Player Matchup

Thoth
Thoth
BotLaneDaddy
Thoth
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 13L
948 Elo+
Party 1
Horus
Horus
CrImSoN1234
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,342 Elo+
Solo
Olorun
Olorun
Daviggg
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,137 Elo+
Party 2
Loki
Loki
SleepsCheelerGod
Loki
Level 10
God Stats
1W - 4L
1,078 SR
Queue Stats
4W - 14L
1,094 Elo+
Party 2
Geb
Geb
coboltblue0
Geb
Level 6
God Stats
2W - 1L
1,730 SR
Queue Stats
4W - 10L
1,016 Elo+
Party 1
Team Averages
Level 11
1,462 SR
1,107 Elo+

VS

Team Averages
Level 20
1,555 SR
1,246 Elo+
Rama
Rama
Atomiclobsta
Rama
Level 16
God Stats
5W - 4L
1,672 SR
Queue Stats
77W - 127L
1,193 Elo+
Party 3
Tyr
Tyr
Brandon41562
Tyr
Level 13
God Stats
1W - 2L
1,686 SR
Queue Stats
44W - 69L
1,164 Elo+
Party 3
Achilles
Achilles
TrevMerc
Achilles
Level 14
God Stats
9W - 10L
1,600 SR
Queue Stats
58W - 73L
1,297 Elo+
Solo
Persephone
Persephone
jennydeathnow
Persephone
Level 28
God Stats
10W - 13L
1,348 SR
Queue Stats
26W - 46L
1,324 Elo+
Solo
Nemesis
Nemesis
lauti_iwnl
Nemesis
Level 29
God Stats
32W - 24L
1,470 SR
Queue Stats
146W - 185L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 2
10,644
560
11,216
9,543
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 3 / 5
10,310
543
13,949
17,919
16,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Daviggg
Olorun
16
9 / 3 / 3
10,410
548
11,436
15,542
6,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 4
8,867
467
3,590
10,246
3,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
2 / 3 / 13
9,369
493
4,473
11,589
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
7,169
377
3,936
7,364
1,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 7 / 3
6,795
358
3,035
9,845
3,163
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
TrevMerc
Achilles
13
3 / 7 / 2
8,347
439
8,002
20,007
15,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
jennydeathnow
Persephone
13
6 / 8 / 1
9,998
526
11,542
11,710
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
lauti_iwnl
Nemesis
14
2 / 6 / 4
8,859
466
7,330
15,190
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
33
Kills
13
14
Deaths
34
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
11
3
2
4
L
0
7
3
0.21
W
8
3
5
3.5
W
Olorun
Daviggg
Olorun
9
3
3
3.5
W
3
2
4
2.5
L
Achilles
TrevMerc
Achilles
3
7
2
0.57
W
2
3
13
2.83
L
Persephone
jennydeathnow
Persephone
6
8
1
0.81
L
Nemesis
lauti_iwnl
Nemesis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
33,845
64,839
Taken
64,116
39,529
Mitigated
29,363
25,510
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,936
3,553
0
364
7,364
1,448
31
5,941
1,089
0
21,411
W
11,216
1,363
0
185
9,543
3,824
3,516
716
8,827
44,270
0
L
3,035
1,120
0
2,009
9,845
3,163
0
6,248
3,241
387
16,262
W
13,949
6,580
851
8,889
17,919
16,603
597
2,012
15,907
0
50,609
W
Olorun
Daviggg
Olorun
11,436
6,632
215
9,433
15,542
6,508
2,366
3,162
12,380
57,702
0
W
3,590
1,482
0
4,112
10,246
3,011
0
1,216
9,030
0
30,125
L
Achilles
TrevMerc
Achilles
8,002
4,241
0
232
20,007
15,969
0
5,316
14,001
0
31,180
W
4,473
1,498
0
1,825
11,589
9,583
0
4,688
6,901
15,215
0
L
Persephone
jennydeathnow
Persephone
11,542
2,096
0
1,549
11,710
3,988
306
5,047
6,531
33,254
0
L
Nemesis
lauti_iwnl
Nemesis
7,330
2,916
246
3,716
15,190
4,795
0
3,768
11,134
0
47,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
41,168
318
Minions Killed
229
0
Camps Cleared
0
1,662,877
Distance Traveled
1,438,501
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,169
377
38
2
0
233,043
4
W
Thoth
10,644
560
81
4
0
303,186
0
L
Tyr
6,795
358
22
1
0
231,190
4
W
Horus
10,310
543
66
3
0
334,461
0
W
Olorun
10,410
548
81
4
0
299,466
0
W
Loki
8,867
467
61
3
0
370,101
1
L
Achilles
8,347
439
39
2
0
311,327
0
W
Geb
9,369
493
29
2
0
355,663
0
L
Persephone
9,998
526
46
2
0
244,427
5
L
Nemesis
8,859
466
84
4
0
418,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role