Player Matchup

Bacchus
Bacchus
IceyNovas
Bacchus
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
104W - 89L
1,580 Elo+
Party 1
Janus
Janus
ItsBladeOnYT
Janus
Level 26
God Stats
8W - 10L
1,417 SR
Queue Stats
125W - 121L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
QuirkyCamron
Danzaburou
Level 27
God Stats
4W - 9L
1,352 SR
Queue Stats
66W - 73L
1,401 Elo+
Party 1
Team Averages
Level 33
1,423 SR
1,476 Elo+

VS

Team Averages
Level 20
1,436 SR
1,232 Elo+
Nemesis
Nemesis
Kay1306
Nemesis
Level 13
God Stats
1W - 8L
1,343 SR
Queue Stats
1W - 8L
1,066 Elo+
Party 2
Jing Wei
Jing Wei
KillerDrunkQ1
Jing Wei
Level 35
God Stats
2W - 4L
1,464 SR
Queue Stats
23W - 47L
1,213 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
koolaidman6
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IceyNovas
Bacchus
15
9 / 0 / 22
12,741
849
12,224
12,207
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
9 / 4 / 19
11,474
765
14,563
7,789
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
QuirkyCamron
Danzaburou
17
18 / 0 / 13
13,282
885
14,168
9,793
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kay1306
Nemesis
12
1 / 10 / 0
8,630
575
7,484
17,961
6,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
KillerDrunkQ1
Jing Wei
12
3 / 16 / 0
9,522
635
10,045
19,818
6,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
koolaidman6
Morgan Le Fay
11
0 / 10 / 2
8,117
541
4,669
13,601
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
6
36
Kills
4
4
Deaths
36
54
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
IceyNovas
Bacchus
9
0
22
20
W
9
4
19
4.63
L
Nemesis
Kay1306
Nemesis
1
10
0
0.1
L
Jing Wei
KillerDrunkQ1
Jing Wei
3
16
0
0.19
W
Danzaburou
QuirkyCamron
Danzaburou
18
0
13
24.5
L
Morgan Le Fay
koolaidman6
Morgan Le Fay
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,955
Damage
22,198
29,789
Taken
51,380
25,367
Mitigated
17,983
5,058
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
IceyNovas
Bacchus
12,224
1,705
0
1,170
12,207
17,072
442
2,334
9,873
27,233
0
W
14,563
1,468
150
378
7,789
3,184
194
898
6,891
28,585
0
L
Nemesis
Kay1306
Nemesis
7,484
3,598
214
1,855
17,961
6,824
0
7,759
9,870
0
28,183
L
Jing Wei
KillerDrunkQ1
Jing Wei
10,045
8,104
207
1,640
19,818
6,441
0
10,124
9,240
0
28,780
W
Danzaburou
QuirkyCamron
Danzaburou
14,168
7,700
0
3,360
9,793
5,111
949
1,437
8,356
0
52,021
L
Morgan Le Fay
koolaidman6
Morgan Le Fay
4,669
947
342
1,208
13,601
4,718
0
7,902
5,483
12,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
26,269
138
Minions Killed
86
0
Camps Cleared
0
773,987
Distance Traveled
661,177
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,741
849
26
2
0
277,175
1
W
Janus
11,474
765
40
3
0
210,913
0
L
Nemesis
8,630
575
26
2
0
227,038
0
L
Jing Wei
9,522
635
39
3
0
241,129
1
W
Danzaburou
13,282
885
72
5
0
285,899
2
L
Morgan Le Fay
8,117
541
21
1
0
193,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role