Player Matchup

Izanami
Izanami
DamonDantis
Izanami
Level 23
God Stats
5W - 5L
1,610 SR
Queue Stats
24W - 34L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Ginjaro
Jormungandr
Level 21
God Stats
9W - 7L
1,345 SR
Queue Stats
109W - 77L
1,360 Elo+
Solo
Fenrir
Fenrir
Khimug
Fenrir
Level 12
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
LaggerLegend
Freya
Level 29
God Stats
4W - 5L
1,507 SR
Queue Stats
4W - 6L
1,677 Elo+
Solo
Odin
Odin
fatsumoto
Odin
Level 7
God Stats
1W - 3L
1,474 SR
Queue Stats
4W - 6L
1,445 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,489 Elo+

VS

Team Averages
Level 18
1,239 SR
1,367 Elo+
Neith
Neith
AurioI
Neith
Level 7
God Stats
1W - 0L
1,250 SR
Queue Stats
5W - 3L
1,311 Elo+
Solo
Fenrir
Fenrir
Johnested
Fenrir
Level 25
God Stats
2W - 8L
1,106 SR
Queue Stats
81W - 130L
1,174 Elo+
Solo
Baba Yaga
Baba Yaga
Miclovan
Baba Yaga
Level 17
God Stats
8W - 15L
1,383 SR
Queue Stats
34W - 44L
1,449 Elo+
Solo
The Morrigan
The Morrigan
surgia
The Morrigan
Level 18
God Stats
1W - 2L
1,261 SR
Queue Stats
24W - 40L
1,284 Elo+
Solo
Camazotz
Camazotz
ЭльБатонино
Camazotz
Level 21
God Stats
2W - 4L
1,197 SR
Queue Stats
64W - 56L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DamonDantis
Izanami
15
7 / 10 / 4
10,412
453
9,071
19,380
7,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Ginjaro
Jormungandr
14
4 / 8 / 7
9,760
424
14,808
23,097
25,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Khimug
Fenrir
13
2 / 10 / 1
9,196
400
6,729
17,350
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 14 / 3
10,156
442
7,012
20,051
7,585
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
14
1 / 8 / 4
9,166
399
7,453
21,262
12,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AurioI
Neith
16
11 / 3 / 8
11,455
498
16,386
12,645
4,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Johnested
Fenrir
18
8 / 2 / 17
12,789
556
12,763
17,888
8,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Miclovan
Baba Yaga
19
12 / 2 / 20
13,261
577
27,028
17,260
10,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
surgia
The Morrigan
12
0 / 7 / 8
8,804
383
5,428
7,533
2,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
18 / 2 / 15
12,981
564
21,019
24,013
26,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
16
Kills
49
50
Deaths
16
19
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Neith
AurioI
Neith
11
3
8
5
L
Izanami
DamonDantis
Izanami
7
10
4
0.9
L
Jormungandr
Ginjaro
Jormungandr
4
8
7
0.94
W
Fenrir
Johnested
Fenrir
8
2
17
8.25
L
Fenrir
Khimug
Fenrir
2
10
1
0.25
L
2
14
3
0.25
W
Baba Yaga
Miclovan
Baba Yaga
12
2
20
11
L
Odin
1
8
4
0.38
W
The Morrigan
surgia
The Morrigan
0
7
8
0.57
W
18
2
15
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,073
Damage
82,624
101,140
Taken
79,339
62,320
Mitigated
53,564
17,022
Healing
36,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AurioI
Neith
16,386
7,431
0
2,493
12,645
4,687
4,124
3,527
8,788
0
46,308
L
Izanami
DamonDantis
Izanami
9,071
5,926
0
3,115
19,380
7,689
1,402
5,341
13,799
0
51,001
L
Jormungandr
Ginjaro
Jormungandr
14,808
3,360
564
4,205
23,097
25,945
318
6,325
16,409
50,049
0
W
Fenrir
Johnested
Fenrir
12,763
2,853
772
7,528
17,888
8,753
3,467
3,108
14,660
0
62,936
L
Fenrir
Khimug
Fenrir
6,729
1,477
0
2,815
17,350
8,862
171
5,466
11,674
0
32,923
L
7,012
2,519
0
2,768
20,051
7,585
196
6,266
13,425
42,936
0
W
Baba Yaga
Miclovan
Baba Yaga
27,028
3,318
632
9,726
17,260
10,856
3,930
5,823
11,317
99,279
0
L
Odin
7,453
2,447
0
3,555
21,262
12,239
169
6,275
14,867
0
45,084
W
The Morrigan
surgia
The Morrigan
5,428
1,533
0
250
7,533
2,326
668
2,643
4,592
23,807
3,942
W
21,019
6,652
0
15,122
24,013
26,942
2,046
5,678
18,035
0
74,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,690
Gold Earned
59,290
372
Minions Killed
480
0
Camps Cleared
0
1,832,793
Distance Traveled
2,034,488
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,455
498
75
3
0
407,147
2
L
Izanami
10,412
453
96
4
0
347,957
6
L
Jormungandr
9,760
424
53
2
0
354,986
4
W
Fenrir
12,789
556
115
5
0
431,933
9
L
Fenrir
9,196
400
58
3
0
386,851
1
L
Freya
10,156
442
74
3
0
354,855
6
W
Baba Yaga
13,261
577
144
6
0
427,647
4
L
Odin
9,166
399
91
4
0
388,144
6
W
The Morrigan
8,804
383
44
2
0
332,238
3
W
Camazotz
12,981
564
102
4
0
435,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role