Player Matchup

Cthulhu
Cthulhu
Everest11365
Cthulhu
Level 9
God Stats
7W - 4L
1,517 SR
Queue Stats
10W - 17L
1,373 Elo+
Party 3
Xbalanque
Xbalanque
IArgustI
Xbalanque
Level 6
God Stats
3W - 8L
1,341 SR
Queue Stats
7W - 14L
1,360 Elo+
Party 3
Hades
Hades
InsaneWalk98267
Hades
Level 23
God Stats
8W - 7L
1,519 SR
Queue Stats
157W - 177L
1,450 Elo+
Solo
Arachne
Arachne
bozzola100
Arachne
Level 28
God Stats
8W - 3L
1,900 SR
Queue Stats
127W - 139L
1,456 Elo+
Solo
King Arthur
King Arthur
fhyllin
King Arthur
Level 29
God Stats
11W - 14L
1,434 SR
Queue Stats
176W - 195L
1,395 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,407 Elo+

VS

Team Averages
Level 21
1,471 SR
1,419 Elo+
Hachiman
Hachiman
AltorochoReload
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,338 Elo+
Party 2
Ra
Ra
Ifuro
Ra
Level 16
God Stats
4W - 5L
1,446 SR
Queue Stats
21W - 24L
1,373 Elo+
Party 2
Thanatos
Thanatos
Seba27
Thanatos
Level 29
God Stats
7W - 17L
1,455 SR
Queue Stats
186W - 213L
1,511 Elo+
Party 1
Khepri
Khepri
Talanico
Khepri
Level 15
God Stats
2W - 2L
1,563 SR
Queue Stats
16W - 21L
1,348 Elo+
Party 2
Cerberus
Cerberus
kjjkho
Cerberus
Level 28
God Stats
6W - 18L
1,390 SR
Queue Stats
196W - 232L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Everest11365
Cthulhu
16
2 / 6 / 7
10,610
424
7,259
21,085
9,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
IArgustI
Xbalanque
16
2 / 3 / 7
10,541
422
5,071
6,681
2,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 2 / 6
13,494
540
22,039
13,574
7,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
bozzola100
Arachne
20
9 / 2 / 4
13,395
536
13,345
16,711
9,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
fhyllin
King Arthur
19
3 / 5 / 9
12,600
504
19,949
33,824
21,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 7 / 2
11,042
442
13,416
16,093
6,409
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
19
2 / 8 / 4
11,815
473
9,530
16,897
7,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Seba27
Thanatos
19
5 / 3 / 3
11,720
469
10,442
17,957
7,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Talanico
Khepri
15
0 / 6 / 7
10,089
404
4,395
19,684
20,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
kjjkho
Cerberus
19
3 / 3 / 3
11,922
477
20,908
22,525
15,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
27
Kills
15
18
Deaths
27
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
7
2
0.86
W
Cthulhu
Everest11365
Cthulhu
2
6
7
0.92
W
Xbalanque
IArgustI
Xbalanque
2
3
7
1.83
L
Ra
2
8
4
0.5
W
11
2
6
7
L
Thanatos
Seba27
Thanatos
5
3
3
2.17
L
Khepri
Talanico
Khepri
0
6
7
0.58
W
Arachne
bozzola100
Arachne
9
2
4
5.5
W
King Arthur
fhyllin
King Arthur
3
5
9
1.5
L
Cerberus
kjjkho
Cerberus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,663
Damage
58,691
91,875
Taken
93,156
50,144
Mitigated
56,855
34,411
Healing
29,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
13,416
10,078
0
4,102
16,093
6,409
0
7,684
8,409
0
69,741
W
Cthulhu
Everest11365
Cthulhu
7,259
539
1,094
6,614
21,085
9,799
104
6,760
14,325
35,689
0
W
Xbalanque
IArgustI
Xbalanque
5,071
2,784
270
282
6,681
2,070
1,522
1,165
5,516
0
47,131
L
Ra
9,530
1,277
332
3,991
16,897
7,089
0
4,671
12,226
95,633
0
W
22,039
3,131
575
6,761
13,574
7,763
1,910
4,260
9,314
66,998
0
L
Thanatos
Seba27
Thanatos
10,442
4,562
0
11,431
17,957
7,736
0
4,186
13,771
0
84,958
L
Khepri
Talanico
Khepri
4,395
1,026
0
1,538
19,684
20,410
0
8,562
11,122
36,308
0
W
Arachne
bozzola100
Arachne
13,345
9,200
0
6,790
16,711
9,137
1,096
5,609
11,102
0
107,563
W
King Arthur
fhyllin
King Arthur
19,949
1,490
0
12,025
33,824
21,375
101
17,039
16,785
0
80,013
L
Cerberus
kjjkho
Cerberus
20,908
374
0
7,806
22,525
15,211
0
4,195
18,330
80,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,640
Gold Earned
56,588
507
Minions Killed
610
0
Camps Cleared
0
2,167,452
Distance Traveled
2,171,528
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,042
442
119
5
0
381,986
1
W
Cthulhu
10,610
424
54
2
0
411,875
2
W
Xbalanque
10,541
422
72
3
0
438,561
2
L
Ra
11,815
473
171
7
0
402,887
7
W
Hades
13,494
540
108
4
0
399,324
4
L
Thanatos
11,720
469
130
5
0
477,507
1
L
Khepri
10,089
404
44
2
0
421,395
2
W
Arachne
13,395
536
144
6
0
457,975
0
W
King Arthur
12,600
504
129
5
0
459,717
10
L
Cerberus
11,922
477
146
6
0
487,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role