Player Matchup

Izanami
Izanami
GorillaMan1738
Izanami
Level 28
God Stats
4W - 5L
1,781 SR
Queue Stats
205W - 179L
1,515 Elo+
Party 1
Sol
Sol
IISoloLanell
Sol
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 2L
1,832 Elo+
Party 1
Anubis
Anubis
ROMEhappy19990
Anubis
Level 29
God Stats
3W - 7L
1,717 SR
Queue Stats
105W - 99L
1,464 Elo+
Solo
Mercury
Mercury
SilverSnakes200
Mercury
Level 8
God Stats
3W - 1L
1,651 SR
Queue Stats
35W - 12L
1,676 Elo+
Party 1
Aphrodite
Aphrodite
Z1fr0sty
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,376 Elo+
Party 1
Team Averages
Level 23
1,630 SR
1,573 Elo+

VS

Team Averages
Level 12
1,553 SR
1,556 Elo+
Freya
Freya
Ball_is_Life379
Freya
Level 25
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Ymir
Ymir
Gabep0099
Ymir
Level 8
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Artemis
Artemis
Splxsh_WRLD999
Artemis
Level 9
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2
Bellona
Bellona
Tomcat5274
Bellona
Level 14
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
do-the-dab58
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,486
610
1,377
4,161
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 6
7,270
808
5,454
4,547
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 0
6,726
747
2,235
4,594
2,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 4
7,137
793
2,332
4,574
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Z1fr0sty
Aphrodite
8
0 / 0 / 1
5,302
589
419
3,875
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,754
417
1,603
2,393
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
4
0 / 4 / 0
3,638
404
554
3,513
1,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 3 / 0
3,409
379
741
2,704
688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Tomcat5274
Bellona
2
0 / 5 / 0
3,357
373
797
3,460
935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
2 / 8 / 0
4,612
512
2,333
6,229
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
2
2
Deaths
22
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ymir
0
4
0
0
W
3
1
2
4
W
5
0
6
8
W
4
1
0
4
W
6
0
4
8
L
0
3
0
0
L
Bellona
Tomcat5274
Bellona
0
5
0
0
W
Aphrodite
Z1fr0sty
Aphrodite
0
0
1
0.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,817
Damage
6,028
21,751
Taken
18,299
7,175
Mitigated
4,632
9,884
Healing
389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,603
486
0
278
2,393
757
0
919
1,474
5,239
550
L
Ymir
554
225
0
52
3,513
1,067
0
2,034
1,479
4,971
0
W
1,377
1,166
0
1,310
4,161
937
1,797
0
4,161
0
14,926
W
5,454
2,666
0
2,930
4,547
1,369
4,063
1,314
3,233
37,158
0
W
2,235
170
0
2,200
4,594
2,052
2,700
59
4,535
38,109
0
W
2,332
1,245
0
841
4,574
1,591
3,138
599
3,975
0
36,795
L
741
301
0
0
2,704
688
0
1,393
1,311
0
3,731
L
Bellona
Tomcat5274
Bellona
797
122
0
0
3,460
935
0
662
2,798
0
2,994
W
Aphrodite
Z1fr0sty
Aphrodite
419
265
648
1,955
3,875
1,226
899
0
3,875
8,870
0
L
2,333
818
0
59
6,229
1,185
0
3,100
3,129
0
6,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
18,770
295
Minions Killed
40
0
Camps Cleared
0
782,950
Distance Traveled
698,635
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,754
417
11
1
0
150,915
0
L
Ymir
3,638
404
13
1
0
134,063
0
W
Izanami
5,486
610
40
4
0
165,206
0
W
Sol
7,270
808
80
9
0
141,416
0
W
Anubis
6,726
747
81
9
0
114,885
1
W
Mercury
7,137
793
74
8
0
194,970
0
L
Artemis
3,409
379
8
1
0
100,878
0
L
Bellona
3,357
373
4
0
0
159,697
0
W
Aphrodite
5,302
589
20
2
0
166,473
0
L
Thor
4,612
512
4
0
0
153,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role