Player Matchup

Fenrir
Fenrir
AlphaGhost115
Fenrir
Level 7
God Stats
1W - 1L
1,377 SR
Queue Stats
2W - 1L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FluctlightZ
Morgan Le Fay
Level 127
God Stats
13W - 14L
1,651 SR
Queue Stats
91W - 88L
1,571 Elo+
Party 2
Neith
Neith
JusTalkingNow
Neith
Level 125
God Stats
2W - 0L
1,593 SR
Queue Stats
41W - 30L
1,570 Elo+
Party 2
Team Averages
Level 86
1,541 SR
1,537 Elo+

VS

Team Averages
Level 17
1,625 SR
1,510 Elo+
Merlin
Merlin
o SadVibez o
Merlin
Level 17
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
o Steezy o1
King Arthur
Level 29
God Stats
3W - 1L
1,698 SR
Queue Stats
13W - 7L
1,531 Elo+
Party 1
Ymir
Ymir
x LiL W1CK3D 87
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 16
8,796
677
3,324
8,121
2,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
FluctlightZ
Morgan Le Fay
15
12 / 2 / 9
11,176
860
15,786
11,087
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 3 / 13
10,992
846
18,375
10,093
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 6 / 8
10,509
808
9,837
12,402
3,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
o Steezy o1
King Arthur
13
8 / 6 / 2
10,790
830
11,243
18,785
13,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 12 / 5
8,332
641
1,490
15,857
6,492
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
22
Kills
12
12
Deaths
24
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
7
16
1.29
W
Morgan Le Fay
FluctlightZ
Morgan Le Fay
12
2
9
8.25
W
9
3
13
5.17
L
Merlin
3
6
8
1.17
L
King Arthur
o Steezy o1
King Arthur
8
6
2
1.5
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
22,570
29,301
Taken
47,044
11,955
Mitigated
23,424
4,968
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,324
1,300
0
214
8,121
2,926
0
3,652
4,469
0
5,593
W
Morgan Le Fay
FluctlightZ
Morgan Le Fay
15,786
936
0
2,429
11,087
4,796
876
4,610
6,477
37,075
0
W
18,375
9,368
0
2,325
10,093
4,233
1,430
3,065
7,028
0
60,692
L
Merlin
9,837
1,006
0
725
12,402
3,791
300
4,408
7,655
39,512
0
L
King Arthur
o Steezy o1
King Arthur
11,243
170
0
2,501
18,785
13,141
0
5,204
13,195
0
34,399
L
1,490
313
0
0
15,857
6,492
14
5,123
10,408
6,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
29,631
139
Minions Killed
111
0
Camps Cleared
0
648,367
Distance Traveled
600,116
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,796
677
4
0
0
220,310
5
W
Morgan Le Fay
11,176
860
52
4
0
216,128
1
W
Neith
10,992
846
83
6
0
211,929
1
L
Merlin
10,509
808
53
4
0
190,452
4
L
King Arthur
10,790
830
45
3
0
222,282
2
L
Ymir
8,332
641
13
1
0
187,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role