Player Matchup

King Arthur
King Arthur
Ghost_Samurai98
King Arthur
Level 48
God Stats
0W - 1L
1,220 SR
Queue Stats
102W - 124L
1,371 Elo+
Party 1
Ullr
Ullr
LuisTheBestRJ
Ullr
Level 27
God Stats
1W - 5L
1,358 SR
Queue Stats
57W - 111L
1,202 Elo+
Party 1
Arachne
Arachne
Otaku_askeladd
Arachne
Level 29
God Stats
48W - 68L
1,374 SR
Queue Stats
74W - 132L
1,221 Elo+
Party 1
Ares
Ares
P_Ambrose
Ares
Level 47
God Stats
3W - 12L
999 SR
Queue Stats
111W - 189L
1,211 Elo+
Party 1
Tiamat
Tiamat
PomboTerrorista
Tiamat
Level 56
God Stats
0W - 5L
1,317 SR
Queue Stats
34W - 104L
1,177 Elo+
Party 1
Team Averages
Level 41
1,253 SR
1,236 Elo+

VS

Team Averages
Level 70
1,637 SR
1,637 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Haku-maruwu
Scylla
Level 36
God Stats
67W - 79L
1,528 SR
Queue Stats
163W - 198L
1,444 Elo+
Party 3
Rama
Rama
Kilο
Rama
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 15L
1,713 Elo+
Party 2
Arachne
Arachne
Rοgue
Arachne
Level 21
God Stats
10W - 3L
1,928 SR
Queue Stats
216W - 126L
1,814 Elo+
Party 2
Khepri
Khepri
ΕxtraChrisP
Khepri
Level 25
God Stats
2W - 0L
1,727 SR
Queue Stats
120W - 51L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghost_Samurai98
King Arthur
10
0 / 4 / 0
5,623
511
4,980
9,140
4,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
5,022
457
3,351
6,874
1,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,915
538
2,178
6,056
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
8
0 / 3 / 1
5,159
469
1,300
6,098
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 1
5,695
518
5,285
8,082
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 0 / 1
7,525
684
6,272
7,638
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
0 / 1 / 3
6,117
556
2,457
4,577
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Kilο
Rama
12
4 / 0 / 1
7,000
636
6,481
6,029
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Rοgue
Arachne
11
5 / 0 / 1
6,626
602
4,550
6,156
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
10
2 / 1 / 3
6,311
574
3,845
4,830
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
16
16
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
1
5.5
L
King Arthur
Ghost_Samurai98
King Arthur
0
4
0
0
W
Scylla
0
1
3
1.5
W
Rama
Kilο
Rama
4
0
1
4.5
L
1
2
0
0.5
L
1
3
1
0.5
L
Ares
0
3
1
0.17
L
0
4
1
0.13
W
Arachne
Rοgue
Arachne
5
0
1
5.5
W
Khepri
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,094
Damage
23,605
36,250
Taken
29,230
15,679
Mitigated
11,252
9,057
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,272
2,949
0
3,960
7,638
3,562
512
308
7,312
0
43,896
L
King Arthur
Ghost_Samurai98
King Arthur
4,980
1,035
0
1,898
9,140
4,075
0
0
9,140
0
27,459
W
Scylla
2,457
130
0
1,460
4,577
1,362
698
2,772
1,469
27,790
0
W
Rama
Kilο
Rama
6,481
4,977
0
2,292
6,029
1,992
126
509
5,520
0
51,413
L
3,351
1,758
0
2,695
6,874
1,957
0
1,160
5,714
0
23,926
L
2,178
1,837
0
188
6,056
1,805
0
296
5,760
0
32,673
L
Ares
1,300
134
0
1,746
6,098
3,388
0
1,218
4,880
12,017
0
L
5,285
784
0
2,530
8,082
4,454
36
3,419
4,454
25,230
0
W
Arachne
Rοgue
Arachne
4,550
3,547
0
1,389
6,156
1,956
0
1,619
4,431
0
36,324
W
Khepri
3,845
805
0
1,854
4,830
2,380
0
911
3,913
18,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
33,579
242
Minions Killed
367
0
Camps Cleared
0
1,031,384
Distance Traveled
1,100,685
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,525
684
97
9
0
236,285
4
L
King Arthur
5,623
511
47
4
0
213,447
2
W
Scylla
6,117
556
61
6
0
207,449
0
W
Rama
7,000
636
108
10
0
196,382
6
L
Ullr
5,022
457
57
5
0
193,426
3
L
Arachne
5,915
538
65
6
0
234,922
0
L
Ares
5,159
469
11
1
0
203,519
1
L
Tiamat
5,695
518
62
6
0
186,070
0
W
Arachne
6,626
602
74
7
0
230,180
3
W
Khepri
6,311
574
27
2
0
230,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role