Player Matchup

Tsukuyomi
Tsukuyomi
Nitch_X
Tsukuyomi
Level 81
God Stats
4W - 1L
1,651 SR
Queue Stats
80W - 70L
1,557 Elo+
Party 1
Sol
Sol
Rhaegartarg
Sol
Level 120
God Stats
5W - 2L
1,604 SR
Queue Stats
79W - 62L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
gustav_sal
Gilgamesh
Level 139
God Stats
6W - 5L
1,576 SR
Queue Stats
50W - 29L
1,631 Elo+
Party 1
Team Averages
Level 113
1,610 SR
1,579 Elo+

VS

Team Averages
Level 97
1,471 SR
1,481 Elo+
Loki
Loki
Lucifersuicidal
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 42L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Mandolorian7002
Cthulhu
Level 49
God Stats
0W - 2L
1,277 SR
Queue Stats
63W - 68L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
VoidRunn3r
Baron Samedi
Level 137
God Stats
100W - 72L
1,637 SR
Queue Stats
492W - 546L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nitch_X
Tsukuyomi
14
6 / 0 / 2
10,078
672
9,163
11,045
4,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 6
9,203
614
11,561
9,946
4,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
gustav_sal
Gilgamesh
12
1 / 2 / 4
8,719
581
7,408
16,439
15,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,370
558
9,210
10,421
3,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 4 / 1
8,506
567
6,191
15,230
8,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
VoidRunn3r
Baron Samedi
14
1 / 0 / 1
8,982
599
13,963
9,538
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
1
0.38
W
Tsukuyomi
Nitch_X
Tsukuyomi
6
0
2
7
W
1
0
6
4
L
Baron Samedi
VoidRunn3r
Baron Samedi
1
0
1
1.5
W
Gilgamesh
gustav_sal
Gilgamesh
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
29,364
37,430
Taken
35,189
24,920
Mitigated
16,696
12,396
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,210
463
0
719
10,421
3,808
593
3,653
6,768
0
32,074
L
6,191
521
489
2,700
15,230
8,113
0
3,865
11,365
19,494
0
W
Tsukuyomi
Nitch_X
Tsukuyomi
9,163
1,616
0
3,294
11,045
4,950
0
4,746
6,299
0
40,486
W
11,561
1,900
0
5,444
9,946
4,181
1,505
6,149
3,797
40,531
1,275
L
Baron Samedi
VoidRunn3r
Baron Samedi
13,963
466
3,103
6,086
9,538
4,775
516
3,839
5,699
43,229
0
W
Gilgamesh
gustav_sal
Gilgamesh
7,408
1,407
0
3,658
16,439
15,789
0
9,259
7,180
0
25,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,000
Gold Earned
25,858
161
Minions Killed
146
0
Camps Cleared
0
848,423
Distance Traveled
801,412
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,370
558
52
3
0
265,775
4
L
Cthulhu
8,506
567
27
2
0
272,194
0
W
Tsukuyomi
10,078
672
65
4
0
280,617
2
W
Sol
9,203
614
76
5
0
281,671
2
L
Baron Samedi
8,982
599
67
4
0
263,443
4
W
Gilgamesh
8,719
581
20
1
0
286,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role