Player Matchup

Apollo
Apollo
Diognostic
Apollo
Level 16
God Stats
15W - 21L
1,331 SR
Queue Stats
77W - 85L
1,498 Elo+
Solo
Loki
Loki
Im Trash jk8687
Loki
Level 11
God Stats
6W - 1L
1,861 SR
Queue Stats
26W - 29L
1,398 Elo+
Solo
Fenrir
Fenrir
PaperPoet392811
Fenrir
Level 9
God Stats
1W - 2L
1,320 SR
Queue Stats
7W - 8L
1,410 Elo+
Solo
Merlin
Merlin
co丶ke
Merlin
Level 28
God Stats
0W - 3L
1,302 SR
Queue Stats
50W - 39L
1,496 Elo+
Solo
Set
Set
waren261
Set
Level 6
God Stats
1W - 2L
1,560 SR
Queue Stats
4W - 10L
1,295 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,419 Elo+

VS

Team Averages
Level 25
1,615 SR
1,373 Elo+
Zeus
Zeus
ASTEROID YES NO
Zeus
Level 26
God Stats
8W - 9L
1,733 SR
Queue Stats
251W - 264L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Darkarmaxuwu
Cthulhu
Level 11
God Stats
1W - 2L
1,411 SR
Queue Stats
12W - 10L
1,000 Elo+
Solo
Hou Yi
Hou Yi
NATmark2009
Hou Yi
Level 17
God Stats
46W - 55L
1,603 SR
Queue Stats
50W - 69L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
Shu-ra164
Erlang Shen
Level 25
God Stats
11W - 7L
1,755 SR
Queue Stats
132W - 139L
1,352 Elo+
Solo
Nu Wa
Nu Wa
natkat100
Nu Wa
Level 44
God Stats
85W - 71L
1,574 SR
Queue Stats
294W - 330L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Diognostic
Apollo
20
8 / 3 / 13
16,727
1,045
31,708
30,704
11,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 7 / 14
16,176
1,011
25,535
32,079
17,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 7 / 11
14,225
889
10,389
23,350
15,959
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
co丶ke
Merlin
20
11 / 5 / 13
17,943
1,121
41,208
25,051
10,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 1
11,500
719
144
4,058
1,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 15
15,526
970
31,051
17,727
5,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Darkarmaxuwu
Cthulhu
20
3 / 6 / 10
14,408
901
15,190
29,135
35,910
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
20
5 / 6 / 9
14,837
927
15,002
24,114
8,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Shu-ra164
Erlang Shen
20
6 / 11 / 13
15,396
962
24,794
35,881
27,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
natkat100
Nu Wa
20
8 / 0 / 11
17,089
1,068
24,314
10,645
3,589
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
83
29
Kills
25
25
Deaths
29
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
6
15
1.75
W
Cthulhu
Darkarmaxuwu
Cthulhu
3
6
10
1.33
L
Apollo
Diognostic
Apollo
8
3
13
4.83
L
7
7
14
2
W
Hou Yi
5
6
9
1.58
L
3
7
11
1.21
W
Erlang Shen
Shu-ra164
Erlang Shen
6
11
13
1.14
L
Merlin
co丶ke
Merlin
11
5
13
3.5
W
Nu Wa
natkat100
Nu Wa
8
0
11
13.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,984
Damage
110,351
115,242
Taken
117,502
56,764
Mitigated
81,950
13,594
Healing
23,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,051
5,516
0
4,288
17,727
5,753
0
5,640
12,087
79,265
0
W
Cthulhu
Darkarmaxuwu
Cthulhu
15,190
2,132
535
1,745
29,135
35,910
0
9,313
19,822
42,291
0
L
Apollo
Diognostic
Apollo
31,708
19,797
291
8,295
30,704
11,699
0
24,315
6,087
0
99,927
L
25,535
9,079
0
1,369
32,079
17,438
0
19,299
12,340
137
53,519
W
Hou Yi
15,002
8,554
1,128
2,362
24,114
8,997
0
9,846
14,268
0
32,441
L
10,389
3,166
0
638
23,350
15,959
0
13,184
9,958
0
22,529
W
Erlang Shen
Shu-ra164
Erlang Shen
24,794
11,113
0
6,800
35,881
27,701
0
13,876
22,005
9,272
29,003
L
Merlin
co丶ke
Merlin
41,208
2,146
1,005
1,996
25,051
10,496
0
14,148
10,611
107,427
0
W
Nu Wa
natkat100
Nu Wa
24,314
5,300
1,149
5,194
10,645
3,589
0
2,670
7,975
56,666
0
L
144
62
0
0
4,058
1,172
0
3,237
745
0
174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,571
Gold Earned
77,256
379
Minions Killed
333
3
Camps Cleared
6
1,209,342
Distance Traveled
1,387,096
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,526
970
126
8
2
271,533
3
W
Cthulhu
14,408
901
50
3
2
275,997
2
L
Apollo
16,727
1,045
140
9
1
282,469
0
L
Loki
16,176
1,011
52
3
1
320,770
2
W
Hou Yi
14,837
927
28
2
0
295,870
1
L
Fenrir
14,225
889
18
1
0
304,532
0
W
Erlang Shen
15,396
962
35
2
0
259,496
0
L
Merlin
17,943
1,121
169
11
1
270,988
0
W
Nu Wa
17,089
1,068
94
6
2
284,200
2
L
Set
11,500
719
0
0
0
30,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role