Player Matchup

Ravana
Ravana
Masters
DougDimaDab
Ravana
Masters
Level 159
God Stats
5W - 6L
1,775 SR
Queue Stats
146W - 148L
2,281 MMR
Party 2
Terra
Terra
Masters
FrenchyFry
Terra
Masters
Level 158
God Stats
2W - 2L
1,794 SR
Queue Stats
265W - 247L
2,132 MMR
Solo
Discordia
Discordia
Masters
Savvysaur
Discordia
Masters
Level 160
God Stats
11W - 9L
1,803 SR
Queue Stats
322W - 283L
2,474 MMR
Party 2
Hachiman
Hachiman
Diamond III
Solidestvirus
Hachiman
Diamond III
Level 157
God Stats
2W - 2L
1,456 SR
Queue Stats
258W - 246L
2,182 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
ubayea00
Cu Chulainn
Diamond IV
Level 160
God Stats
97W - 92L
1,557 SR
Queue Stats
848W - 833L
2,086 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,677 SR
2,231 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,681 SR
2,244 MMR
Scylla
Scylla
Masters
BorregoGamer
Scylla
Masters
Level 158
God Stats
27W - 20L
1,708 SR
Queue Stats
171W - 177L
2,489 MMR
Solo
Xbalanque
Xbalanque
Diamond I
Liingling
Xbalanque
Diamond I
Level 160
God Stats
5W - 2L
1,629 SR
Queue Stats
193W - 178L
2,451 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Liivi
Sun Wukong
Diamond IV
Level 125
God Stats
34W - 33L
1,710 SR
Queue Stats
152W - 143L
2,024 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
MissFortuneQuQ
Sylvanus
Platinum I
Level 49
God Stats
1W - 1L
1,659 SR
Queue Stats
86W - 85L
1,879 MMR
Party 1
Loki
Loki
Diamond I
intangibility
Loki
Diamond I
Level 160
God Stats
8W - 2L
1,699 SR
Queue Stats
217W - 195L
2,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
2 / 8 / 6
12,919
478
15,300
18,910
14,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
19
2 / 5 / 4
13,654
506
11,220
28,772
33,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Savvysaur
Discordia
20
2 / 8 / 1
13,088
485
19,678
17,427
7,577
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Solidestvirus
Hachiman
19
3 / 5 / 3
12,852
476
17,979
25,126
10,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ubayea00
Cu Chulainn
20
2 / 5 / 2
13,489
500
26,720
36,459
39,965
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bans
AthenaTiamatPersephoneGilgameshChiron

VS

Bans
SetSobekYmirGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 2 / 11
16,418
608
20,107
19,956
10,033
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Liingling
Xbalanque
20
3 / 3 / 13
15,379
570
23,621
26,782
13,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Liivi
Sun Wukong
20
9 / 1 / 11
16,779
621
35,094
37,972
37,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
20
4 / 3 / 14
14,056
521
8,000
28,630
33,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 2 / 9
16,584
614
16,925
17,388
12,615
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
11
Kills
31
31
Deaths
11
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
2
11
5.75
L
Ravana
2
8
6
0.63
L
Terra
2
5
4
0.8
W
Xbalanque
Liingling
Xbalanque
3
3
13
3.17
W
Sun Wukong
Liivi
Sun Wukong
9
1
11
14.5
W
Sylvanus
4
3
14
3.67
L
Discordia
Savvysaur
Discordia
2
8
1
0.31
L
Hachiman
Solidestvirus
Hachiman
3
5
3
0.9
W
9
2
9
6.75
L
Cu Chulainn
ubayea00
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,897
Damage
103,747
126,694
Taken
130,728
105,714
Mitigated
107,180
28,137
Healing
74,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
20,107
1,701
1,760
8,822
19,956
10,033
1,362
7,397
12,559
132,630
0
L
Ravana
15,300
3,638
0
2,805
18,910
14,221
0
6,381
11,810
0
103,039
L
Terra
11,220
807
3,516
4,560
28,772
33,415
350
8,219
20,267
54,327
0
W
Xbalanque
Liingling
Xbalanque
23,621
14,819
0
12,621
26,782
13,704
11,154
7,221
19,400
0
142,358
W
Sun Wukong
Liivi
Sun Wukong
35,094
9,383
0
20,791
37,972
37,747
0
7,691
29,337
0
131,528
W
Sylvanus
8,000
1,075
9,204
13,340
28,630
33,081
1,014
10,660
17,418
27,272
0
L
Discordia
Savvysaur
Discordia
19,678
372
0
2,120
17,427
7,577
0
3,554
13,554
129,986
0
L
Hachiman
Solidestvirus
Hachiman
17,979
12,429
0
7,679
25,126
10,536
0
3,455
21,558
0
102,161
W
16,925
4,613
0
8,245
17,388
12,615
1,185
3,676
13,712
0
132,935
L
Cu Chulainn
ubayea00
Cu Chulainn
26,720
2,875
0
7,457
36,459
39,965
353
5,137
31,058
12,422
93,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,002
Gold Earned
79,216
820
Minions Killed
903
0
Camps Cleared
0
2,572,071
Distance Traveled
2,775,274
44
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,418
608
243
9
0
558,297
8
L
Ravana
12,919
478
161
6
0
531,699
3
L
Terra
13,654
506
81
3
0
551,458
16
W
Xbalanque
15,379
570
220
8
0
487,450
13
W
Sun Wukong
16,779
621
203
8
0
586,665
3
W
Sylvanus
14,056
521
34
1
0
511,136
6
L
Discordia
13,088
485
229
8
0
476,321
7
L
Hachiman
12,852
476
173
6
0
453,861
11
W
Loki
16,584
614
203
8
0
631,726
7
L
Cu Chulainn
13,489
500
176
7
0
558,732
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role