Player Matchup

Skadi
Skadi
SockPuppetIWant
Skadi
Level 65
God Stats
2W - 0L
1,806 SR
Queue Stats
50W - 10L
1,882 Elo+
Party 1
Kuzenbo
Kuzenbo
Tekers
Kuzenbo
Level 116
God Stats
1W - 0L
1,591 SR
Queue Stats
79W - 16L
1,954 Elo+
Party 1
Mercury
Mercury
ULTIMATON1234
Mercury
Level 159
God Stats
2W - 0L
1,923 SR
Queue Stats
115W - 14L
2,047 Elo+
Party 1
Team Averages
Level 113
1,773 SR
1,961 Elo+

VS

Team Averages
Level 51
1,320 SR
1,310 Elo+
Neith
Neith
SPYXIK
Neith
Level 67
God Stats
19W - 41L
1,274 SR
Queue Stats
28W - 72L
1,296 Elo+
Party 2
Janus
Janus
monkeyscousin
Janus
Level 70
God Stats
1W - 8L
1,117 SR
Queue Stats
13W - 46L
1,326 Elo+
Party 2
Scylla
Scylla
shoe1ace101
Scylla
Level 17
God Stats
3W - 9L
1,569 SR
Queue Stats
23W - 40L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 2 / 7
10,895
1,090
17,360
7,542
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Tekers
Kuzenbo
12
1 / 3 / 16
8,693
869
3,836
9,681
7,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
12
7 / 2 / 8
8,688
869
5,105
5,557
2,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SPYXIK
Neith
11
2 / 6 / 4
7,785
779
5,910
8,120
2,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 9 / 1
8,345
835
2,761
9,748
2,864
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
9
1 / 9 / 3
6,762
676
3,755
10,400
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
24
Kills
7
7
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
SPYXIK
Neith
2
6
4
0.67
W
16
2
7
9.75
W
Kuzenbo
Tekers
Kuzenbo
1
3
16
3
W
Mercury
7
2
8
5.5
L
4
9
1
0.5
L
Scylla
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
12,426
22,780
Taken
28,268
12,441
Mitigated
8,567
790
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
SPYXIK
Neith
5,910
2,224
0
420
8,120
2,984
0
1,432
6,688
0
17,856
W
17,360
7,655
0
300
7,542
2,760
1,144
2,311
5,079
0
44,257
W
Kuzenbo
Tekers
Kuzenbo
3,836
1,008
0
0
9,681
7,440
7
2,599
6,995
9,768
0
W
Mercury
5,105
2,111
0
490
5,557
2,241
669
1,353
4,190
0
26,705
L
2,761
44
0
539
9,748
2,864
0
751
8,685
24,191
0
L
Scylla
3,755
576
0
610
10,400
2,719
0
1,193
9,059
12,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
22,892
128
Minions Killed
111
0
Camps Cleared
0
531,879
Distance Traveled
472,438
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,785
779
36
4
0
168,413
1
W
Skadi
10,895
1,090
71
7
0
166,794
0
W
Kuzenbo
8,693
869
13
1
0
172,191
1
W
Mercury
8,688
869
44
4
0
192,894
1
L
Janus
8,345
835
50
5
0
144,428
0
L
Scylla
6,762
676
25
3
0
159,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role