Player Matchup

Agni
Agni
RezsoDaDon
Agni
Level 26
God Stats
4W - 2L
1,701 SR
Queue Stats
65W - 70L
1,450 Elo+
Solo
Ymir
Ymir
SGT_Unlimited72
Ymir
Level 26
God Stats
2W - 3L
1,697 SR
Queue Stats
4W - 3L
1,429 Elo+
Solo
Neith
Neith
botoka_08
Neith
Level 3
God Stats
5W - 7L
1,135 SR
Queue Stats
5W - 10L
1,031 Elo+
Party 2
Kukulkan
Kukulkan
mavrhzwnh
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,145 Elo+
Party 2
Sun Wukong
Sun Wukong
xWhistleJx
Sun Wukong
Level 29
God Stats
14W - 10L
1,613 SR
Queue Stats
22W - 13L
1,573 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,326 Elo+

VS

Team Averages
Level 47
1,496 SR
1,454 Elo+
Bellona
Bellona
Sunshine8797
Bellona
Level 29
God Stats
5W - 4L
1,567 SR
Queue Stats
26W - 11L
1,707 Elo+
Solo
Artemis
Artemis
SupremelyBaaked
Artemis
Level 8
God Stats
25W - 17L
1,402 SR
Queue Stats
30W - 26L
1,260 Elo+
Party 1
Vulcan
Vulcan
burtle16
Vulcan
Level 21
God Stats
4W - 2L
1,520 SR
Queue Stats
23W - 14L
1,615 Elo+
Solo
Neith
Neith
myamerker
Neith
Level 18
God Stats
39W - 53L
1,395 SR
Queue Stats
124W - 161L
1,277 Elo+
Solo
Sylvanus
Sylvanus
scorpyan13
Sylvanus
Level 159
God Stats
16W - 13L
1,599 SR
Queue Stats
130W - 121L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 8
11,986
922
18,949
17,477
5,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 9 / 8
13,546
1,042
20,379
37,064
51,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
botoka_08
Neith
18
0 / 11 / 11
11,417
878
10,534
23,641
9,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
mavrhzwnh
Kukulkan
18
4 / 9 / 6
12,525
963
21,470
23,325
8,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
xWhistleJx
Sun Wukong
20
5 / 10 / 9
13,798
1,061
23,901
39,212
35,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sunshine8797
Bellona
20
21 / 7 / 13
16,049
1,235
37,597
32,074
24,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 6 / 25
12,819
986
15,259
16,256
9,279
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
burtle16
Vulcan
20
11 / 0 / 20
14,971
1,152
42,364
9,828
4,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
myamerker
Neith
20
8 / 1 / 19
14,005
1,077
17,886
20,659
9,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
scorpyan13
Sylvanus
20
4 / 1 / 24
13,908
1,070
19,558
23,905
24,468
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
147
15
Kills
46
46
Deaths
15
42
Assists
101
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
4
9
8
0.89
W
Bellona
Sunshine8797
Bellona
21
7
13
3.93
W
2
6
25
2.42
L
Neith
botoka_08
Neith
0
11
11
0.5
W
Vulcan
burtle16
Vulcan
11
0
20
21
L
Kukulkan
mavrhzwnh
Kukulkan
4
9
6
0.78
W
Neith
myamerker
Neith
8
1
19
17.5
W
Sylvanus
scorpyan13
Sylvanus
4
1
24
16
L
Sun Wukong
xWhistleJx
Sun Wukong
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,233
Damage
132,664
140,719
Taken
102,722
111,056
Mitigated
71,997
11,229
Healing
54,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,949
829
0
507
17,477
5,778
0
8,175
9,302
36,280
0
L
20,379
3,657
794
1,414
37,064
51,351
0
15,051
22,013
43,703
0
W
Bellona
Sunshine8797
Bellona
37,597
29,495
291
13,306
32,074
24,194
0
16,764
15,310
0
64,227
W
15,259
8,337
0
0
16,256
9,279
0
10,184
6,072
0
31,072
L
Neith
botoka_08
Neith
10,534
4,668
0
1,627
23,641
9,625
0
9,711
13,930
0
27,469
W
Vulcan
burtle16
Vulcan
42,364
12,260
386
2,944
9,828
4,328
0
6,312
3,516
74,728
0
L
Kukulkan
mavrhzwnh
Kukulkan
21,470
1,540
0
577
23,325
8,738
0
12,237
11,088
48,696
0
W
Neith
myamerker
Neith
17,886
10,182
0
7,687
20,659
9,728
0
16,036
4,623
0
37,545
W
Sylvanus
scorpyan13
Sylvanus
19,558
3,983
14,097
15,902
23,905
24,468
0
11,655
12,250
25,340
0
L
Sun Wukong
xWhistleJx
Sun Wukong
23,901
4,058
255
6,055
39,212
35,564
0
16,748
22,464
213
52,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,272
Gold Earned
71,752
254
Minions Killed
227
6
Camps Cleared
7
1,135,578
Distance Traveled
1,123,051
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,986
922
37
3
0
239,146
0
L
Ymir
13,546
1,042
38
3
0
189,916
1
W
Bellona
16,049
1,235
56
4
4
207,135
1
W
Artemis
12,819
986
34
3
0
161,901
4
L
Neith
11,417
878
21
2
0
212,131
0
W
Vulcan
14,971
1,152
86
7
2
291,736
0
L
Kukulkan
12,525
963
90
7
1
249,369
0
W
Neith
14,005
1,077
41
3
1
244,097
0
W
Sylvanus
13,908
1,070
10
1
0
218,182
0
L
Sun Wukong
13,798
1,061
68
5
5
245,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role