Player Matchup

Merlin
Merlin
Fusion_Core234
Merlin
Level 15
God Stats
5W - 10L
1,732 SR
Queue Stats
282W - 291L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Original2801
Heimdallr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,557 Elo+
Party 3
Xing Tian
Xing Tian
TeeMoVeD
Xing Tian
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Vakstur
Gilgamesh
Level 10
God Stats
4W - 4L
1,467 SR
Queue Stats
29W - 44L
1,470 Elo+
Party 3
Vamana
Vamana
alejandroseetal
Vamana
Level 13
God Stats
29W - 23L
1,436 SR
Queue Stats
41W - 55L
1,290 Elo+
Party 1
Team Averages
Level 29
1,527 SR
1,474 Elo+

VS

Team Averages
Level 17
1,541 SR
1,435 Elo+
Olorun
Olorun
Killer8764
Olorun
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,442 Elo+
Party 2
Izanami
Izanami
Meliodusss
Izanami
Level 16
God Stats
18W - 16L
1,483 SR
Queue Stats
38W - 32L
1,517 Elo+
Solo
Mercury
Mercury
MorgenTheGreat
Mercury
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
68W - 62L
1,403 Elo+
Solo
Fenrir
Fenrir
PoolSueco
Fenrir
Level 16
God Stats
15W - 22L
1,416 SR
Queue Stats
44W - 81L
1,346 Elo+
Solo
Cerberus
Cerberus
wiendogg
Cerberus
Level 15
God Stats
6W - 4L
1,806 SR
Queue Stats
26W - 32L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 19
13,206
1,321
27,928
10,255
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Original2801
Heimdallr
19
14 / 1 / 16
12,377
1,238
23,905
12,330
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TeeMoVeD
Xing Tian
18
5 / 2 / 22
11,141
1,114
12,309
16,687
19,449
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Vakstur
Gilgamesh
13
0 / 2 / 1
8,013
801
270
2,240
723
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
2 / 0 / 19
10,096
1,010
5,770
12,454
10,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

256

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Killer8764
Olorun
16
1 / 7 / 5
9,937
994
15,214
15,149
5,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Meliodusss
Izanami
15
0 / 4 / 4
9,343
934
11,986
13,815
4,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 8 / 2
10,433
1,043
9,224
18,106
5,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
PoolSueco
Fenrir
14
1 / 7 / 0
8,547
855
5,180
11,415
4,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
wiendogg
Cerberus
15
0 / 7 / 4
8,700
870
7,731
19,044
15,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
21
33
Kills
6
6
Deaths
33
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
1
19
21.5
L
Olorun
Killer8764
Olorun
1
7
5
0.5
L
Izanami
Meliodusss
Izanami
0
4
4
0.5
L
4
8
2
0.63
W
Heimdallr
Original2801
Heimdallr
14
1
16
22
L
Fenrir
PoolSueco
Fenrir
1
7
0
0.14
W
Xing Tian
TeeMoVeD
Xing Tian
5
2
22
8
W
Gilgamesh
Vakstur
Gilgamesh
0
2
1
0.25
W
2
0
19
11.5
L
Cerberus
wiendogg
Cerberus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,182
Damage
49,335
53,966
Taken
77,529
40,326
Mitigated
36,430
5,667
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,928
903
0
877
10,255
4,550
0
3,867
6,388
58,260
0
L
Olorun
Killer8764
Olorun
15,214
8,179
1,545
3,453
15,149
5,899
0
7,473
7,676
28,221
0
L
Izanami
Meliodusss
Izanami
11,986
7,658
0
0
13,815
4,701
0
7,935
5,880
0
57,293
L
9,224
4,647
0
0
18,106
5,905
0
9,722
8,384
0
26,348
W
Heimdallr
Original2801
Heimdallr
23,905
13,786
0
3,165
12,330
5,447
0
5,143
7,187
0
45,449
L
Fenrir
PoolSueco
Fenrir
5,180
624
0
1,334
11,415
4,209
0
4,549
6,866
0
7,518
W
Xing Tian
TeeMoVeD
Xing Tian
12,309
857
579
462
16,687
19,449
0
7,583
9,104
27,952
0
W
Gilgamesh
Vakstur
Gilgamesh
270
0
0
0
2,240
723
0
966
1,274
0
2,206
W
5,770
1,490
0
584
12,454
10,157
0
5,386
7,068
0
8,687
L
Cerberus
wiendogg
Cerberus
7,731
362
0
911
19,044
15,716
0
10,558
8,486
16,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,833
Gold Earned
46,960
163
Minions Killed
192
4
Camps Cleared
3
855,541
Distance Traveled
1,003,067
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,206
1,321
85
9
2
203,224
0
L
Olorun
9,937
994
45
5
0
199,001
0
L
Izanami
9,343
934
101
10
0
182,336
0
L
Mercury
10,433
1,043
30
3
2
217,425
0
W
Heimdallr
12,377
1,238
50
5
2
186,734
0
L
Fenrir
8,547
855
5
1
0
195,965
1
W
Xing Tian
11,141
1,114
23
2
0
208,426
1
W
Gilgamesh
8,013
801
0
0
0
37,648
0
W
Vamana
10,096
1,010
5
1
0
219,509
0
L
Cerberus
8,700
870
11
1
1
208,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role