Player Matchup

Ymir
Ymir
Arykai
Ymir
Level 49
God Stats
10W - 11L
1,548 SR
Queue Stats
56W - 55L
1,487 Elo+
Party 1
Serqet
Serqet
BigRichards
Serqet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,484 Elo+
Party 1
Bellona
Bellona
BrolyTheLegendx
Bellona
Level 86
God Stats
2W - 4L
1,715 SR
Queue Stats
69W - 79L
1,467 Elo+
Party 1
Thanatos
Thanatos
DarkStarMeds
Thanatos
Level 123
God Stats
6W - 10L
1,461 SR
Queue Stats
101W - 103L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
Kumato6
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,407 Elo+
Party 1
Team Averages
Level 83
1,545 SR
1,471 Elo+

VS

Team Averages
Level 81
1,698 SR
1,718 Elo+
Kumbhakarna
Kumbhakarna
IAMVisionz
Kumbhakarna
Level 123
God Stats
24W - 19L
1,678 SR
Queue Stats
483W - 475L
1,673 Elo+
Party 2
Baron Samedi
Baron Samedi
JeffSkorrEGO
Baron Samedi
Level 25
God Stats
1W - 1L
1,704 SR
Queue Stats
39W - 16L
1,782 Elo+
Party 2
Apollo
Apollo
TheGoldenTaurus
Apollo
Level 108
God Stats
15W - 10L
1,711 SR
Queue Stats
242W - 208L
1,706 Elo+
Party 2
Bakasura
Bakasura
WailordRider03
Bakasura
Level 61
God Stats
33W - 14L
1,851 SR
Queue Stats
120W - 90L
1,712 Elo+
Party 2
Aphrodite
Aphrodite
XBarewolfX
Aphrodite
Level 86
God Stats
25W - 16L
1,545 SR
Queue Stats
287W - 241L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arykai
Ymir
10
0 / 9 / 5
7,089
394
4,873
17,788
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
14
2 / 5 / 7
8,424
468
8,478
12,276
3,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 2 / 4
9,342
519
6,802
14,516
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
DarkStarMeds
Thanatos
15
7 / 7 / 2
9,258
514
10,180
14,639
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Kumato6
Heimdallr
12
0 / 7 / 2
7,581
421
1,557
12,524
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IAMVisionz
Kumbhakarna
13
3 / 4 / 16
10,210
567
4,701
17,198
10,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
JeffSkorrEGO
Baron Samedi
16
5 / 3 / 12
10,766
598
14,575
7,005
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 0 / 7
13,062
726
12,800
10,357
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
17
9 / 3 / 11
11,298
628
10,076
12,963
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
XBarewolfX
Aphrodite
17
2 / 3 / 11
10,644
591
10,019
13,505
7,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
12
Kills
30
30
Deaths
13
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arykai
Ymir
0
9
5
0.28
L
Serqet
2
5
7
1.1
L
3
2
4
2.5
L
Thanatos
DarkStarMeds
Thanatos
7
7
2
1.14
W
Kumbhakarna
IAMVisionz
Kumbhakarna
3
4
16
2.75
W
Baron Samedi
JeffSkorrEGO
Baron Samedi
5
3
12
3.67
L
Heimdallr
Kumato6
Heimdallr
0
7
2
0.14
W
11
0
7
14.5
W
Bakasura
9
3
11
4.83
W
Aphrodite
XBarewolfX
Aphrodite
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
52,171
71,743
Taken
61,028
35,232
Mitigated
30,745
17,840
Healing
26,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arykai
Ymir
4,873
543
0
1,481
17,788
10,523
0
9,082
7,786
23,274
0
L
Serqet
8,478
2,936
0
250
12,276
3,971
0
6,854
4,949
0
33,869
L
6,802
1,099
0
5,535
14,516
11,047
784
6,045
7,669
0
50,169
L
Thanatos
DarkStarMeds
Thanatos
10,180
2,767
0
8,432
14,639
5,275
0
4,192
9,684
0
56,006
W
Kumbhakarna
IAMVisionz
Kumbhakarna
4,701
742
0
1,389
17,198
10,271
72
2,333
14,438
12,545
0
W
Baron Samedi
JeffSkorrEGO
Baron Samedi
14,575
1,794
1,862
1,817
7,005
2,592
1,767
250
6,206
59,845
0
L
Heimdallr
Kumato6
Heimdallr
1,557
348
0
2,142
12,524
4,416
0
2,285
10,193
0
37,832
W
12,800
7,712
0
5,831
10,357
4,793
6,175
291
10,066
0
120,849
W
Bakasura
10,076
6,895
0
2,594
12,963
5,849
2,800
578
12,385
0
63,962
W
Aphrodite
XBarewolfX
Aphrodite
10,019
1,518
3,560
9,657
13,505
7,240
807
1,421
12,084
62,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
55,980
375
Minions Killed
551
0
Camps Cleared
0
1,588,247
Distance Traveled
1,728,162
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,089
394
41
2
0
314,601
4
L
Serqet
8,424
468
66
4
0
332,712
1
L
Bellona
9,342
519
105
6
0
326,210
3
L
Thanatos
9,258
514
96
5
0
315,030
4
W
Kumbhakarna
10,210
567
15
1
0
347,398
6
W
Baron Samedi
10,766
598
107
6
0
326,950
3
L
Heimdallr
7,581
421
67
4
0
299,694
0
W
Apollo
13,062
726
185
10
0
332,700
8
W
Bakasura
11,298
628
124
7
0
412,075
8
W
Aphrodite
10,644
591
120
7
0
309,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role