Player Matchup

Sol
Sol
BadKarmal
Sol
Level 112
God Stats
2W - 6L
1,666 SR
Queue Stats
76W - 91L
1,497 Elo+
Party 1
King Arthur
King Arthur
Moreau95
King Arthur
Level 5
God Stats
39W - 22L
1,186 SR
Queue Stats
86W - 89L
1,130 Elo+
Party 1
Nemesis
Nemesis
SadCauseImRad
Nemesis
Level 156
God Stats
1W - 1L
1,568 SR
Queue Stats
13W - 9L
1,653 Elo+
Solo
Tsukuyomi
Tsukuyomi
jedininja12
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,376 Elo+
Party 1
Ra
Ra
notjordansdad
Ra
Level 122
God Stats
8W - 4L
1,421 SR
Queue Stats
191W - 197L
1,351 Elo+
Party 1
Team Averages
Level 100
1,468 SR
1,401 Elo+

VS

Team Averages
Level 55
1,554 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
DekuKunn
Morgan Le Fay
Level 86
God Stats
14W - 6L
1,775 SR
Queue Stats
82W - 40L
1,803 Elo+
Solo
Cabrakan
Cabrakan
JustAFamilyGuy
Cabrakan
Level 49
God Stats
27W - 31L
1,399 SR
Queue Stats
40W - 59L
1,366 Elo+
Party 3
Aphrodite
Aphrodite
PrincessxPew
Aphrodite
Level 15
God Stats
12W - 10L
1,551 SR
Queue Stats
27W - 40L
1,384 Elo+
Party 3
Jing Wei
Jing Wei
ZackSal
Jing Wei
Level 60
God Stats
38W - 54L
1,506 SR
Queue Stats
406W - 407L
1,517 Elo+
Party 2
Bellona
Bellona
ZeeSal
Bellona
Level 64
God Stats
73W - 74L
1,539 SR
Queue Stats
446W - 433L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
11,291
869
16,249
13,457
4,791
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Moreau95
King Arthur
18
1 / 6 / 6
11,268
867
6,784
36,485
25,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
18
4 / 6 / 5
12,240
942
11,150
24,967
10,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
jedininja12
Tsukuyomi
17
3 / 15 / 3
12,124
933
17,531
33,050
13,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 9 / 7
11,312
870
19,949
24,028
9,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DekuKunn
Morgan Le Fay
20
15 / 1 / 16
15,414
1,186
38,015
8,118
3,868
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
20
9 / 2 / 26
15,179
1,168
27,213
22,771
29,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
PrincessxPew
Aphrodite
20
2 / 2 / 29
12,749
981
15,924
14,829
11,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ZackSal
Jing Wei
20
9 / 4 / 17
13,465
1,036
28,192
13,632
5,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
ZeeSal
Bellona
19
4 / 1 / 21
12,478
960
16,128
17,831
21,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
148
10
Kills
39
39
Deaths
10
26
Assists
109
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Morgan Le Fay
DekuKunn
Morgan Le Fay
15
1
16
23
W
Cabrakan
9
2
26
11
L
King Arthur
Moreau95
King Arthur
1
6
6
0.67
W
Aphrodite
PrincessxPew
Aphrodite
2
2
29
8.25
L
Nemesis
4
6
5
1.08
W
Jing Wei
ZackSal
Jing Wei
9
4
17
4.38
W
Bellona
ZeeSal
Bellona
4
1
21
14.5
L
Tsukuyomi
jedininja12
Tsukuyomi
3
15
3
0.3
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,663
Damage
125,472
131,987
Taken
77,181
64,556
Mitigated
72,304
25,681
Healing
26,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,249
5,570
0
3,190
13,457
4,791
0
7,381
5,940
47,705
0
W
Morgan Le Fay
DekuKunn
Morgan Le Fay
38,015
3,842
0
2,772
8,118
3,868
0
3,922
4,196
74,151
0
W
Cabrakan
27,213
3,918
0
3,400
22,771
29,811
0
11,242
11,529
40,172
0
L
King Arthur
Moreau95
King Arthur
6,784
988
0
6,805
36,485
25,788
0
24,593
11,439
0
13,642
W
Aphrodite
PrincessxPew
Aphrodite
15,924
2,438
10,564
8,808
14,829
11,662
0
8,816
6,013
32,309
0
L
Nemesis
11,150
3,101
0
4,510
24,967
10,935
0
15,173
9,510
0
27,544
W
Jing Wei
ZackSal
Jing Wei
28,192
18,720
0
0
13,632
5,579
0
5,908
7,724
0
51,983
W
Bellona
ZeeSal
Bellona
16,128
3,289
319
727
17,831
21,384
0
6,310
11,521
0
34,359
L
Tsukuyomi
jedininja12
Tsukuyomi
17,531
5,114
1,330
3,186
33,050
13,176
0
18,848
13,870
0
47,302
L
19,949
791
2,768
3,892
24,028
9,866
0
13,697
10,076
49,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,235
Gold Earned
69,285
233
Minions Killed
242
6
Camps Cleared
7
1,194,481
Distance Traveled
1,273,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,291
869
69
5
2
224,868
0
W
Morgan Le Fay
15,414
1,186
72
6
4
248,750
0
W
Cabrakan
15,179
1,168
34
3
0
258,634
0
L
King Arthur
11,268
867
10
1
1
246,047
0
W
Aphrodite
12,749
981
39
3
1
232,734
0
L
Nemesis
12,240
942
55
4
0
245,140
0
W
Jing Wei
13,465
1,036
56
4
0
245,811
0
W
Bellona
12,478
960
41
3
2
287,344
0
L
Tsukuyomi
12,124
933
54
4
2
233,772
0
L
Ra
11,312
870
45
3
1
244,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role