Player Matchup

Cthulhu
Cthulhu
Dexter1320
Cthulhu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
KishinSoul
Ne Zha
Level 58
God Stats
4W - 7L
1,417 SR
Queue Stats
40W - 49L
1,364 Elo+
Party 1
Izanami
Izanami
calihagen
Izanami
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,450 Elo+
Party 1
Janus
Janus
commanderkyle
Janus
Level 42
God Stats
10W - 9L
1,467 SR
Queue Stats
62W - 69L
1,363 Elo+
Party 1
Mulan
Mulan
jkatie
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,562 Elo+
Party 1
Team Averages
Level 30
1,477 SR
1,427 Elo+

VS

Team Averages
Level 19
1,492 SR
1,399 Elo+
Mulan
Mulan
Broseidon02
Mulan
Level 23
God Stats
1W - 5L
1,654 SR
Queue Stats
172W - 200L
1,396 Elo+
Party 2
Khepri
Khepri
CrisisAtHand
Khepri
Level 16
God Stats
0W - 2L
1,220 SR
Queue Stats
186W - 170L
1,450 Elo+
Solo
Anubis
Anubis
GingerMagic10
Anubis
Level 18
God Stats
47W - 39L
1,500 SR
Queue Stats
222W - 278L
1,391 Elo+
Party 2
Thanatos
Thanatos
Stonemalone
Thanatos
Level 8
God Stats
4W - 5L
1,585 SR
Queue Stats
7W - 9L
1,340 Elo+
Solo
Apollo
Apollo
darksparta01
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dexter1320
Cthulhu
13
3 / 7 / 5
8,878
423
6,846
13,424
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
KishinSoul
Ne Zha
18
15 / 5 / 12
11,992
571
23,623
20,925
8,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
calihagen
Izanami
13
3 / 6 / 11
9,246
440
8,847
14,408
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 12
10,475
499
17,812
9,973
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
jkatie
Mulan
13
3 / 5 / 5
9,072
432
5,620
12,222
8,630
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 5
9,916
472
14,057
21,363
18,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
14
6 / 6 / 15
10,216
486
8,947
23,236
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 11 / 2
9,517
453
8,507
16,906
7,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Stonemalone
Thanatos
15
6 / 4 / 7
9,840
469
9,257
20,488
15,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
4
1 / 2 / 3
6,328
301
1,096
1,894
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
58
29
Kills
26
26
Deaths
29
45
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
L
Khepri
6
6
15
2.25
W
Cthulhu
Dexter1320
Cthulhu
3
7
5
0.79
L
6
11
2
0.64
W
Ne Zha
KishinSoul
Ne Zha
15
5
12
4.2
L
Thanatos
Stonemalone
Thanatos
6
4
7
2.38
W
Izanami
calihagen
Izanami
3
6
11
1.42
W
5
3
12
3.67
L
Apollo
1
2
3
1.25
W
Mulan
jkatie
Mulan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,748
Damage
41,864
70,952
Taken
83,887
29,904
Mitigated
64,154
18,727
Healing
28,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,057
2,906
0
6,826
21,363
18,225
418
4,992
16,123
0
55,230
L
Khepri
8,947
1,110
243
3,844
23,236
22,592
153
7,178
15,686
24,154
0
W
Cthulhu
Dexter1320
Cthulhu
6,846
944
319
2,392
13,424
5,755
262
1,201
12,139
36,929
0
L
8,507
791
195
2,940
16,906
7,496
351
4,768
11,872
40,088
0
W
Ne Zha
KishinSoul
Ne Zha
23,623
11,714
0
7,274
20,925
8,131
1,635
4,432
16,253
0
75,036
L
Thanatos
Stonemalone
Thanatos
9,257
2,749
0
13,616
20,488
15,381
89
6,081
14,111
0
56,001
W
Izanami
calihagen
Izanami
8,847
6,722
696
2,258
14,408
4,380
2,378
5,814
8,534
0
33,449
W
17,812
1,128
1,366
1,906
9,973
3,008
993
3,269
6,704
58,825
0
L
Apollo
1,096
570
99
253
1,894
460
0
457
1,437
0
6,981
W
Mulan
jkatie
Mulan
5,620
1,077
0
2,516
12,222
8,630
380
2,738
8,974
0
20,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,663
Gold Earned
45,817
334
Minions Killed
298
0
Camps Cleared
0
1,788,020
Distance Traveled
1,375,230
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,916
472
99
5
0
318,978
0
L
Khepri
10,216
486
31
1
0
366,675
4
W
Cthulhu
8,878
423
50
2
0
339,879
0
L
Anubis
9,517
453
69
3
0
292,541
0
W
Ne Zha
11,992
571
85
4
0
362,353
2
L
Thanatos
9,840
469
82
4
0
335,930
7
W
Izanami
9,246
440
74
4
0
361,536
2
W
Janus
10,475
499
83
4
0
398,523
5
L
Apollo
6,328
301
17
1
0
61,106
0
W
Mulan
9,072
432
42
2
0
325,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role