Player Matchup

Khepri
Khepri
EvilCrayfish117
Khepri
Level 86
God Stats
2W - 4L
1,413 SR
Queue Stats
207W - 220L
1,401 Elo+
Party 2
Hachiman
Hachiman
ExoticCronos
Hachiman
Level 85
God Stats
0W - 4L
1,217 SR
Queue Stats
175W - 180L
1,498 Elo+
Party 2
Thor
Thor
Hey Buddy v
Thor
Level 101
God Stats
0W - 4L
1,249 SR
Queue Stats
639W - 632L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IronDarKnight1
Morgan Le Fay
Level 84
God Stats
3W - 1L
1,797 SR
Queue Stats
429W - 435L
1,467 Elo+
Solo
Susano
Susano
ViewerSauce
Susano
Level 87
God Stats
42W - 30L
1,503 SR
Queue Stats
261W - 228L
1,433 Elo+
Party 2
Team Averages
Level 89
1,436 SR
1,457 Elo+

VS

Team Averages
Level 72
1,486 SR
1,411 Elo+
Cabrakan
Cabrakan
CaSSmoney97
Cabrakan
Level 68
God Stats
41W - 35L
1,510 SR
Queue Stats
311W - 289L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
CaponeyBoney
Sun Wukong
Level 67
God Stats
26W - 26L
1,546 SR
Queue Stats
250W - 274L
1,485 Elo+
Solo
Jing Wei
Jing Wei
FerLopez64
Jing Wei
Level 78
God Stats
10W - 10L
1,402 SR
Queue Stats
32W - 37L
1,341 Elo+
Party 1
Freya
Freya
Itz_slayer05
Freya
Level 63
God Stats
13W - 8L
1,453 SR
Queue Stats
125W - 169L
1,367 Elo+
Party 1
Thanatos
Thanatos
Wing0017-Arwing
Thanatos
Level 84
God Stats
7W - 4L
1,520 SR
Queue Stats
42W - 53L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
9,025
430
5,609
12,960
12,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ExoticCronos
Hachiman
14
1 / 6 / 2
8,955
426
10,811
15,045
6,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 2
9,393
447
5,704
14,252
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
IronDarKnight1
Morgan Le Fay
15
2 / 8 / 2
9,104
434
13,888
19,214
9,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
19
7 / 3 / 2
11,710
558
16,185
17,367
11,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaSSmoney97
Cabrakan
15
7 / 2 / 8
10,465
498
10,776
15,476
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
CaponeyBoney
Sun Wukong
18
3 / 5 / 6
11,405
543
11,893
19,312
14,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
FerLopez64
Jing Wei
15
3 / 1 / 8
9,859
469
8,185
11,849
4,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 8
10,791
514
15,109
15,106
6,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
18
8 / 2 / 6
11,693
557
13,638
17,714
8,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
13
Kills
25
25
Deaths
13
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CaSSmoney97
Cabrakan
7
2
8
5.5
W
Sun Wukong
CaponeyBoney
Sun Wukong
3
5
6
1.2
L
0
3
2
0.33
L
Hachiman
ExoticCronos
Hachiman
1
6
2
0.33
W
Jing Wei
FerLopez64
Jing Wei
3
1
8
7
L
3
5
2
0.8
L
Morgan Le Fay
IronDarKnight1
Morgan Le Fay
2
8
2
0.38
W
4
3
8
2.67
L
Susano
7
3
2
2.67
W
Thanatos
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,197
Damage
59,601
78,838
Taken
79,457
45,531
Mitigated
50,405
23,939
Healing
41,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CaSSmoney97
Cabrakan
10,776
1,199
465
3,771
15,476
17,042
423
4,329
11,147
32,478
0
W
Sun Wukong
CaponeyBoney
Sun Wukong
11,893
3,894
0
7,451
19,312
14,077
348
1,674
17,638
0
75,083
L
5,609
611
1,118
2,393
12,960
12,294
0
5,986
6,974
28,783
0
L
Hachiman
ExoticCronos
Hachiman
10,811
6,806
0
4,769
15,045
6,561
0
6,709
8,336
0
58,753
W
Jing Wei
FerLopez64
Jing Wei
8,185
4,903
540
5,362
11,849
4,026
1,966
2,563
9,286
0
48,698
L
5,704
1,108
0
4,159
14,252
5,879
0
4,261
9,991
0
47,987
L
Morgan Le Fay
IronDarKnight1
Morgan Le Fay
13,888
1,750
531
5,599
19,214
9,328
730
8,758
10,456
58,300
0
W
15,109
4,830
254
5,302
15,106
6,813
732
6,369
8,737
62,219
0
L
Susano
16,185
4,686
0
5,370
17,367
11,469
505
497
16,870
0
78,133
W
Thanatos
13,638
3,781
0
18,306
17,714
8,447
169
4,562
13,152
0
72,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
54,213
447
Minions Killed
515
0
Camps Cleared
0
1,903,757
Distance Traveled
2,032,291
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,465
498
38
2
0
398,892
4
W
Sun Wukong
11,405
543
157
7
0
362,665
1
L
Khepri
9,025
430
31
1
0
388,313
1
L
Hachiman
8,955
426
112
5
0
335,001
3
W
Jing Wei
9,859
469
96
5
0
428,315
3
L
Thor
9,393
447
89
4
0
385,578
5
L
Morgan Le Fay
9,104
434
80
4
0
342,181
2
W
Freya
10,791
514
100
5
0
404,890
0
L
Susano
11,710
558
135
6
0
452,684
4
W
Thanatos
11,693
557
124
6
0
437,529
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role