 12L
1,435 SR
Queue Stats
95W - 90L
1,371 Elo+
Party 1
Tiamat
Tiamat
S1R Saber
Tiamat
Level 55
God Stats
6W - 10L
1,347 SR
Queue Stats
42W - 47L
1,403 Elo+
Party 3
Hachiman
Hachiman
U1225424507
Hachiman
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
395W - 447L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,084
505
5,047
8,342
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
MLCOCALIFAS
Bellona
10
0 / 6 / 0
6,150
384
3,398
10,477
5,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
2 / 4 / 3
7,910
494
4,688
12,503
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 0 / 2
8,360
523
6,435
9,153
3,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
leemaringo
Medusa
13
1 / 1 / 2
7,720
483
4,505
6,157
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,431
464
7,023
10,999
8,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
12
3 / 3 / 2
7,024
439
4,868
8,836
2,631
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
6,337
396
1,159
4,132
1,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
S1R Saber
Tiamat
14
2 / 2 / 0
7,716
482
9,201
7,067
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
U1225424507
Hachiman
13
1 / 2 / 2
8,258
516
4,562
9,902
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
10
11
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
3
1
3
4.5
W
Bellona
MLCOCALIFAS
Bellona
0
6
0
0
L
Loki
3
3
2
1.33
L
1
1
0
1
L
Tiamat
S1R Saber
Tiamat
2
2
0
1
L
Hachiman
U1225424507
Hachiman
1
2
2
1
W
Ares
2
4
3
0.88
W
3
0
2
4
W
Medusa
leemaringo
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
26,813
46,632
Taken
40,936
25,774
Mitigated
20,178
9,143
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
386
0
2,678
8,342
4,635
401
5,026
2,926
39,805
0
L
7,023
1,129
0
3,584
10,999
8,734
0
1,451
9,386
0
39,888
W
Bellona
MLCOCALIFAS
Bellona
3,398
1,650
0
1,912
10,477
5,620
892
724
9,707
0
17,529
L
Loki
4,868
2,007
0
2,318
8,836
2,631
21
1,041
7,755
0
27,199
L
1,159
356
448
1,193
4,132
1,425
22
1,523
2,609
5,653
0
L
Tiamat
S1R Saber
Tiamat
9,201
348
0
1,502
7,067
4,414
510
3,085
3,728
48,651
0
L
Hachiman
U1225424507
Hachiman
4,562
1,359
0
4,834
9,902
2,974
0
2,173
7,723
0
52,762
W
Ares
4,688
527
306
1,733
12,503
9,742
584
2,201
10,156
16,289
0
W
6,435
2,604
0
2,206
9,153
3,255
159
1,532
7,555
0
58,964
W
Medusa
leemaringo
Medusa
4,505
1,554
0
308
6,157
2,522
727
229
5,928
0
52,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,224
Gold Earned
36,766
360
Minions Killed
332
0
Camps Cleared
0
1,398,398
Distance Traveled
1,307,502
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,084
505
93
6
0
274,345
1
L
Tyr
7,431
464
68
4
0
307,983
2
W
Bellona
6,150
384
37
2
0
260,959
1
L
Loki
7,024
439
55
3
0
310,985
0
L
Yemoja
6,337
396
11
1
0
139,792
0
L
Tiamat
7,716
482
86
5
0
289,087
1
L
Hachiman
8,258
516
112
7
0
259,655
0
W
Ares
7,910
494
28
2
0
291,146
1
W
Ullr
8,360
523
124
8
0
268,209
1
W
Medusa
7,720
483
78
5
0
303,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role