Player Matchup

King Arthur
King Arthur
Crypt4f
King Arthur
Level 158
God Stats
15W - 12L
1,632 SR
Queue Stats
38W - 42L
1,574 Elo+
Solo
Persephone
Persephone
IgNa25
Persephone
Level 156
God Stats
0W - 1L
1,795 SR
Queue Stats
213W - 207L
1,596 Elo+
Solo
Sylvanus
Sylvanus
JinkiSaladin
Sylvanus
Level 129
God Stats
40W - 20L
1,659 SR
Queue Stats
49W - 27L
1,632 Elo+
Party 1
Loki
Loki
ReibergShot
Loki
Level 145
God Stats
4W - 9L
1,116 SR
Queue Stats
230W - 262L
1,564 Elo+
Solo
Apollo
Apollo
agostinhox2
Apollo
Level 156
God Stats
10W - 2L
1,602 SR
Queue Stats
85W - 70L
1,621 Elo+
Party 1
Team Averages
Level 149
1,561 SR
1,597 Elo+

VS

Team Averages
Level 159
1,684 SR
1,710 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CavaleiroDoDiabo
Rama
Level 159
God Stats
3W - 1L
1,797 SR
Queue Stats
58W - 11L
1,942 Elo+
Party 2
Horus
Horus
SrSasha
Horus
Level 160
God Stats
77W - 23L
1,988 SR
Queue Stats
1,365W - 461L
1,786 Elo+
Party 2
He Bo
He Bo
ѕuperman
He Bo
Level 160
God Stats
8W - 1L
1,637 SR
Queue Stats
381W - 77L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crypt4f
King Arthur
9
0 / 4 / 1
5,137
514
2,434
7,855
3,678
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
IgNa25
Persephone
8
0 / 4 / 3
5,252
525
3,933
5,752
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
JinkiSaladin
Sylvanus
8
0 / 3 / 4
4,741
474
3,548
6,752
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
5 / 4 / 0
6,351
635
3,856
6,697
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
8
1 / 4 / 0
5,080
508
2,833
5,819
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 4
6,459
646
3,217
5,580
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
 
Chang'e
11
2 / 1 / 7
6,262
626
5,728
5,781
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 0 / 0
7,070
707
7,940
5,852
1,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
SrSasha
Horus
9
1 / 3 / 5
5,126
513
1,672
7,201
3,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
ѕuperman
He Bo
12
4 / 1 / 0
6,863
686
6,075
4,591
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
19
19
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
4
6
W
Chang'e
 
Chang'e
2
1
7
5.5
W
8
0
0
8
L
King Arthur
Crypt4f
King Arthur
0
4
1
0.13
L
Persephone
IgNa25
Persephone
0
4
3
0.38
L
Sylvanus
JinkiSaladin
Sylvanus
0
3
4
0.67
L
5
4
0
1.25
W
Horus
SrSasha
Horus
1
3
5
1.17
L
Apollo
1
4
0
0.25
W
He Bo
ѕuperman
He Bo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
24,632
32,875
Taken
29,005
12,115
Mitigated
10,081
7,700
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,217
966
0
2,758
5,580
2,253
0
1,011
4,569
0
30,081
W
Chang'e
 
Chang'e
5,728
567
981
2,937
5,781
1,799
0
2,752
3,029
34,199
0
W
7,940
6,018
0
2,665
5,852
1,750
1,410
581
5,271
0
43,361
L
King Arthur
Crypt4f
King Arthur
2,434
61
0
1,582
7,855
3,678
0
5,941
1,914
0
22,856
L
Persephone
IgNa25
Persephone
3,933
253
0
987
5,752
1,669
0
1,978
3,770
26,798
0
L
Sylvanus
JinkiSaladin
Sylvanus
3,548
983
382
2,051
6,752
3,235
0
1,318
5,434
17,010
3,440
L
3,856
1,303
0
2,003
6,697
2,231
0
2,565
4,132
0
30,709
W
Horus
SrSasha
Horus
1,672
902
1,503
2,526
7,201
3,104
17
2,740
4,461
0
8,326
L
Apollo
2,833
2,441
0
695
5,819
1,302
0
0
5,819
0
22,475
W
He Bo
ѕuperman
He Bo
6,075
216
0
1,832
4,591
1,175
0
133
4,458
43,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
31,780
260
Minions Killed
335
0
Camps Cleared
0
913,808
Distance Traveled
917,644
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,459
646
74
7
0
193,631
2
W
Chang'e
6,262
626
67
7
0
193,617
4
W
Rama
7,070
707
89
9
0
163,984
0
L
King Arthur
5,137
514
56
6
0
187,782
3
L
Persephone
5,252
525
53
5
0
173,232
1
L
Sylvanus
4,741
474
44
4
0
179,984
4
L
Loki
6,351
635
66
7
0
202,138
2
W
Horus
5,126
513
16
2
0
184,182
2
L
Apollo
5,080
508
41
4
0
170,672
2
W
He Bo
6,863
686
89
9
0
182,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role