Player Matchup

Artio
Artio
BATEDOR914
Artio
Level 16
God Stats
1W - 7L
1,500 SR
Queue Stats
60W - 76L
1,253 Elo+
Party 3
Neith
Neith
Chilltime3162
Neith
Level 9
God Stats
1W - 3L
1,275 SR
Queue Stats
1W - 3L
1,421 Elo+
Solo
Tyr
Tyr
Ghostemani
Tyr
Level 26
God Stats
3W - 4L
1,847 SR
Queue Stats
190W - 208L
1,521 Elo+
Solo
Thanatos
Thanatos
ViNiCiUsKoTh
Thanatos
Level 15
God Stats
4W - 9L
1,177 SR
Queue Stats
173W - 253L
1,152 Elo+
Party 3
Merlin
Merlin
iTz P4N1CO iTz
Merlin
Level 22
God Stats
5W - 8L
1,500 SR
Queue Stats
189W - 253L
1,399 Elo+
Party 3
Team Averages
Level 18
1,460 SR
1,349 Elo+

VS

Team Averages
Level 21
1,431 SR
1,293 Elo+
Rama
Rama
Frankitow9
Rama
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 113L
1,393 Elo+
Party 1
Thor
Thor
Kr3www
Thor
Level 27
God Stats
4W - 2L
1,736 SR
Queue Stats
63W - 42L
1,585 Elo+
Solo
Tiamat
Tiamat
Mesiisalchi1000
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 101L
1,419 Elo+
Party 1
Chaac
Chaac
aaamipichulaa
Chaac
Level 6
God Stats
1W - 2L
1,168 SR
Queue Stats
5W - 8L
1,049 Elo+
Party 2
Cerberus
Cerberus
lauti_GG_
Cerberus
Level 13
God Stats
2W - 3L
1,253 SR
Queue Stats
5W - 11L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 3 / 1
8,890
356
3,863
24,427
25,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 6 / 0
8,874
355
6,411
14,988
5,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
7,185
287
1,484
6,315
1,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
ViNiCiUsKoTh
Thanatos
14
1 / 12 / 1
8,802
352
5,666
21,527
10,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 8 / 0
9,788
392
14,625
20,891
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
14,123
565
26,379
18,710
8,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Kr3www
Thor
20
16 / 0 / 7
16,512
660
18,388
14,292
6,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 1 / 12
11,195
448
10,198
15,746
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 5
10,724
429
6,891
9,476
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
lauti_GG_
Cerberus
16
0 / 0 / 8
11,258
450
4,766
9,468
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
71
2
Kills
32
32
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
0
3
1
0.17
L
0
6
0
0
W
12
1
7
15.5
L
0
3
0
0
W
Thor
Kr3www
Thor
16
0
7
19.5
W
2
1
12
8
L
Thanatos
ViNiCiUsKoTh
Thanatos
1
12
1
0.13
W
2
0
5
4.5
L
1
8
0
0.13
W
Cerberus
lauti_GG_
Cerberus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
66,622
88,148
Taken
67,692
51,337
Mitigated
39,211
19,456
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
3,863
710
83
3,347
24,427
25,892
0
3,598
20,559
32,148
0
L
6,411
2,120
0
3,118
14,988
5,641
198
2,157
12,771
0
41,211
W
26,379
23,537
0
6,817
18,710
8,090
4,761
5,509
13,159
0
134,640
L
1,484
281
0
1,227
6,315
1,747
0
1,199
5,116
0
13,831
W
Thor
Kr3www
Thor
18,388
1,093
0
1,473
14,292
6,530
2,939
963
13,329
0
150,637
W
10,198
2,262
0
7,091
15,746
9,766
1,160
7,598
8,148
45,055
0
L
Thanatos
ViNiCiUsKoTh
Thanatos
5,666
1,580
0
7,275
21,527
10,516
130
2,199
19,268
0
45,042
W
6,891
1,253
0
2,312
9,476
6,775
4,289
1,657
7,819
0
47,835
L
14,625
1,305
674
3,732
20,891
7,541
738
4,911
15,470
64,468
0
W
Cerberus
lauti_GG_
Cerberus
4,766
226
0
2,463
9,468
8,050
3,129
2,719
6,393
37,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
63,812
346
Minions Killed
658
0
Camps Cleared
0
1,740,152
Distance Traveled
2,428,503
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,890
356
43
2
0
448,522
5
L
Neith
8,874
355
88
4
0
385,007
1
W
Rama
14,123
565
194
8
0
462,752
4
L
Tyr
7,185
287
33
1
0
149,405
3
W
Thor
16,512
660
239
10
0
494,935
2
W
Tiamat
11,195
448
62
2
0
420,787
2
L
Thanatos
8,802
352
76
3
0
405,361
0
W
Chaac
10,724
429
101
4
0
509,530
0
L
Merlin
9,788
392
106
4
0
351,857
0
W
Cerberus
11,258
450
62
2
0
540,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role