Player Matchup

Gilgamesh
Gilgamesh
I-Liri-I
Gilgamesh
Level 117
God Stats
13W - 10L
1,567 SR
Queue Stats
260W - 285L
1,439 Elo+
Solo
Set
Set
Myth-Orpheus
Set
Level 34
God Stats
1W - 4L
1,413 SR
Queue Stats
167W - 190L
1,382 Elo+
Solo
Danzaburou
Danzaburou
ProManning
Danzaburou
Level 32
God Stats
97W - 94L
1,546 SR
Queue Stats
98W - 101L
1,441 Elo+
Solo
Khepri
Khepri
ThePelaajamies
Khepri
Level 69
God Stats
10W - 12L
1,613 SR
Queue Stats
261W - 263L
1,467 Elo+
Solo
Kukulkan
Kukulkan
bandbrazz
Kukulkan
Level 109
God Stats
14W - 8L
1,576 SR
Queue Stats
655W - 672L
1,510 Elo+
Solo
Team Averages
Level 72
1,543 SR
1,448 Elo+

VS

Team Averages
Level 79
1,570 SR
1,588 Elo+
Awilix
Awilix
Grunt Trupp
Awilix
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 28L
1,498 Elo+
Party 1
Anhur
Anhur
I-FL4K-I
Anhur
Level 29
God Stats
3W - 1L
1,638 SR
Queue Stats
19W - 2L
1,912 Elo+
Party 2
Cabrakan
Cabrakan
LordLinks
Cabrakan
Level 160
God Stats
1W - 0L
1,823 SR
Queue Stats
120W - 90L
1,701 Elo+
Party 2
Sun Wukong
Sun Wukong
Mariopuls
Sun Wukong
Level 81
God Stats
7W - 7L
1,393 SR
Queue Stats
171W - 202L
1,402 Elo+
Party 1
Sol
Sol
ScionOfOldGhis
Sol
Level 109
God Stats
74W - 78L
1,496 SR
Queue Stats
158W - 183L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I-Liri-I
Gilgamesh
13
0 / 10 / 2
8,066
425
8,037
20,149
15,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 6 / 0
8,448
445
4,301
17,924
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ProManning
Danzaburou
9
0 / 11 / 0
6,031
317
5,001
15,493
2,765
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
7,340
386
1,258
22,573
3,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
bandbrazz
Kukulkan
14
1 / 7 / 0
8,573
451
9,369
14,477
5,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
5 / 0 / 3
11,664
614
6,707
10,586
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
I-FL4K-I
Anhur
18
20 / 0 / 13
12,589
663
40,958
15,131
7,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
LordLinks
Cabrakan
16
12 / 0 / 17
12,345
650
15,647
11,792
10,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Mariopuls
Sun Wukong
16
2 / 1 / 3
10,353
545
3,467
16,474
11,522
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 1 / 7
11,549
608
10,377
12,803
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
85
2
Kills
42
42
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Awilix
5
0
3
6.5
W
Anhur
I-FL4K-I
Anhur
20
0
13
26.5
L
Gilgamesh
I-Liri-I
Gilgamesh
0
10
2
0.1
W
Cabrakan
LordLinks
Cabrakan
12
0
17
20.5
W
Sun Wukong
Mariopuls
Sun Wukong
2
1
3
3.5
L
1
6
0
0.17
L
Danzaburou
ProManning
Danzaburou
0
11
0
0
W
3
1
7
6.5
L
0
8
0
0
L
Kukulkan
bandbrazz
Kukulkan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
77,156
90,616
Taken
66,786
32,863
Mitigated
39,825
8,393
Healing
27,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
6,707
1,739
0
5,346
10,586
4,709
0
722
9,864
0
84,104
W
Anhur
I-FL4K-I
Anhur
40,958
33,141
0
6,600
15,131
7,267
3,465
3,184
11,947
0
92,875
L
Gilgamesh
I-Liri-I
Gilgamesh
8,037
1,355
0
1,559
20,149
15,613
36
8,162
11,987
0
47,478
W
Cabrakan
LordLinks
Cabrakan
15,647
2,313
0
2,179
11,792
10,751
477
1,569
10,223
38,980
0
W
Sun Wukong
Mariopuls
Sun Wukong
3,467
588
0
5,752
16,474
11,522
2,503
1,735
14,739
0
52,848
L
4,301
2,176
0
3,570
17,924
6,126
0
4,897
13,027
0
53,677
L
Danzaburou
ProManning
Danzaburou
5,001
2,174
0
1,464
15,493
2,765
0
4,282
11,211
0
16,379
W
10,377
3,291
0
7,407
12,803
5,576
10,684
3,417
9,386
79,777
0
L
1,258
0
0
503
22,573
3,066
0
3,023
19,550
15,616
0
L
Kukulkan
bandbrazz
Kukulkan
9,369
391
0
1,297
14,477
5,293
153
5,660
8,817
51,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
58,500
351
Minions Killed
563
0
Camps Cleared
0
1,339,281
Distance Traveled
1,805,978
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,664
614
151
8
0
450,941
2
W
Anhur
12,589
663
111
6
0
333,122
2
L
Gilgamesh
8,066
425
77
4
0
278,304
2
W
Cabrakan
12,345
650
49
3
0
356,961
6
W
Sun Wukong
10,353
545
97
5
0
335,011
0
L
Set
8,448
445
120
6
0
313,976
1
L
Danzaburou
6,031
317
15
1
0
266,529
2
W
Sol
11,549
608
155
8
0
329,943
4
L
Khepri
7,340
386
30
2
0
203,371
0
L
Kukulkan
8,573
451
109
6
0
277,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role