Player Matchup

Chiron
Chiron
Ajbaj
Chiron
Level 159
God Stats
5W - 2L
1,575 SR
Queue Stats
96W - 105L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
DonCarlosss
Gilgamesh
Level 148
God Stats
15W - 18L
1,632 SR
Queue Stats
282W - 308L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
ItsMeValentina
Zhong Kui
Level 128
God Stats
5W - 8L
1,504 SR
Queue Stats
607W - 586L
1,495 Elo+
Solo
Mercury
Mercury
azartos
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,331 Elo+
Party 1
Cerberus
Cerberus
louisos
Cerberus
Level 66
God Stats
3W - 1L
1,607 SR
Queue Stats
4W - 4L
1,331 Elo+
Party 1
Team Averages
Level 114
1,563 SR
1,435 Elo+

VS

Team Averages
Level 97
1,479 SR
1,464 Elo+
Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BroHuwk
Scylla
Level 69
God Stats
12W - 14L
1,406 SR
Queue Stats
71W - 75L
1,343 Elo+
Solo
Cernunnos
Cernunnos
Bärengard
Cernunnos
Level 160
God Stats
27W - 35L
1,514 SR
Queue Stats
967W - 1,026L
1,508 Elo+
Solo
Osiris
Osiris
Skorpionmd
Osiris
Level 87
God Stats
7W - 6L
1,561 SR
Queue Stats
614W - 578L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
adam965
Ao Kuang
Level 65
God Stats
2W - 10L
1,415 SR
Queue Stats
590W - 599L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ajbaj
Chiron
13
5 / 0 / 4
7,841
603
9,874
6,514
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
DonCarlosss
Gilgamesh
12
1 / 3 / 1
6,666
513
7,312
12,216
5,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
ItsMeValentina
Zhong Kui
12
7 / 2 / 3
7,580
583
7,920
9,694
6,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
azartos
Mercury
12
3 / 3 / 5
7,457
574
4,234
9,741
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
louisos
Cerberus
10
0 / 1 / 5
6,310
485
2,677
6,860
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 2 / 2
5,915
455
2,310
9,077
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
BroHuwk
Scylla
10
3 / 4 / 0
6,329
487
5,815
7,072
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Bärengard
Cernunnos
10
0 / 5 / 1
5,742
442
4,314
7,603
3,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Skorpionmd
Osiris
13
4 / 2 / 0
7,301
562
7,821
10,644
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
adam965
Ao Kuang
11
1 / 3 / 1
6,442
496
5,115
10,811
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
8
9
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
2
0.5
W
Chiron
Ajbaj
Chiron
5
0
4
7
L
Scylla
BroHuwk
Scylla
3
4
0
0.75
L
Cernunnos
Bärengard
Cernunnos
0
5
1
0.1
W
Gilgamesh
DonCarlosss
Gilgamesh
1
3
1
0.5
W
Zhong Kui
ItsMeValentina
Zhong Kui
7
2
3
4.25
L
Osiris
Skorpionmd
Osiris
4
2
0
2
L
Ao Kuang
adam965
Ao Kuang
1
3
1
0.5
W
Mercury
azartos
Mercury
3
3
5
1.83
W
Cerberus
louisos
Cerberus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,017
Damage
25,375
45,025
Taken
45,207
21,675
Mitigated
19,652
18,432
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,310
894
816
3,169
9,077
4,625
0
2,161
6,916
874
11,444
W
Chiron
Ajbaj
Chiron
9,874
4,917
612
3,325
6,514
2,058
970
1,648
4,800
0
49,010
L
Scylla
BroHuwk
Scylla
5,815
779
0
799
7,072
2,030
335
3,488
3,584
28,230
0
L
Cernunnos
Bärengard
Cernunnos
4,314
1,737
0
434
7,603
3,015
25
2,357
5,246
0
33,842
W
Gilgamesh
DonCarlosss
Gilgamesh
7,312
2,347
0
3,178
12,216
5,823
0
1,378
10,838
0
29,601
W
Zhong Kui
ItsMeValentina
Zhong Kui
7,920
1,081
0
4,541
9,694
6,659
310
5,225
4,055
34,603
0
L
Osiris
Skorpionmd
Osiris
7,821
2,945
0
4,692
10,644
6,610
409
617
10,027
0
38,397
L
Ao Kuang
adam965
Ao Kuang
5,115
1,150
0
2,032
10,811
3,372
0
1,974
8,837
43,619
0
W
Mercury
azartos
Mercury
4,234
1,797
0
4,004
9,741
3,038
373
2,417
7,324
0
36,486
W
Cerberus
louisos
Cerberus
2,677
245
0
2,772
6,860
4,097
563
98
6,762
17,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
31,729
322
Minions Killed
276
0
Camps Cleared
0
1,242,810
Distance Traveled
1,252,437
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,915
455
18
1
0
266,570
6
W
Chiron
7,841
603
96
7
0
236,608
5
L
Scylla
6,329
487
59
5
0
220,024
1
L
Cernunnos
5,742
442
52
4
0
221,286
5
W
Gilgamesh
6,666
513
65
5
0
244,412
3
W
Zhong Kui
7,580
583
56
4
0
242,996
5
L
Osiris
7,301
562
68
5
0
263,642
2
L
Ao Kuang
6,442
496
79
6
0
280,915
0
W
Mercury
7,457
574
73
6
0
259,509
1
W
Cerberus
6,310
485
32
2
0
259,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role