Player Matchup

Mulan
Mulan
ByCachota
Mulan
Level 58
God Stats
16W - 19L
1,484 SR
Queue Stats
87W - 116L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
GLOPES
Danzaburou
Level 39
God Stats
4W - 1L
1,817 SR
Queue Stats
83W - 52L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
Ivanchelo1001
Gilgamesh
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 25L
1,340 Elo+
Party 2
Set
Set
darkiller965
Set
Level 71
God Stats
20W - 14L
1,635 SR
Queue Stats
338W - 342L
1,542 Elo+
Party 2
Scylla
Scylla
k9_MidNight_
Scylla
Level 87
God Stats
1W - 5L
1,073 SR
Queue Stats
60W - 90L
1,385 Elo+
Solo
Team Averages
Level 62
1,502 SR
1,452 Elo+

VS

Team Averages
Level 70
1,458 SR
1,445 Elo+
Janus
Janus
Royd_Vrau_Nelas
Janus
Level 40
God Stats
1W - 1L
1,772 SR
Queue Stats
120W - 131L
1,436 Elo+
Solo
Chernobog
Chernobog
SFB-Furemu2
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SFB-Shotto
Tsukuyomi
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
36W - 38L
1,356 Elo+
Party 1
Cabrakan
Cabrakan
kidlolicon
Cabrakan
Level 36
God Stats
0W - 7L
1,020 SR
Queue Stats
64W - 66L
1,449 Elo+
Solo
King Arthur
King Arthur
llRayzenll
King Arthur
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 9L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ByCachota
Mulan
12
2 / 5 / 6
10,034
528
7,501
16,373
12,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
GLOPES
Danzaburou
19
8 / 0 / 6
12,914
680
14,934
10,908
4,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Ivanchelo1001
Gilgamesh
12
0 / 8 / 4
8,086
426
7,350
15,241
8,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 2 / 1
10,162
535
8,333
14,380
9,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
17
6 / 1 / 8
11,049
582
14,869
9,598
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,659
403
6,010
10,749
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
SFB-Furemu2
Chernobog
15
2 / 3 / 5
9,334
491
6,771
13,091
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SFB-Shotto
Tsukuyomi
15
6 / 3 / 2
9,253
487
6,749
13,967
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
kidlolicon
Cabrakan
10
0 / 7 / 7
7,330
386
6,530
17,843
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
llRayzenll
King Arthur
16
8 / 3 / 3
10,324
543
15,141
21,858
13,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
22
Kills
16
16
Deaths
22
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
ByCachota
Mulan
2
5
6
1
W
Danzaburou
GLOPES
Danzaburou
8
0
6
11
W
Gilgamesh
Ivanchelo1001
Gilgamesh
0
8
4
0.25
L
0
6
3
0.25
L
Chernobog
SFB-Furemu2
Chernobog
2
3
5
1.5
L
Tsukuyomi
SFB-Shotto
Tsukuyomi
6
3
2
2.33
W
6
2
1
3.25
W
Scylla
6
1
8
10
L
Cabrakan
kidlolicon
Cabrakan
0
7
7
0.5
L
King Arthur
llRayzenll
King Arthur
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,987
Damage
41,201
66,500
Taken
77,508
38,773
Mitigated
48,474
13,500
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ByCachota
Mulan
7,501
712
1,408
3,246
16,373
12,809
330
2,853
13,448
0
26,188
W
Danzaburou
GLOPES
Danzaburou
14,934
6,323
0
3,491
10,908
4,568
2,952
2,224
8,642
0
109,187
W
Gilgamesh
Ivanchelo1001
Gilgamesh
7,350
1,381
0
2,416
15,241
8,108
150
1,900
13,259
0
31,463
L
6,010
479
0
2,180
10,749
3,390
0
3,818
6,585
43,777
0
L
Chernobog
SFB-Furemu2
Chernobog
6,771
3,488
0
2,246
13,091
5,016
0
1,645
11,372
0
67,083
L
Tsukuyomi
SFB-Shotto
Tsukuyomi
6,749
1,304
0
4,221
13,967
6,143
0
2,292
11,522
0
48,587
W
8,333
3,451
0
794
14,380
9,859
0
914
13,382
0
82,086
W
Scylla
14,869
1,141
0
2,145
9,598
3,429
768
4,119
5,229
61,098
0
L
Cabrakan
kidlolicon
Cabrakan
6,530
1,005
0
2,290
17,843
20,482
0
3,277
14,377
14,303
0
L
King Arthur
llRayzenll
King Arthur
15,141
1,341
0
8,016
21,858
13,443
0
3,689
18,009
0
69,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
43,900
501
Minions Killed
473
0
Camps Cleared
0
1,818,829
Distance Traveled
1,827,732
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,034
528
42
2
0
351,920
3
W
Danzaburou
12,914
680
176
9
0
353,879
9
W
Gilgamesh
8,086
426
51
3
0
345,272
2
L
Janus
7,659
403
83
4
0
327,853
1
L
Chernobog
9,334
491
150
8
0
380,199
1
L
Tsukuyomi
9,253
487
83
4
0
397,752
0
W
Set
10,162
535
119
6
0
387,753
1
W
Scylla
11,049
582
113
6
0
380,005
2
L
Cabrakan
7,330
386
23
1
0
356,137
4
L
King Arthur
10,324
543
134
7
0
365,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role