Player Matchup

Cerberus
Cerberus
Bronze III
FattMatt805
Cerberus
Bronze III
Level 127
God Stats
53W - 51L
1,540 SR
Queue Stats
167W - 228L
1,445 MMR
Solo
Nox
Nox
Gold IV
ShadtheSouless
Nox
Gold IV
Level 120
God Stats
118W - 121L
1,497 SR
Queue Stats
372W - 426L
1,456 MMR
Solo
Nemesis
Nemesis
Bronze IV
TASK_WARc_
Nemesis
Bronze IV
Level 148
God Stats
0W - 1L
1,322 SR
Queue Stats
12W - 35L
1,282 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,453 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,402 SR
1,157 MMR
Izanami
Izanami
Bronze I
JoD S3R1AL
Izanami
Bronze I
Level 48
God Stats
4W - 5L
1,323 SR
Queue Stats
15W - 28L
1,037 MMR
Party 1
Bacchus
Bacchus
Silver V
Maladonte
Bacchus
Silver V
Level 106
God Stats
1W - 2L
1,306 SR
Queue Stats
15W - 29L
976 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
RjxSnow
Ah Puch
Gold IV
Level 123
God Stats
11W - 10L
1,578 SR
Queue Stats
262W - 308L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FattMatt805
Cerberus
16
7 / 6 / 3
13,408
670
13,714
21,366
13,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 4 / 6
12,151
608
9,641
13,204
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
TASK_WARc_
Nemesis
17
0 / 3 / 7
11,488
574
8,510
16,808
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
GilgameshCthulhuAthenaChironPersephone

VS

Bans
Zhong KuiKumbhakarnaDanzaburouYmirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoD S3R1AL
Izanami
16
1 / 4 / 6
12,010
601
10,498
12,064
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Maladonte
Bacchus
18
6 / 3 / 6
13,110
656
13,546
16,054
20,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
RjxSnow
Ah Puch
18
6 / 3 / 4
13,234
662
17,159
13,613
4,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
10
Kills
13
13
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FattMatt805
Cerberus
7
6
3
1.42
W
Izanami
JoD S3R1AL
Izanami
1
4
6
1
W
Bacchus
Maladonte
Bacchus
6
3
6
3
W
Ah Puch
RjxSnow
Ah Puch
6
3
4
2.67
L
3
4
6
1.5
L
Nemesis
TASK_WARc_
Nemesis
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,865
Damage
41,203
51,378
Taken
41,731
25,415
Mitigated
29,462
8,234
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FattMatt805
Cerberus
13,714
898
0
3,560
21,366
13,107
0
10,869
10,497
46,595
0
W
Izanami
JoD S3R1AL
Izanami
10,498
7,241
486
3,246
12,064
3,933
1,153
7,983
4,081
0
54,536
W
Bacchus
Maladonte
Bacchus
13,546
1,724
973
2,239
16,054
20,972
118
7,386
8,668
34,478
0
W
Ah Puch
RjxSnow
Ah Puch
17,159
1,315
0
4,720
13,613
4,557
316
7,986
5,627
65,821
0
L
9,641
404
0
2,539
13,204
4,735
0
10,035
3,169
48,474
0
L
Nemesis
TASK_WARc_
Nemesis
8,510
3,463
0
2,135
16,808
7,573
0
9,801
7,007
0
58,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,047
Gold Earned
38,354
269
Minions Killed
218
0
Camps Cleared
0
1,007,194
Distance Traveled
1,030,185
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,408
670
106
5
0
277,038
3
W
Izanami
12,010
601
84
4
0
339,407
4
W
Bacchus
13,110
656
36
2
0
358,647
0
W
Ah Puch
13,234
662
98
5
0
332,131
3
L
Nox
12,151
608
97
5
0
323,083
1
L
Nemesis
11,488
574
66
3
0
407,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role