Player Matchup

Fafnir
Fafnir
OrceFTW
Fafnir
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 58L
1,461 Elo+
Party 1
Mulan
Mulan
P3R3Z1T0
Mulan
Level 6
God Stats
4W - 6L
1,677 SR
Queue Stats
17W - 35L
1,251 Elo+
Party 2
Fenrir
Fenrir
TLYbenjamindel07
Fenrir
Level 5
God Stats
0W - 8L
1,500 SR
Queue Stats
13W - 23L
1,166 Elo+
Party 2
Loki
Loki
iTzlAlee09
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,221 Elo+
Party 2
Neith
Neith
prosnoobs
Neith
Level 14
God Stats
1W - 3L
1,677 SR
Queue Stats
113W - 76L
1,461 Elo+
Party 1
Team Averages
Level 7
1,571 SR
1,312 Elo+

VS

Team Averages
Level 27
1,457 SR
1,489 Elo+
Achilles
Achilles
BoureL96
Achilles
Level 49
God Stats
8W - 7L
1,370 SR
Queue Stats
486W - 452L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
Drlimonardo
Cthulhu
Level 17
God Stats
11W - 15L
1,425 SR
Queue Stats
68W - 50L
1,659 Elo+
Party 3
Bakasura
Bakasura
Nadowens
Bakasura
Level 26
God Stats
4W - 1L
1,308 SR
Queue Stats
92W - 62L
1,532 Elo+
Party 3
Chronos
Chronos
Wolf Tribute
Chronos
Level 26
God Stats
7W - 6L
1,680 SR
Queue Stats
111W - 148L
1,334 Elo+
Solo
Tiamat
Tiamat
fecol_1234
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
OrceFTW
Fafnir
13
2 / 10 / 4
9,965
433
9,846
26,646
20,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
P3R3Z1T0
Mulan
13
2 / 13 / 4
8,922
388
11,310
22,179
11,896
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 14 / 3
7,157
311
4,919
19,187
6,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 8 / 0
9,518
414
7,660
15,316
9,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
prosnoobs
Neith
18
3 / 5 / 6
11,210
487
17,655
15,585
5,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoureL96
Achilles
19
23 / 1 / 7
13,358
581
25,000
19,976
27,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Drlimonardo
Cthulhu
15
4 / 1 / 20
10,113
440
10,755
14,530
19,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
Nadowens
Bakasura
20
17 / 2 / 10
12,955
563
21,224
23,862
14,039
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Wolf Tribute
Chronos
14
3 / 4 / 8
9,705
422
8,481
14,750
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
fecol_1234
Tiamat
15
2 / 5 / 11
10,288
447
10,410
13,805
9,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
11
Kills
49
50
Deaths
13
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
BoureL96
Achilles
23
1
7
26.5
W
Cthulhu
Drlimonardo
Cthulhu
4
1
20
14
W
Bakasura
Nadowens
Bakasura
17
2
10
11
L
Fafnir
OrceFTW
Fafnir
2
10
4
0.4
L
Mulan
P3R3Z1T0
Mulan
2
13
4
0.31
L
0
14
3
0.11
W
Chronos
Wolf Tribute
Chronos
3
4
8
1.75
W
Tiamat
fecol_1234
Tiamat
2
5
11
1.5
L
4
8
0
0.5
L
Neith
prosnoobs
Neith
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,390
Damage
75,870
98,913
Taken
86,923
53,527
Mitigated
75,264
7,213
Healing
26,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BoureL96
Achilles
25,000
8,482
0
6,842
19,976
27,023
2,976
1,344
18,632
0
78,782
W
Cthulhu
Drlimonardo
Cthulhu
10,755
1,106
1,520
1,815
14,530
19,192
568
2,303
11,883
38,804
0
W
Bakasura
Nadowens
Bakasura
21,224
15,834
0
9,537
23,862
14,039
3,527
2,124
21,738
0
90,024
L
Fafnir
OrceFTW
Fafnir
9,846
2,557
0
1,246
26,646
20,123
0
11,656
13,009
22,211
0
L
Mulan
P3R3Z1T0
Mulan
11,310
2,716
0
1,503
22,179
11,896
0
5,597
15,077
5,470
39,583
L
4,919
1,050
0
573
19,187
6,556
0
3,402
14,882
0
22,709
W
Chronos
Wolf Tribute
Chronos
8,481
1,859
0
2,870
14,750
5,585
2,268
2,106
12,453
43,847
0
W
Tiamat
fecol_1234
Tiamat
10,410
1,188
882
3,256
13,805
9,425
1,480
2,565
11,203
41,794
0
L
7,660
2,005
0
1,396
15,316
9,560
192
2,589
11,797
0
40,588
L
Neith
prosnoobs
Neith
17,655
7,778
0
2,495
15,585
5,392
0
5,489
9,503
0
81,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
56,419
327
Minions Killed
475
0
Camps Cleared
0
1,781,800
Distance Traveled
2,070,749
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,358
581
102
4
0
480,689
0
W
Cthulhu
10,113
440
57
2
0
438,277
2
W
Bakasura
12,955
563
182
8
0
479,305
4
L
Fafnir
9,965
433
18
1
0
338,074
1
L
Mulan
8,922
388
68
3
0
346,405
1
L
Fenrir
7,157
311
30
1
0
372,478
0
W
Chronos
9,705
422
65
3
0
308,488
1
W
Tiamat
10,288
447
69
3
0
363,990
1
L
Loki
9,518
414
62
3
0
365,696
0
L
Neith
11,210
487
149
6
0
359,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role