Player Matchup

Tyr
Tyr
Leriom676
Tyr
Level 64
God Stats
9W - 11L
1,406 SR
Queue Stats
201W - 203L
1,403 Elo+
Party 1
Ravana
Ravana
MRS9901
Ravana
Level 129
God Stats
6W - 4L
1,510 SR
Queue Stats
457W - 437L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pic912
Morgan Le Fay
Level 160
God Stats
3W - 3L
1,314 SR
Queue Stats
77W - 98L
1,422 Elo+
Party 2
Ymir
Ymir
Scathach_skaadi
Ymir
Level 119
God Stats
4W - 2L
1,531 SR
Queue Stats
768W - 814L
1,438 Elo+
Solo
Medusa
Medusa
x-ToonLink-x
Medusa
Level 89
God Stats
2W - 3L
1,259 SR
Queue Stats
67W - 67L
1,435 Elo+
Party 2
Team Averages
Level 112
1,404 SR
1,437 Elo+

VS

Team Averages
Level 95
1,478 SR
1,432 Elo+
Xbalanque
Xbalanque
CollinLou
Xbalanque
Level 106
God Stats
5W - 4L
1,575 SR
Queue Stats
314W - 297L
1,445 Elo+
Solo
Mercury
Mercury
LonelyStonerRich
Mercury
Level 131
God Stats
14W - 20L
1,364 SR
Queue Stats
255W - 265L
1,399 Elo+
Solo
Sylvanus
Sylvanus
The OLY Crew
Sylvanus
Level 102
God Stats
8W - 20L
1,310 SR
Queue Stats
285W - 284L
1,471 Elo+
Solo
Artemis
Artemis
iaJust
Artemis
Level 49
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 2L
1,402 Elo+
Solo
Sol
Sol
intergalacthicc
Sol
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 215L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,519
537
4,699
7,688
6,814
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
MRS9901
Ravana
13
1 / 1 / 1
7,405
529
3,852
7,343
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Pic912
Morgan Le Fay
15
6 / 0 / 5
8,612
615
12,322
7,363
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 4
7,567
541
2,401
12,048
6,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
13
3 / 2 / 4
7,629
545
4,986
8,906
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CollinLou
Xbalanque
13
3 / 5 / 2
7,653
547
9,049
10,379
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
7,325
523
3,553
7,920
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
The OLY Crew
Sylvanus
10
1 / 5 / 3
6,491
464
5,747
10,063
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
iaJust
Artemis
9
0 / 2 / 2
5,772
412
3,352
5,752
1,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 3
7,043
503
4,001
7,095
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
7
7
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CollinLou
Xbalanque
3
5
2
0.8
W
2
2
3
1.75
L
3
1
0
3
W
Ravana
MRS9901
Ravana
1
1
1
1.5
W
Morgan Le Fay
Pic912
Morgan Le Fay
6
0
5
8.5
W
3
2
4
2.5
L
Sylvanus
The OLY Crew
Sylvanus
1
5
3
0.5
L
Artemis
iaJust
Artemis
0
2
2
0.5
L
0
2
3
0.75
W
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,260
Damage
25,702
43,348
Taken
41,209
22,399
Mitigated
14,093
12,818
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CollinLou
Xbalanque
9,049
4,165
0
2,518
10,379
3,211
513
4,065
6,314
0
48,104
W
4,699
424
0
1,112
7,688
6,814
631
2,321
5,367
0
30,823
L
3,553
1,392
0
479
7,920
2,634
0
1,910
6,010
0
41,020
W
Ravana
MRS9901
Ravana
3,852
746
0
2,686
7,343
2,940
0
1,071
6,272
0
50,033
W
Morgan Le Fay
Pic912
Morgan Le Fay
12,322
1,219
0
2,707
7,363
3,070
96
1,666
5,697
58,597
0
W
2,401
462
0
2,090
12,048
6,591
0
3,207
8,841
22,289
0
L
Sylvanus
The OLY Crew
Sylvanus
5,747
1,588
374
2,800
10,063
4,669
338
5,374
4,689
24,234
4,780
L
Artemis
iaJust
Artemis
3,352
1,788
183
651
5,752
1,665
229
1,723
4,029
0
16,172
L
4,001
1,999
0
2,997
7,095
1,914
925
1,651
5,444
41,306
0
W
Medusa
4,986
1,834
0
4,223
8,906
2,984
993
1,132
7,774
0
44,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
34,284
417
Minions Killed
353
0
Camps Cleared
0
1,393,026
Distance Traveled
1,303,987
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,653
547
84
6
0
252,997
8
W
Tyr
7,519
537
75
5
0
245,090
1
L
Mercury
7,325
523
76
5
0
323,447
3
W
Ravana
7,405
529
107
8
0
297,654
2
W
Morgan Le Fay
8,612
615
107
8
0
275,199
2
W
Ymir
7,567
541
37
3
0
301,486
6
L
Sylvanus
6,491
464
59
4
0
239,321
0
L
Artemis
5,772
412
40
3
0
258,328
3
L
Sol
7,043
503
94
7
0
229,894
3
W
Medusa
7,629
545
91
7
0
273,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role