Player Matchup

Nemesis
Nemesis
AphiliaLove
Nemesis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,534 Elo+
Solo
Artemis
Artemis
BeyondEarth
Artemis
Level 17
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 12L
1,485 Elo+
Solo
Fenrir
Fenrir
Luulaah
Fenrir
Level 45
God Stats
3W - 3L
1,515 SR
Queue Stats
17W - 23L
1,352 Elo+
Party 1
Poseidon
Poseidon
xpelos
Poseidon
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,313 Elo+
Party 1
Ra
Ra
轻装老兔20D
Ra
Level 27
God Stats
2W - 1L
1,820 SR
Queue Stats
82W - 73L
1,471 Elo+
Solo
Team Averages
Level 21
1,607 SR
1,431 Elo+

VS

Team Averages
Level 10
1,471 SR
1,433 Elo+
Vulcan
Vulcan
BullyDirtMaguire
Vulcan
Level 28
God Stats
13W - 10L
1,532 SR
Queue Stats
156W - 107L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
EllliSoon
Gilgamesh
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
41W - 36L
1,500 Elo+
Solo
Ares
Ares
RangerrxD
Ares
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 92L
1,500 Elo+
Solo
Loki
Loki
TTLvL
Loki
Level 4
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 4L
1,368 Elo+
Solo
Neith
Neith
TheShadowAura
Neith
Level 14
God Stats
3W - 2L
1,123 SR
Queue Stats
5W - 7L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AphiliaLove
Nemesis
13
4 / 9 / 3
8,542
427
6,970
21,269
15,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
BeyondEarth
Artemis
13
1 / 8 / 3
8,319
416
3,830
17,919
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Luulaah
Fenrir
13
5 / 5 / 3
8,995
450
7,133
17,963
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
xpelos
Poseidon
12
1 / 12 / 4
8,300
415
10,468
13,776
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 8 / 2
8,123
406
4,139
14,594
4,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 10
13,698
685
35,956
16,487
8,262
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
EllliSoon
Gilgamesh
19
6 / 3 / 4
12,191
610
11,726
18,081
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
16
10 / 2 / 12
12,019
601
10,514
16,912
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
TTLvL
Loki
15
1 / 3 / 11
10,150
508
4,169
11,208
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 2 / 9
11,290
565
10,225
9,737
4,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
11
Kills
42
42
Deaths
11
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AphiliaLove
Nemesis
4
9
3
0.61
L
Artemis
BeyondEarth
Artemis
1
8
3
0.31
W
16
1
10
21
W
Gilgamesh
EllliSoon
Gilgamesh
6
3
4
2.67
L
Fenrir
Luulaah
Fenrir
5
5
3
1.3
W
Ares
10
2
12
8
W
Loki
TTLvL
Loki
1
3
11
2.17
W
9
2
9
6.75
L
Poseidon
xpelos
Poseidon
1
12
4
0.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
72,590
85,521
Taken
72,425
35,637
Mitigated
49,472
16,781
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AphiliaLove
Nemesis
6,970
1,858
984
3,496
21,269
15,547
1,224
12,071
8,902
0
32,082
L
Artemis
BeyondEarth
Artemis
3,830
1,934
0
4,742
17,919
5,718
450
8,604
9,187
0
33,990
W
35,956
13,150
0
6,769
16,487
8,262
2,235
3,248
12,991
124,707
0
W
Gilgamesh
EllliSoon
Gilgamesh
11,726
3,244
0
5,654
18,081
11,979
6,253
2,481
15,338
0
95,206
L
Fenrir
Luulaah
Fenrir
7,133
1,134
0
3,378
17,963
6,296
0
8,960
8,867
0
28,550
W
Ares
10,514
636
0
4,259
16,912
18,732
1,264
4,224
12,170
43,208
0
W
Loki
TTLvL
Loki
4,169
161
0
3,626
11,208
6,098
940
570
10,614
0
62,018
W
10,225
4,688
0
3,529
9,737
4,401
1,844
2,722
6,705
0
51,038
L
Poseidon
xpelos
Poseidon
10,468
1,145
0
1,018
13,776
3,465
0
7,222
6,482
38,495
0
L
4,139
386
334
2,829
14,594
4,611
396
8,701
5,613
43,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,279
Gold Earned
59,348
298
Minions Killed
593
0
Camps Cleared
0
1,521,614
Distance Traveled
1,990,432
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,542
427
49
2
0
307,742
1
L
Artemis
8,319
416
52
3
0
255,173
0
W
Vulcan
13,698
685
179
9
0
432,401
4
W
Gilgamesh
12,191
610
151
8
0
412,428
2
L
Fenrir
8,995
450
52
3
0
403,104
0
W
Ares
12,019
601
55
3
0
396,430
8
W
Loki
10,150
508
107
5
0
370,643
1
W
Neith
11,290
565
101
5
0
378,530
7
L
Poseidon
8,300
415
44
2
0
267,519
2
L
Ra
8,123
406
101
5
0
288,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role