Player Matchup

Ymir
Ymir
Silver IV
BringMeTheShrews
Ymir
Silver IV
Level 138
God Stats
58W - 74L
1,471 SR
Queue Stats
740W - 758L
657 MMR
Solo
Chang'e
Chang'e
Gold I
Electric_Baron
Chang'e
Gold I
Level 156
God Stats
2W - 1L
1,425 SR
Queue Stats
77W - 71L
1,639 MMR
Party 2
Camazotz
Camazotz
Gold IV
Engendroboy
Camazotz
Gold IV
Level 148
God Stats
1W - 1L
1,521 SR
Queue Stats
133W - 129L
1,363 MMR
Party 2
Thanatos
Thanatos
Silver II
Suda_671
Thanatos
Silver II
Level 36
God Stats
1W - 3L
1,541 SR
Queue Stats
30W - 38L
1,484 MMR
Solo
Neith
Neith
Bronze III
ayepick
Neith
Bronze III
Level 99
God Stats
26W - 29L
1,501 SR
Queue Stats
279W - 315L
158 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,492 SR
1,060 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,561 SR
1,468 MMR
Ah Puch
Ah Puch
Bronze I
 
Ah Puch
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
FeDeRaL Ray7248
Thor
Gold V
Level 121
God Stats
2W - 1L
1,507 SR
Queue Stats
86W - 84L
1,390 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
PrimoCHENCHO
Zhong Kui
Gold IV
Level 153
God Stats
30W - 20L
1,535 SR
Queue Stats
175W - 184L
1,437 MMR
Party 1
Artio
Artio
Silver II
crazy-poison319
Artio
Silver II
Level 78
God Stats
2W - 1L
1,761 SR
Queue Stats
7W - 6L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
6,773
423
5,852
12,939
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 2 / 2
7,931
496
5,864
11,584
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Engendroboy
Camazotz
11
2 / 3 / 0
6,684
418
4,698
13,773
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Suda_671
Thanatos
13
5 / 6 / 2
7,870
492
5,171
14,425
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
ayepick
Neith
11
1 / 2 / 5
6,895
431
7,675
8,570
3,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshAthenaPersephoneTiamatJanus

VS

Bans
MulanHadesDanzaburouChironApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 5 / 5
7,746
484
9,118
10,250
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
 
Cernunnos
11
0 / 4 / 2
6,519
407
5,059
9,639
3,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 3
7,613
476
7,317
7,907
2,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
PrimoCHENCHO
Zhong Kui
15
8 / 0 / 3
9,562
598
14,490
10,144
9,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 9
7,352
460
5,109
17,646
13,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
16
17
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
5
5
1.5
W
Cernunnos
 
Cernunnos
0
4
2
0.25
L
1
4
5
0.88
L
4
2
2
2.5
L
Camazotz
Engendroboy
Camazotz
2
3
0
0.67
W
3
2
3
2.25
W
Zhong Kui
PrimoCHENCHO
Zhong Kui
8
0
3
9.5
L
Thanatos
Suda_671
Thanatos
5
6
2
1
L
Neith
ayepick
Neith
1
2
5
1.75
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
41,093
61,291
Taken
55,586
30,054
Mitigated
32,859
26,384
Healing
21,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,118
676
0
3,245
10,250
3,741
143
3,455
6,735
34,207
0
W
Cernunnos
 
Cernunnos
5,059
1,443
0
1,159
9,639
3,050
1,202
1,757
7,852
0
31,763
L
5,852
1,094
0
2,961
12,939
6,480
0
6,557
6,382
19,541
0
L
5,864
158
1,109
4,799
11,584
4,016
0
5,803
5,781
50,167
0
L
Camazotz
Engendroboy
Camazotz
4,698
601
0
5,468
13,773
11,410
0
7,967
5,806
0
29,269
W
7,317
1,370
0
2,394
7,907
2,829
0
1,558
6,349
0
38,855
W
Zhong Kui
PrimoCHENCHO
Zhong Kui
14,490
1,347
0
5,529
10,144
9,671
647
1,734
8,050
56,695
0
L
Thanatos
Suda_671
Thanatos
5,171
1,560
0
8,069
14,425
4,983
0
5,756
8,669
0
48,669
L
Neith
ayepick
Neith
7,675
3,443
636
3,342
8,570
3,165
1,126
2,634
5,936
0
34,834
W
5,109
626
1,685
7,877
17,646
13,568
0
3,212
14,194
19,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
38,792
330
Minions Killed
326
0
Camps Cleared
0
1,407,930
Distance Traveled
1,387,011
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,746
484
64
4
0
253,278
4
W
Cernunnos
6,519
407
55
3
0
235,038
4
L
Ymir
6,773
423
33
2
0
288,193
11
L
Chang'e
7,931
496
109
7
0
280,871
4
L
Camazotz
6,684
418
45
3
0
269,864
5
W
Thor
7,613
476
63
4
0
314,368
3
W
Zhong Kui
9,562
598
127
8
0
285,248
3
L
Thanatos
7,870
492
84
5
0
299,813
2
L
Neith
6,895
431
59
4
0
269,189
5
W
Artio
7,352
460
17
1
0
299,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role