Player Matchup

King Arthur
King Arthur
Captain-_-ToAsT_
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Chykuu
Neith
Level 25
God Stats
6W - 5L
1,467 SR
Queue Stats
109W - 106L
1,503 Elo+
Solo
Sylvanus
Sylvanus
DesOneShot
Sylvanus
Level 88
God Stats
10W - 8L
1,632 SR
Queue Stats
254W - 246L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
TaZe Offstage
Guan Yu
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo
Merlin
Merlin
koalabear2412
Merlin
Level 29
God Stats
2W - 2L
1,565 SR
Queue Stats
45W - 32L
1,752 Elo+
Solo
Team Averages
Level 31
1,489 SR
1,607 Elo+

VS

Team Averages
Level 14
1,659 SR
1,555 Elo+
Skadi
Skadi
Gen Jenna
Skadi
Level 18
God Stats
13W - 6L
1,568 SR
Queue Stats
64W - 45L
1,629 Elo+
Solo
Olorun
Olorun
Olo_RUN
Olorun
Level 6
God Stats
3W - 1L
1,594 SR
Queue Stats
4W - 1L
1,599 Elo+
Solo
Raijin
Raijin
Symbiote2001
Raijin
Level 28
God Stats
1W - 0L
1,784 SR
Queue Stats
29W - 37L
1,422 Elo+
Solo
Loki
Loki
Wind Baby4915
Loki
Level 5
God Stats
2W - 0L
1,731 SR
Queue Stats
11W - 7L
1,540 Elo+
Solo
Heimdallr
Heimdallr
nobeadsbroo
Heimdallr
Level 14
God Stats
2W - 2L
1,616 SR
Queue Stats
50W - 57L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Captain-_-ToAsT_
King Arthur
6
0 / 6 / 1
5,611
312
1,378
8,355
2,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Chykuu
Neith
13
2 / 7 / 2
8,229
457
4,853
14,615
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DesOneShot
Sylvanus
7
0 / 3 / 1
5,746
319
2,280
8,417
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
10
1 / 7 / 2
6,755
375
3,268
12,268
7,632
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 9 / 2
9,501
528
16,183
15,872
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gen Jenna
Skadi
17
9 / 1 / 8
11,104
617
13,922
12,974
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Olo_RUN
Olorun
13
3 / 4 / 4
8,749
486
6,179
11,288
3,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
15
6 / 1 / 6
9,958
553
5,979
12,345
4,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 3 / 8
10,264
570
12,968
11,638
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
nobeadsbroo
Heimdallr
15
3 / 1 / 7
9,982
555
8,012
11,333
4,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
8
Kills
31
32
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Captain-_-ToAsT_
King Arthur
0
6
1
0.08
L
Neith
Chykuu
Neith
2
7
2
0.43
L
Sylvanus
DesOneShot
Sylvanus
0
3
1
0.17
W
Skadi
Gen Jenna
Skadi
9
1
8
13
W
Olorun
Olo_RUN
Olorun
3
4
4
1.25
W
Raijin
6
1
6
9
L
Guan Yu
1
7
2
0.29
W
10
3
8
4.67
L
5
9
2
0.67
W
Heimdallr
nobeadsbroo
Heimdallr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,962
Damage
47,060
59,527
Taken
59,578
24,002
Mitigated
20,330
7,677
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Captain-_-ToAsT_
King Arthur
1,378
287
0
0
8,355
2,816
108
2,149
6,206
0
8,338
L
Neith
Chykuu
Neith
4,853
673
0
3,765
14,615
4,160
0
1,734
12,881
0
37,699
L
Sylvanus
DesOneShot
Sylvanus
2,280
328
406
1,435
8,417
3,996
0
1,279
7,138
8,064
1,877
W
Skadi
Gen Jenna
Skadi
13,922
7,557
0
5,448
12,974
4,132
5,505
3,131
9,730
0
64,185
W
Olorun
Olo_RUN
Olorun
6,179
2,680
1,150
4,080
11,288
3,803
1,599
5,863
5,091
37,582
0
W
Raijin
5,979
791
450
5,450
12,345
4,074
1,335
4,295
7,819
51,665
0
L
Guan Yu
3,268
700
50
784
12,268
7,632
184
2,105
10,163
61
18,258
W
12,968
2,414
0
299
11,638
4,182
735
1,101
10,464
0
58,553
L
16,183
2,379
0
1,237
15,872
5,398
473
4,891
10,981
55,515
0
W
Heimdallr
nobeadsbroo
Heimdallr
8,012
5,220
0
4,214
11,333
4,139
4,944
3,234
8,036
0
59,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
50,057
224
Minions Killed
435
0
Camps Cleared
0
1,104,907
Distance Traveled
1,604,975
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,611
312
13
1
0
127,916
1
L
Neith
8,229
457
60
3
0
277,053
1
L
Sylvanus
5,746
319
19
1
0
217,306
2
W
Skadi
11,104
617
85
5
0
315,114
3
W
Olorun
8,749
486
61
3
0
324,495
0
W
Raijin
9,958
553
84
5
0
309,325
3
L
Guan Yu
6,755
375
41
2
0
210,022
0
W
Loki
10,264
570
103
6
0
347,320
1
L
Merlin
9,501
528
91
5
0
272,610
4
W
Heimdallr
9,982
555
102
6
0
308,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role