Player Matchup

Ares
Ares
LightDONMIESTER
Ares
Level 66
God Stats
7W - 12L
1,554 SR
Queue Stats
163W - 232L
1,428 Elo+
Party 2
Apollo
Apollo
SynovialHeart78
Apollo
Level 44
God Stats
1W - 4L
1,322 SR
Queue Stats
183W - 262L
1,390 Elo+
Party 2
Zhong Kui
Zhong Kui
Zmont
Zhong Kui
Level 12
God Stats
4W - 1L
1,824 SR
Queue Stats
14W - 15L
1,688 Elo+
Party 2
Team Averages
Level 41
1,566 SR
1,502 Elo+

VS

Team Averages
Level 80
1,664 SR
1,672 Elo+
Fenrir
Fenrir
GoV Death
Fenrir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,734 Elo+
Party 1
Baron Samedi
Baron Samedi
GoV SIL3NT
Baron Samedi
Level 115
God Stats
1W - 0L
1,778 SR
Queue Stats
17W - 8L
1,664 Elo+
Party 1
Ymir
Ymir
UdrivemeGUANO96
Ymir
Level 29
God Stats
9W - 4L
1,714 SR
Queue Stats
39W - 25L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,935
745
5,427
16,927
14,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 4
8,166
681
5,804
9,855
4,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Zmont
Zhong Kui
11
3 / 8 / 0
8,504
709
12,040
15,150
9,593
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GoV Death
Fenrir
14
9 / 3 / 10
10,545
879
10,251
12,629
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GoV SIL3NT
Baron Samedi
15
7 / 1 / 12
10,613
884
18,059
9,999
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 12
9,140
762
4,594
12,367
10,027
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
20
20
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GoV Death
Fenrir
9
3
10
4.67
W
Baron Samedi
GoV SIL3NT
Baron Samedi
7
1
12
13
L
1
7
2
0.29
L
0
5
4
0.4
W
4
1
12
10
L
Zhong Kui
Zmont
Zhong Kui
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
32,904
41,932
Taken
34,995
29,018
Mitigated
23,564
5,045
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GoV Death
Fenrir
10,251
2,780
0
1,872
12,629
8,629
1,496
5,074
7,555
0
33,266
W
Baron Samedi
GoV SIL3NT
Baron Samedi
18,059
798
3,706
3,921
9,999
4,908
558
5,618
4,381
57,849
0
L
5,427
289
0
0
16,927
14,657
0
9,167
7,760
12,758
0
L
5,804
2,565
0
2,075
9,855
4,768
0
5,235
4,620
0
29,771
W
4,594
1,043
628
526
12,367
10,027
812
6,775
5,592
16,154
0
L
Zhong Kui
Zmont
Zhong Kui
12,040
1,187
0
2,970
15,150
9,593
0
8,251
6,899
32,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
30,298
81
Minions Killed
144
0
Camps Cleared
0
597,664
Distance Traveled
695,709
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,545
879
42
4
0
242,787
2
W
Baron Samedi
10,613
884
83
7
0
222,350
1
L
Ares
8,935
745
16
1
0
215,006
4
L
Apollo
8,166
681
36
3
0
183,509
2
W
Ymir
9,140
762
19
2
0
230,572
3
L
Zhong Kui
8,504
709
29
2
0
199,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role