Player Matchup

Ah Puch
Ah Puch
Silver I
Tx J Ripper
Ah Puch
Silver I
Level 46
God Stats
11W - 6L
1,449 SR
Queue Stats
14W - 11L
1,532 MMR
Party 2
Ymir
Ymir
Bronze III
Tx T Bundy
Ymir
Bronze III
Level 48
God Stats
3W - 5L
1,359 SR
Queue Stats
3W - 7L
1,160 MMR
Party 2
Danzaburou
Danzaburou
Silver I
tmmye
Danzaburou
Silver I
Level 62
God Stats
4W - 0L
1,754 SR
Queue Stats
17W - 26L
981 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 52
1,521 SR
1,224 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,612 SR
1,414 MMR
Cthulhu
Cthulhu
Gold III
AAlacrosse13
Cthulhu
Gold III
Level 88
God Stats
42W - 32L
1,692 SR
Queue Stats
145W - 156L
1,512 MMR
Party 1
Hercules
Hercules
Gold V
IVIeticulous
Hercules
Gold V
Level 119
God Stats
4W - 5L
1,511 SR
Queue Stats
200W - 203L
1,144 MMR
Solo
Discordia
Discordia
Gold II
UllrTheMarksman
Discordia
Gold II
Level 156
God Stats
14W - 15L
1,633 SR
Queue Stats
156W - 166L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Tx J Ripper
Ah Puch
20
2 / 9 / 5
16,919
604
25,475
22,460
9,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
5 / 9 / 1
19,461
695
17,249
46,220
60,791
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
tmmye
Danzaburou
20
1 / 13 / 2
15,994
571
19,311
33,524
14,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
PersephoneGilgameshZeusTiamatAthena

VS

Bans
ChaacCupidPoseidonNeithKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AAlacrosse13
Cthulhu
20
5 / 1 / 22
17,852
638
23,626
32,125
52,302
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
IVIeticulous
Hercules
20
6 / 5 / 16
16,873
603
16,853
32,835
32,361
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
UllrTheMarksman
Discordia
20
20 / 2 / 8
19,437
694
48,455
19,522
8,622
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
8
Kills
31
31
Deaths
8
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AAlacrosse13
Cthulhu
5
1
22
16
L
Hercules
IVIeticulous
Hercules
6
5
16
2.8
W
Ah Puch
Tx J Ripper
Ah Puch
2
9
5
0.5
W
5
9
1
0.61
L
Discordia
UllrTheMarksman
Discordia
20
2
8
12
W
Danzaburou
tmmye
Danzaburou
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,035
Damage
88,934
102,204
Taken
84,482
84,243
Mitigated
93,285
15,646
Healing
19,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AAlacrosse13
Cthulhu
23,626
1,194
0
494
32,125
52,302
394
13,571
18,549
76,107
0
L
Hercules
IVIeticulous
Hercules
16,853
4,905
0
11,413
32,835
32,361
444
20,885
11,902
0
47,520
W
Ah Puch
Tx J Ripper
Ah Puch
25,475
672
0
4,927
22,460
9,159
826
17,365
4,641
86,778
0
W
17,249
2,005
740
2,218
46,220
60,791
178
27,723
17,722
67,927
0
L
Discordia
UllrTheMarksman
Discordia
48,455
3,168
949
6,955
19,522
8,622
2,418
8,181
11,307
129,541
0
W
Danzaburou
tmmye
Danzaburou
19,311
7,412
0
7,761
33,524
14,293
1,332
25,050
7,760
0
94,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
54,162
301
Minions Killed
303
0
Camps Cleared
0
1,254,783
Distance Traveled
1,491,010
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,852
638
84
3
0
519,583
6
L
Hercules
16,873
603
56
2
0
474,031
2
W
Ah Puch
16,919
604
104
4
0
391,272
9
W
Ymir
19,461
695
63
2
0
434,935
5
L
Discordia
19,437
694
163
6
0
497,396
1
W
Danzaburou
15,994
571
134
5
0
428,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role